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slight cleanup of struct and documentation
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@@ -4,7 +4,7 @@
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#include "structs/dungeon_entity.h"
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#include "structs/str_position.h"
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#define MAX_ROOM_COUNT 24 // Empirical max, not sure if the code supports any more.
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#define MAX_ROOM_COUNT 32 // Empirical max, not sure if the code supports any more.
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#define CORRIDOR_ROOM 0xFF
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enum TerrainType
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