Remove duplicates in charmap

This commit is contained in:
Mateon1
2024-10-01 11:35:30 +02:00
parent 1bdb63d68d
commit 13b8d6ed69
46 changed files with 1934 additions and 1939 deletions

View File

@@ -302,17 +302,17 @@ gUnknown_80DB5C0: @ 80DB5C0
.global gUnknown_80DB5D4
gUnknown_80DB5D4: @ 80DB5D4
.string "What is this Pokémon{APOSTROPHE}s nickname?\0"
.string "What is this Pokémon's nickname?\0"
.align 2,0
.global gUnknown_80DB5F8
gUnknown_80DB5F8: @ 80DB5F8
.string "What is your partner{APOSTROPHE}s nickname?\0"
.string "What is your partner's nickname?\0"
.align 2,0
.global gUnknown_80DB61C
gUnknown_80DB61C: @ 80DB61C
.string "What is your team{APOSTROPHE}s name?\0"
.string "What is your team's name?\0"
.align 2,0
.global gUnknown_80DB638

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -285,7 +285,7 @@ gUnknown_8116318: @ 8116318
.global gUnknown_811633C
gUnknown_811633C: @ 811633C
.string "{CENTER_ALIGN}{ARG_NICKNAME_0}{APOSTROPHE}s team received\n"
.string "{CENTER_ALIGN}{ARG_NICKNAME_0}'s team received\n"
.string "{CENTER_ALIGN}the {ARG_MOVE_ITEM_0} cash reward.\0"
.align 2, 0
@@ -297,7 +297,7 @@ gUnknown_811636C: @ 811636C
.global gUnknown_8116390
gUnknown_8116390: @ 8116390
.string "{CENTER_ALIGN}{ARG_NICKNAME_0}{APOSTROPHE}s team received\n"
.string "{CENTER_ALIGN}{ARG_NICKNAME_0}'s team received\n"
.string "{CENTER_ALIGN}the reward {ARG_MOVE_ITEM_0}.\0"
.align 2, 0
@@ -322,13 +322,13 @@ gUnknown_81163E4: @ 81163E4
.global gUnknown_81163F0
gUnknown_81163F0: @ 81163F0
.string "{CENTER_ALIGN}However{COMMA} {ARG_NICKNAME_0}{APOSTROPHE}s team\n"
.string "{CENTER_ALIGN}However, {ARG_NICKNAME_0}'s team\n"
.string "{CENTER_ALIGN}had too much money already...\0"
.align 2,0
.global gUnknown_811642C
gUnknown_811642C: @ 811642C
.string "{CENTER_ALIGN}However{COMMA} {ARG_NICKNAME_0}{APOSTROPHE}s team\n"
.string "{CENTER_ALIGN}However, {ARG_NICKNAME_0}'s team\n"
.string "{CENTER_ALIGN}had too many items already...\0"
.align 2,0
.string "pksdir0\0"

View File

@@ -101,7 +101,7 @@ gLoadScreenBackgroundPaletteFileNames: @ 80B6A28
gSaveTextQuicksaving:: @ 80B6A34
.string "{CENTER_ALIGN}Quicksaving your adventure...\n"
.string "{CENTER_ALIGN}Please don{APOSTROPHE}t turn off the power.\0"
.string "{CENTER_ALIGN}Please don't turn off the power.\0"
.align 2, 0
gSaveTextYourAdventureHasBeenSaved:: @ 80B6A7C
@@ -110,7 +110,7 @@ gSaveTextYourAdventureHasBeenSaved:: @ 80B6A7C
gSaveTextYourAdventureHasBeenSavedLong:: @ 80B6AA0
.string "{CENTER_ALIGN}Your adventure has been saved.\n"
.string "{CENTER_ALIGN}When you are in a dungeon{COMMA} quicksave\n"
.string "{CENTER_ALIGN}When you are in a dungeon, quicksave\n"
.string "{CENTER_ALIGN}your progress before ending the game.\0"
.align 2, 0
@@ -131,11 +131,11 @@ gSaveTextError:: @ 80B6B88
.align 2, 0
gSaveTextCantResume:: @ 80B6BDC
.string "{CENTER_ALIGN}Your data was not properly saved{COMMA}\n"
.string "{CENTER_ALIGN}Your data was not properly saved,\n"
