From 543d2e77384872ccf19dd32c6ddba98deb112688 Mon Sep 17 00:00:00 2001 From: Seth Barberee Date: Mon, 11 Jul 2022 16:05:36 -0700 Subject: [PATCH] use status constant --- src/status.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/status.c b/src/status.c index adbf2c614..e02a40326 100644 --- a/src/status.c +++ b/src/status.c @@ -528,8 +528,8 @@ void sub_8077BB4(struct DungeonEntity * pokemon, struct DungeonEntity * target, if ((EntityExists(target)) && (!HasSafeguardStatus(pokemon,target,displayMessage))) { iVar3 = target->entityData; SetMessageArgument(gAvailablePokemonNames,target,0); - if (iVar3->volatileStatus != 4) { - iVar3->volatileStatus = 4; + if (iVar3->volatileStatus != VOLATILE_STATUS_COWERING) { + iVar3->volatileStatus = VOLATILE_STATUS_COWERING; iVar3->volatileStatusTurnsLeft = CalculateStatusTurns(target,gUnknown_80F4ECC,1) + 1; sub_8041BF8(target); sub_80522F4(pokemon,target,*gUnknown_80FB940);