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@@ -234,4 +234,7 @@ const ScriptCommand *FindLabel(Action *action, s32 r1);
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const ScriptCommand *ResolveJump(Action *action, s32 r1);
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void InitActionWithParams(Action *action, const CallbackData *callbacks, void *parent, s32 group, s32 sector);
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// For gScriptLocks, gScriptLockConds, gUnlockBranchLabels
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#define SCRIPT_LOCKS_ARR_COUNT 129
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#endif // GUARD_GROUND_SCRIPT_H
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@@ -40,6 +40,7 @@ void InitializeRecruitedPokemon(void);
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u8 GetBodySize(s32 index);
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void CopyMonsterNameToBuffer(u8 * buffer, s32 index);
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void CopyYellowMonsterNametoBuffer(u8 *buffer, s16 index);
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void CopyCyanMonsterNametoBuffer(u8 *buffer, s32 index_);
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void PrintColoredPokeNameToBuffer(u8 *buffer, PokemonStruct1 *pokemon, s32 colorNum);
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void sub_808D930(u8 *buffer, s32 index);
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void sub_808D9DC(u8 *buffer, PokemonStruct2 *, s32 colorNum);
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@@ -1,10 +0,0 @@
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#ifndef GUARD_POKEMON_MID_H
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#define GUARD_POKEMON_MID_H
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#include "pokemon.h"
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// NOTE: this is kept separate since TransferOrbAction needs index to be s32
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// and I haven't had the time to fix matching
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void CopyCyanMonsterNametoBuffer(u8 *buffer, s16 index);
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#endif // GUARD_POKEMON_MID_H
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