.string "{CENTER_ALIGN}so your game cannot be resumed\n"
.string "{CENTER_ALIGN}from your last spot.{EXTRA_MSG}{CENTER_ALIGN}Your last outing is considered a defeat.\n"
.string "{CENTER_ALIGN}Before shutting down{COMMA} save in your\n"
.string "{CENTER_ALIGN}team base{COMMA} or quicksave in a dungeon.\0"
.string "{CENTER_ALIGN}Before shutting down, save in your\n"
.string "{CENTER_ALIGN}team base, or quicksave in a dungeon.\0"
.align 2, 0
gSaveTextMayNotResume:: @ 80B6CB8

View File

@@ -24,8 +24,8 @@ gFriendAreaDialogue: @ 813237C
.global FriendAreaSleepyEnergy
FriendAreaSleepyEnergy:
.string "{CENTER_ALIGN}It appears to be a little sleepy{COMMA}\n"
.string "{CENTER_ALIGN}but it{APOSTROPHE}s still full of energy.\0"
.string "{CENTER_ALIGN}It appears to be a little sleepy,\n"
.string "{CENTER_ALIGN}but it's still full of energy.\0"
.align 2,0
.global FriendAreaGummi
@@ -41,13 +41,13 @@ gFriendAreaDialogue: @ 813237C
.global FriendAreaPensive
FriendAreaPensive:
.string "{CENTER_ALIGN}It looked pensive for a moment{COMMA}\n"
.string "{CENTER_ALIGN}but it{APOSTROPHE}s grinning widely again.\0"
.string "{CENTER_ALIGN}It looked pensive for a moment,\n"
.string "{CENTER_ALIGN}but it's grinning widely again.\0"
.align 2,0
.global FriendAreaGrin
FriendAreaGrin:
.string "{CENTER_ALIGN}It{APOSTROPHE}s looking this way with a grin.\0"
.string "{CENTER_ALIGN}It's looking this way with a grin.\0"
.align 2,0
.global FriendAreaEager
@@ -58,7 +58,7 @@ gFriendAreaDialogue: @ 813237C
.global FriendAreaWorried
FriendAreaWorried:
.string "{CENTER_ALIGN}It appeared to have been worried{COMMA}\n"
.string "{CENTER_ALIGN}It appeared to have been worried,\n"
.string "{CENTER_ALIGN}but seems to have solved it.\0"
.align 2,0
@@ -94,8 +94,8 @@ gFriendAreaDialogue: @ 813237C
.global FriendAreaStraight
FriendAreaStraight:
.string "{CENTER_ALIGN}It{APOSTROPHE}s trying to keep a straight face{COMMA}\n"
.string "{CENTER_ALIGN}but it can{APOSTROPHE}t stop laughing!\0"
.string "{CENTER_ALIGN}It's trying to keep a straight face,\n"
.string "{CENTER_ALIGN}but it can't stop laughing!\0"
.align 2,0
.global FriendAreaGrinning

View File

@@ -44,7 +44,7 @@ gUnknown_80E2D60: @ 80E2D60
.global gUnknown_80E2D7C
gUnknown_80E2D7C: @ 80E2D7C
.string "Connect the {COLOR_1 LIGHT_BLUE}Game Link cable{END_COLOR_TEXT_1}.\n"
.string "When your friend is ready{COMMA} begin\n"
.string "When your friend is ready, begin\n"
.string "communication.\0"
.align 2,0
@@ -52,7 +52,7 @@ gUnknown_80E2D7C: @ 80E2D7C
gUnknown_80E2DD0: @ 80E2DD0
.string "{CENTER_ALIGN}Communicating...\n"
.string "{CENTER_ALIGN}Please wait with the power on.\n"
.string "{CENTER_ALIGN}To cancel{COMMA} press {B_BUTTON}.\0"
.string "{CENTER_ALIGN}To cancel, press {B_BUTTON}.\0"
.align 2,0
.global gUnknown_80E2E20
@@ -178,14 +178,14 @@ gUnknown_80E3288: @ 80E3288
.global gUnknown_80E32C4
gUnknown_80E32C4: @ 80E32C4
.string "OK. You{APOSTROPHE}re good to go.\n"
.string "{COLOR_1 YELLOW_5}%s{END_COLOR_TEXT_1}{COMMA} I hope your sense of\n"
