Death by 74 files (#65)

* death by 74 files

* 20% reached

* doc move stuff in pokemon

* fix undef reference

* doc more and plumb a few more constanst for num party members and num moves

* that struct is def PokemonMove.. clean up all code with it
This commit is contained in:
Seth Barberee
2021-10-22 10:01:07 -07:00
committed by GitHub
parent 3f7ee3a806
commit 3e5dd1d047
87 changed files with 21721 additions and 22451 deletions

View File

@@ -2,6 +2,7 @@
#define GUARD_DEBUG_MENU_H
#include "text.h"
#include "menu.h"
enum DebugMenuOptions
{
@@ -24,6 +25,32 @@ struct DebugMenu
};
struct unkStruct_203B3F8
{
// size: 0x140
u32 state;
s16 unk4;
u16 unk6;
struct PokemonStruct *pokemon;
u32 unkC;
const char *unk10;
u8 fill14[0x60 - 0x14];
u32 unk60;
u32 unk64;
u32 unk68;
u32 unk6C;
u32 unk70;
u32 unk74;
struct UnkTextStruct2 *unk78;
u32 unk7C;
u32 unk80;
u8 fill84[0x90 - 0x84];
struct MenuItem unk90[8];
u16 unkD0[8];
struct UnkTextStruct2 unkE0[4];
};
void CreateDebugMenu(void);
void DeleteDebugMenu(void);
u32 UpdateDebugMenu(void);