Rename statuses and activePokemon

This commit is contained in:
AnonymousRandomPerson
2024-11-15 21:36:36 -05:00
parent 5f48654c20
commit 583b4df544
49 changed files with 1025 additions and 1025 deletions

View File

@@ -308,8 +308,8 @@ gUnknown_80F6624: @ 80F6624
.byte 0xb9, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xba, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00
.byte 0xbb, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00
.global gStatusSpriteMasks_SleepStatus
gStatusSpriteMasks_SleepStatus: @ 80F669C
.global gStatusSpriteMasks_SleepClassStatus
gStatusSpriteMasks_SleepClassStatus: @ 80F669C
.4byte 0 @ STATUS_NONE
.4byte STATUS_SPRITE_SLEEP @ STATUS_SLEEP
.4byte STATUS_SPRITE_SLEEPLESS @ STATUS_SLEEPLESS
@@ -317,16 +317,16 @@ gStatusSpriteMasks_SleepStatus: @ 80F669C
.4byte 0 @ STATUS_YAWNING
.4byte STATUS_SPRITE_SLEEP @ STATUS_NAPPING
.global gStatusSpriteMasks_NonVolatileStatus
gStatusSpriteMasks_NonVolatileStatus: @ 80F66B4
.global gStatusSpriteMasks_BurnClassStatus
gStatusSpriteMasks_BurnClassStatus: @ 80F66B4
.4byte 0 @ STATUS_NONE
.4byte STATUS_SPRITE_BURNED @ STATUS_BURN
.4byte STATUS_SPRITE_POISONED @ STATUS_POISONED
.4byte STATUS_SPRITE_BADLY_POISONED @ STATUS_BADLY_POISONED
.4byte 0 @ STATUS_PARALYSIS
.global gStatusSpriteMasks_ImmobilizeStatus
gStatusSpriteMasks_ImmobilizeStatus: @ 80F66C8
.global gStatusSpriteMasks_FrozenClassStatus
gStatusSpriteMasks_FrozenClassStatus: @ 80F66C8
.4byte 0 @ STATUS_NONE
.4byte STATUS_SPRITE_FROZEN @ STATUS_FROZEN
.4byte 0 @ STATUS_SHADOW_HOLD
@@ -336,8 +336,8 @@ gStatusSpriteMasks_ImmobilizeStatus: @ 80F66C8
.4byte 0 @ STATUS_PETRIFIED
.4byte 0 @ STATUS_CONSTRICTION
.global gStatusSpriteMasks_VolatileStatus
gStatusSpriteMasks_VolatileStatus: @ 80F66E8
.global gStatusSpriteMasks_CringeClassStatus
gStatusSpriteMasks_CringeClassStatus: @ 80F66E8
.4byte 0 @ STATUS_NONE
.4byte 0 @ STATUS_CRINGE
.4byte STATUS_SPRITE_CONFUSED @ STATUS_CONFUSED
@@ -347,8 +347,8 @@ gStatusSpriteMasks_VolatileStatus: @ 80F66E8
.4byte STATUS_SPRITE_ENCORE @ STATUS_ENCORE
.4byte 0 @ STATUS_INFATUATED
.global gStatusSpriteMasks_ChargingStatus
gStatusSpriteMasks_ChargingStatus: @ 80F6708
.global gStatusSpriteMasks_BideClassStatus
gStatusSpriteMasks_BideClassStatus: @ 80F6708
.4byte 0 @ STATUS_NONE
.4byte 0 @ STATUS_BIDE
.4byte 0 @ STATUS_SOLARBEAM
@@ -363,8 +363,8 @@ gStatusSpriteMasks_ChargingStatus: @ 80F6708
.4byte 0 @ STATUS_CHARGING
.4byte 0 @ STATUS_ENRAGED
.global gStatusSpriteMasks_ProtectionStatus
gStatusSpriteMasks_ProtectionStatus: @ 80F673C
.global gStatusSpriteMasks_ReflectClassStatus
gStatusSpriteMasks_ReflectClassStatus: @ 80F673C
.4byte 0 @ STATUS_NONE
.4byte STATUS_SPRITE_SHIELD_BLUE @ STATUS_REFLECT
.4byte STATUS_SPRITE_SHIELD_RED @ STATUS_SAFEGUARD
@@ -381,42 +381,42 @@ gStatusSpriteMasks_ProtectionStatus: @ 80F673C
.4byte STATUS_SPRITE_SHIELD_GREEN @ STATUS_VITAL_THROW
.4byte STATUS_SPRITE_SHIELD_BLUE @ STATUS_MIST
.global gStatusSpriteMasks_WaitingStatus
gStatusSpriteMasks_WaitingStatus: @ 80F6778
.global gStatusSpriteMasks_CurseClassStatus
gStatusSpriteMasks_CurseClassStatus: @ 80F6778
.4byte 0 @ STATUS_NONE
.4byte STATUS_SPRITE_CURSED @ STATUS_CURSED
.4byte 0 @ STATUS_DECOY
.4byte STATUS_SPRITE_SNATCH @ STATUS_SNATCH
.global gStatusSpriteMasks_LinkedStatus
gStatusSpriteMasks_LinkedStatus: @ 80F6788
.global gStatusSpriteMasks_LeechSeedClassStatus
gStatusSpriteMasks_LeechSeedClassStatus: @ 80F6788
.4byte 0 @ STATUS_NONE
.4byte 0 @ STATUS_LEECH_SEED
.4byte 0 @ STATUS_DESTINY_BOND
.global gStatusSpriteMasks_MoveStatus
gStatusSpriteMasks_MoveStatus: @ 80F6794
.global gStatusSpriteMasks_SureShotClassStatus
gStatusSpriteMasks_SureShotClassStatus: @ 80F6794
.4byte 0 @ STATUS_NONE
.4byte STATUS_SPRITE_SURE_SHOT @ STATUS_SURE_SHOT
.4byte STATUS_SPRITE_WHIFFER @ STATUS_WHIFFER
.4byte STATUS_SPRITE_SET_DAMAGE @ STATUS_SET_DAMAGE
.4byte STATUS_SPRITE_FOCUS_ENERGY @ STATUS_FOCUS_ENERGY
.global gStatusSpriteMasks_ItemStatus
gStatusSpriteMasks_ItemStatus: @ 80F67A8
.global gStatusSpriteMasks_LongTossClassStatus
gStatusSpriteMasks_LongTossClassStatus: @ 80F67A8
.4byte 0 @ STATUS_NONE
.4byte 0 @ STATUS_LONG_TOSS
.4byte 0 @ STATUS_PIERCE
.global gStatusSpriteMasks_TransformStatus
gStatusSpriteMasks_TransformStatus: @ 80F67B4
.global gStatusSpriteMasks_InvisibleClassStatus
gStatusSpriteMasks_InvisibleClassStatus: @ 80F67B4
.4byte 0 @ STATUS_NONE
.4byte 0 @ STATUS_INVISIBLE
.4byte 0 @ STATUS_TRANSFORMED
.4byte 0 @ STATUS_MOBILE
.global gStatusSpriteMasks_EyesightStatus
gStatusSpriteMasks_EyesightStatus: @ 80F67C4
.global gStatusSpriteMasks_BlinkerClassStatus
gStatusSpriteMasks_BlinkerClassStatus: @ 80F67C4
.4byte 0 @ STATUS_NONE
.4byte STATUS_SPRITE_BLINKER @ STATUS_BLINKER
.4byte STATUS_SPRITE_CROSS_EYED @ STATUS_CROSS_EYED