.string "OK. You're good to go.\n"
.string "{COLOR_1 YELLOW_5}%s{END_COLOR_TEXT_1}, I hope your sense of\n"
.string "gratitude reaches your friend.\0"
.align 2,0
.global gUnknown_80E331C
gUnknown_80E331C: @ 80E331C
.string "The item chosen here can{APOSTROPHE}t be exchanged\n"
.string "The item chosen here can't be exchanged\n"
.string "with anything else.\n"
.string "Are you sure this item is OK?\0"
.align 2,0
@@ -211,7 +211,7 @@ gUnknown_80E33D8: @ 80E33D8
.global gUnknown_80E3430
gUnknown_80E3430: @ 80E3430
.string "This mail already has an attached\n"
.string "{COLOR_1 LIGHT_BLUE}reward item{END_COLOR_TEXT_1}.{EXTRA_MSG}Once an item has been chosen{COMMA} it may not\n"
.string "{COLOR_1 LIGHT_BLUE}reward item{END_COLOR_TEXT_1}.{EXTRA_MSG}Once an item has been chosen, it may not\n"
.string "be exchanged with another item.\0"
.align 2,0
@@ -234,7 +234,7 @@ gUnknown_80E352C: @ 80E352C
.global gUnknown_80E355C
gUnknown_80E355C: @ 80E355C
.string "Mail can{APOSTROPHE}t be sent to a GBA Game Pak\n"
.string "Mail can't be sent to a GBA Game Pak\n"
.string "with the game quicksaved in a dungeon.\0"
.align 2,0
@@ -269,12 +269,12 @@ gUnknown_80E367C: @ 80E367C
.global gUnknown_80E3690
gUnknown_80E3690: @ 80E3690
.string "If your team is defeated and in need\n"
.string "of rescuing{COMMA} send an {COLOR_1 LIGHT_BLUE}SOS Mail{END_COLOR_TEXT_1}\n"
.string "to a friend.{EXTRA_MSG}Once you send your mail{COMMA} you must wait\n"
.string "of rescuing, send an {COLOR_1 LIGHT_BLUE}SOS Mail{END_COLOR_TEXT_1}\n"
.string "to a friend.{EXTRA_MSG}Once you send your mail, you must wait\n"
.string "for your friend to send you\n"
.string "an {COLOR_1 LIGHT_BLUE}A-OK Mail{END_COLOR_TEXT_1}.{EXTRA_MSG}If the {COLOR_1 LIGHT_BLUE}A-OK Mail{END_COLOR_TEXT_1} arrives{COMMA} your\n"
.string "an {COLOR_1 LIGHT_BLUE}A-OK Mail{END_COLOR_TEXT_1}.{EXTRA_MSG}If the {COLOR_1 LIGHT_BLUE}A-OK Mail{END_COLOR_TEXT_1} arrives, your\n"
.string "team can be revived to resume exploring\n"
.string "the dungeon it was in.{EXTRA_MSG}When your team is revived{COMMA} don{APOSTROPHE}t forget\n"
.string "the dungeon it was in.{EXTRA_MSG}When your team is revived, don't forget\n"
.string "to send a {COLOR_1 LIGHT_BLUE}Thank-You Mail{END_COLOR_TEXT_1} to the friend\n"
.string "who came to your rescue.\0"
.align 2,0
@@ -282,12 +282,12 @@ gUnknown_80E3690: @ 80E3690
.global gUnknown_80E3818
gUnknown_80E3818: @ 80E3818
.string "If your team is defeated in\n"
.string "a dungeon{COMMA} you may send a friend\n"
.string "an {COLOR_1 LIGHT_BLUE}SOS Mail{END_COLOR_TEXT_1} for help.{EXTRA_MSG}However{COMMA} there are some places\n"
.string "a dungeon, you may send a friend\n"
.string "an {COLOR_1 LIGHT_BLUE}SOS Mail{END_COLOR_TEXT_1} for help.{EXTRA_MSG}However, there are some places\n"
.string "where it is impossible for you to\n"
.string "call for a rescue.{EXTRA_MSG}Also{COMMA} if you send an {COLOR_1 LIGHT_BLUE}SOS Mail{END_COLOR_TEXT_1}{COMMA}\n"
