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Documented ActionParameter struct
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@@ -30,11 +30,11 @@
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#define STAT_STAGE_EVASION 1
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// size: 0x8
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typedef struct unkStruct_8044CC8
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typedef struct ActionParameter
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{
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/* 0x0 */ u8 actionUseIndex;
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/* 0x4 */ DungeonPos lastItemThrowPosition;
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} unkStruct_8044CC8;
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} ActionParameter;
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// size: 0x18
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typedef struct ActionContainer
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@@ -43,7 +43,7 @@ typedef struct ActionContainer
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/* 0x2 */ u8 direction;
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u8 unk3;
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// Additional parameter alongside actionIndex. Used for things like indicating which move a Pokémon should use from its moveset.
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/* 0x4 */ unkStruct_8044CC8 unk4[2];
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/* 0x4 */ ActionParameter actionParameters[2];
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// Position of the target that the Pokémon wants throw an item at.
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/* 0x14 */ DungeonPos itemTargetPosition;
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} ActionContainer;
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