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Death by 74 files (#65)
* death by 74 files * 20% reached * doc move stuff in pokemon * fix undef reference * doc more and plumb a few more constanst for num party members and num moves * that struct is def PokemonMove.. clean up all code with it
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@@ -2,6 +2,7 @@
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#define GUARD_DEBUG_MENU_H
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#include "text.h"
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#include "menu.h"
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enum DebugMenuOptions
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{
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@@ -24,6 +25,32 @@ struct DebugMenu
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};
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struct unkStruct_203B3F8
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{
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// size: 0x140
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u32 state;
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s16 unk4;
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u16 unk6;
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struct PokemonStruct *pokemon;
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u32 unkC;
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const char *unk10;
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u8 fill14[0x60 - 0x14];
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u32 unk60;
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u32 unk64;
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u32 unk68;
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u32 unk6C;
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u32 unk70;
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u32 unk74;
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struct UnkTextStruct2 *unk78;
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u32 unk7C;
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u32 unk80;
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u8 fill84[0x90 - 0x84];
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struct MenuItem unk90[8];
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u16 unkD0[8];
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struct UnkTextStruct2 unkE0[4];
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};
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void CreateDebugMenu(void);
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void DeleteDebugMenu(void);
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u32 UpdateDebugMenu(void);
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