.string "call for a rescue.{EXTRA_MSG}Also, if you send an {COLOR_1 LIGHT_BLUE}SOS Mail{END_COLOR_TEXT_1},\n"
.string "you may not continue with your\n"
.string "adventure while awaiting rescue.{EXTRA_MSG}If you cannot wait to be rescued{COMMA}\n"
.string "adventure while awaiting rescue.{EXTRA_MSG}If you cannot wait to be rescued,\n"
.string "you will have to give up and return\n"
.string "to your rescue team base.\0"
.align 2,0
@@ -295,19 +295,19 @@ gUnknown_80E3818: @ 80E3818
.global gUnknown_80E3998
gUnknown_80E3998: @ 80E3998
.string "If your friend successfully rescues\n"
.string "your team{COMMA} accept your friend{APOSTROPHE}s\n"
.string "{COLOR_1 LIGHT_BLUE}A-OK Mail{END_COLOR_TEXT_1}.{EXTRA_MSG}Once the {COLOR_1 LIGHT_BLUE}A-OK Mail{END_COLOR_TEXT_1} is received{COMMA}\n"
.string "your team, accept your friend's\n"
.string "{COLOR_1 LIGHT_BLUE}A-OK Mail{END_COLOR_TEXT_1}.{EXTRA_MSG}Once the {COLOR_1 LIGHT_BLUE}A-OK Mail{END_COLOR_TEXT_1} is received,\n"
.string "you may revive your team and resume\n"
.string "exploring the dungeon you were in.{EXTRA_MSG}Using a {COLOR_1 LIGHT_BLUE}Game Link cable{END_COLOR_TEXT_1}{COMMA}\n"
.string "exploring the dungeon you were in.{EXTRA_MSG}Using a {COLOR_1 LIGHT_BLUE}Game Link cable{END_COLOR_TEXT_1},\n"
.string "your friend can also send you\n"
.string "a {COLOR_1 LIGHT_BLUE}helper Pokémon{END_COLOR_TEXT_1}.{EXTRA_MSG}However{COMMA} the {COLOR_1 LIGHT_BLUE}helper Pokémon{END_COLOR_TEXT_1} will not\n"
.string "a {COLOR_1 LIGHT_BLUE}helper Pokémon{END_COLOR_TEXT_1}.{EXTRA_MSG}However, the {COLOR_1 LIGHT_BLUE}helper Pokémon{END_COLOR_TEXT_1} will not\n"
.string "be able to bring an item with it when\n"
.string "joining your team.\0"
.align 2,0
.global gUnknown_80E3B1C
gUnknown_80E3B1C: @ 80E3B1C
.string "If your team has been rescued{COMMA} be sure\n"
.string "If your team has been rescued, be sure\n"
.string "to send a {COLOR_1 LIGHT_BLUE}Thank-You Mail{END_COLOR_TEXT_1} to the friend\n"
.string "that came to your help.{EXTRA_MSG}You may also attach a {COLOR_1 LIGHT_BLUE}reward item{END_COLOR_TEXT_1}\n"
.string "from storage to your {COLOR_1 LIGHT_BLUE}Thank-You Mail{END_COLOR_TEXT_1}\n"
@@ -316,14 +316,14 @@ gUnknown_80E3B1C: @ 80E3B1C
.global gUnknown_80E3BF8
gUnknown_80E3BF8: @ 80E3BF8
.string "If your friend{APOSTROPHE}s team needs rescuing{COMMA}\n"
.string "If your friend's team needs rescuing,\n"
.string "you must first receive an {COLOR_1 LIGHT_BLUE}SOS Mail{END_COLOR_TEXT_1}\n"
.string "from your friend.{EXTRA_MSG}When you get the mail{COMMA} you may embark\n"
.string "from your friend.{EXTRA_MSG}When you get the mail, you may embark\n"
.string "on your rescue mission from the\n"
.string "{COLOR_1 LIGHT_BLUE}Pelipper Post Office{END_COLOR_TEXT_1}.{EXTRA_MSG}If you rescue your friend{APOSTROPHE}s defeated\n"
.string "team{COMMA} send an {COLOR_1 LIGHT_BLUE}A-OK Mail{END_COLOR_TEXT_1} to your\n"
.string "friend.{EXTRA_MSG}If you rescue a friend{COMMA} you will be eligible\n"
