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sub_807AB38
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@@ -356,7 +356,7 @@ typedef struct Entity
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// X = (posWorld * 24 + 16) * 256, while Y = (posWorld * 24 + 12) * 256.
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/* 0xC */ PixelPos pixelPos;
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/* 0x14 */ PixelPos prevPixelPos;
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s32 unk1C;
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/* 0x1C */ s24_8 unk1C;
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/* 0x20 */ bool8 isVisible; // Turned off when a Pokémon faints.
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u8 unk21;
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u8 unk22;
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