merge code 80848f0 with dungeon util 1

This commit is contained in:
DizzyEggg
2025-04-03 13:46:12 +02:00
parent c270798d75
commit 165cf5f436
14 changed files with 531 additions and 537 deletions

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@@ -1,6 +0,0 @@
#ifndef GUARD_CODE_8084778_H
#define GUARD_CODE_8084778_H
void sub_8084778(void);
#endif

13
include/dungeon_jobs.h Normal file
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@@ -0,0 +1,13 @@
#ifndef GUARD_DUNGEON_JOBS_H
#define GUARD_DUNGEON_JOBS_H
#include "structs/dungeon_entity.h"
void sub_80842F0(void);
void sub_80843BC(s32 id);
void sub_8084424(void);
void sub_8084448(Entity *pokemon);
void sub_80845E0(Entity *pokemon);
void sub_8084778(void);
#endif

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@@ -21,13 +21,11 @@ void sub_80856C8(Entity * pokemon, s32 x, s32 y);
void sub_80856E0(Entity * pokemon, s32 direction);
void sub_8085764(void);
void sub_8085860(s32 x, s32 y);
void sub_8085890(s32 x, s32 y);
void ShiftCameraToPosition(PixelPos *posStruct, s32 cameraSteps);
void SetFacingDirection(Entity *pokemon, s32 direction);
void sub_8085930(s32 direction);
void sub_80859F0(s32 direction);
bool8 ShouldRunMonsterAI(Entity *entity);
void sub_8085B0C(Entity *pokemon);
void sub_8085B4C(struct_8085B80 a0[], s16 *a1[], Entity *a2[], s32 a3);
void sub_80857B8(void);