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@@ -275,7 +275,7 @@ typedef struct Dungeon
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/* 0x3A16 */ s16 unk3A16;
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/* 0x3A18 */ Tile tiles[DUNGEON_MAX_SIZE_Y][DUNGEON_MAX_SIZE_X];
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Position unkE218;
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Position unkE21C;
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Position unkE21C; // stair location?
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Position unkE220[8];
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u32 unkE240;
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u8 fillE244[0xE250 - 0xE244];
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