.string "to receive a {COLOR_1 LIGHT_BLUE}Thank-You Mail{END_COLOR_TEXT_1}.{EXTRA_MSG}If you have quicksaved inside a dungeon{COMMA}\n"
.string "{COLOR_1 LIGHT_BLUE}Pelipper Post Office{END_COLOR_TEXT_1}.{EXTRA_MSG}If you rescue your friend's defeated\n"
.string "team, send an {COLOR_1 LIGHT_BLUE}A-OK Mail{END_COLOR_TEXT_1} to your\n"
.string "friend.{EXTRA_MSG}If you rescue a friend, you will be eligible\n"
.string "to receive a {COLOR_1 LIGHT_BLUE}Thank-You Mail{END_COLOR_TEXT_1}.{EXTRA_MSG}If you have quicksaved inside a dungeon,\n"
.string "you may not choose {COLOR_1 LIGHT_BLUE}Go Rescue{END_COLOR_TEXT_1}.\n"
.string "Your last save must be out of a dungeon.\0"
.align 2,0
@@ -331,35 +331,35 @@ gUnknown_80E3BF8: @ 80E3BF8
.global gUnknown_80E3DE4
gUnknown_80E3DE4: @ 80E3DE4
.string "You may receive an {COLOR_1 LIGHT_BLUE}SOS Mail{END_COLOR_TEXT_1} from\n"
.string "a friend{APOSTROPHE}s team that lies defeated in\n"
.string "a dungeon.{EXTRA_MSG}If there is no space for new mail{COMMA} delete\n"
.string "a friend's team that lies defeated in\n"
.string "a dungeon.{EXTRA_MSG}If there is no space for new mail, delete\n"
.string "old mail at the {COLOR_1 LIGHT_BLUE}Pelipper Post Office{END_COLOR_TEXT_1}.\0"
.align 2,0
.global gUnknown_80E3E98
gUnknown_80E3E98: @ 80E3E98
.string "If you successfully rescue your friend{APOSTROPHE}s\n"
.string "team{COMMA} send your friend an {COLOR_1 LIGHT_BLUE}A-OK Mail{END_COLOR_TEXT_1}.{EXTRA_MSG}Using a {COLOR_1 LIGHT_BLUE}Game Link cable{END_COLOR_TEXT_1}{COMMA} you may\n"
.string "If you successfully rescue your friend's\n"
.string "team, send your friend an {COLOR_1 LIGHT_BLUE}A-OK Mail{END_COLOR_TEXT_1}.{EXTRA_MSG}Using a {COLOR_1 LIGHT_BLUE}Game Link cable{END_COLOR_TEXT_1}, you may\n"
.string "also send your friend a Pokémon from\n"
.string "your Friend Area as a helper.{EXTRA_MSG}Don{APOSTROPHE}t worry--sending a Pokémon as\n"
.string "your Friend Area as a helper.{EXTRA_MSG}Don't worry--sending a Pokémon as\n"
.string "a helper will not make it disappear from\n"
.string "its Friend Area.{EXTRA_MSG}If there is no space for new mail{COMMA} delete\n"
.string "its Friend Area.{EXTRA_MSG}If there is no space for new mail, delete\n"
.string "old mail at the {COLOR_1 LIGHT_BLUE}Pelipper Post Office{END_COLOR_TEXT_1}.\0"
.align 2,0
.global gUnknown_80E4014
gUnknown_80E4014: @ 80E4014
.string "When you receive an {COLOR_1 LIGHT_BLUE}SOS Mail{END_COLOR_TEXT_1}{COMMA}\n"
.string "When you receive an {COLOR_1 LIGHT_BLUE}SOS Mail{END_COLOR_TEXT_1},\n"
.string "you may embark on your rescue mission\n"
.string "from the {COLOR_1 LIGHT_BLUE}Pelipper Post Office{END_COLOR_TEXT_1}.{EXTRA_MSG}Beware--if you do not have access to\n"
.string "the dungeon they are in{COMMA} you may not go\n"
.string "the dungeon they are in, you may not go\n"
.string "on a rescue mission there.{EXTRA_MSG}Accept challenging rescues only\n"
.string "if you are ready and qualified!\0"
.align 2,0
.global gUnknown_80E4130
gUnknown_80E4130: @ 80E4130
.string "If you send an {COLOR_1 LIGHT_BLUE}A-OK Mail{END_COLOR_TEXT_1}{COMMA} you may\n"
.string "If you send an {COLOR_1 LIGHT_BLUE}A-OK Mail{END_COLOR_TEXT_1}, you may\n"
.string "receive a {COLOR_1 LIGHT_BLUE}Thank-You Mail{END_COLOR_TEXT_1} in return\n"
.string "from your friend.{EXTRA_MSG}The {COLOR_1 LIGHT_BLUE}Thank-You Mail{END_COLOR_TEXT_1} may also come\n"
.string "with a {COLOR_1 LIGHT_BLUE}reward item{END_COLOR_TEXT_1} attached.\0"
@@ -367,10 +367,10 @@ gUnknown_80E4130: @ 80E4130
.global gUnknown_80E41DC
gUnknown_80E41DC: @ 80E41DC
.string "Using the {COLOR_1 LIGHT_BLUE}Dual Slot{END_COLOR_TEXT_1} function{COMMA}\n"
.string "Using the {COLOR_1 LIGHT_BLUE}Dual Slot{END_COLOR_TEXT_1} function,\n"
.string "you may perform rescue operations with\n"
.string "friends using the GBA Game Pak version.{EXTRA_MSG}Insert the DS Game Card and the GBA\n"
.string "Game Pak in your Nintendo DS system{COMMA}\n"
.string "Game Pak in your Nintendo DS system,\n"
.string "then turn on the power.{EXTRA_MSG}Friend Rescue missions using\n"
.string "the {COLOR_1 LIGHT_BLUE}Dual Slot{END_COLOR_TEXT_1} function will be\n"
.string "available on the main menu. \0"
@@ -378,12 +378,12 @@ gUnknown_80E41DC: @ 80E41DC
.global gUnknown_80E4314
gUnknown_80E4314: @ 80E4314
.string "Friends can rescue each other{APOSTROPHE}s defeated\n"
.string "teams using a {COLOR_1 LIGHT_BLUE}Game Link cable{END_COLOR_TEXT_1}{COMMA}\n"
.string "{COLOR_1 LIGHT_BLUE}passwords{END_COLOR_TEXT_1}{COMMA} and so on.{EXTRA_MSG}You may go on a rescue mission to save\n"
.string "your friend{APOSTROPHE}s team that has been defeated\n"
.string "in a dungeon.{EXTRA_MSG}Or{COMMA} you may call for help from a friend\n"
.string "to save your fallen team in a dungeon.{EXTRA_MSG}Using {COLOR_1 LIGHT_BLUE}passwords{END_COLOR_TEXT_1}{COMMA} you can even\n"
.string "Friends can rescue each other's defeated\n"
.string "teams using a {COLOR_1 LIGHT_BLUE}Game Link cable{END_COLOR_TEXT_1},\n"
.string "{COLOR_1 LIGHT_BLUE}passwords{END_COLOR_TEXT_1}, and so on.{EXTRA_MSG}You may go on a rescue mission to save\n"
.string "your friend's team that has been defeated\n"
.string "in a dungeon.{EXTRA_MSG}Or, you may call for help from a friend\n"
.string "to save your fallen team in a dungeon.{EXTRA_MSG}Using {COLOR_1 LIGHT_BLUE}passwords{END_COLOR_TEXT_1}, you can even\n"
.string "exchange help with faraway friends.\0"
.align 2,0
@@ -416,7 +416,7 @@ gUnknown_80E4550: @ 80E4550
.global gUnknown_80E45B4
gUnknown_80E45B4: @ 80E45B4
.string "Your storage space is full.\n"
.string "Please make room{COMMA} then redo the\n"
.string "Please make room, then redo the\n"
.string "process from the start.\0"
.align 2,0
@@ -467,14 +467,14 @@ gUnknown_80E4788: @ 80E4788
gUnknown_80E47D8: @ 80E47D8
.string "There is no space for receiving new\n"
.string "mail.\n"
.string "Please delete old mail{COMMA} then try again.\0"
.string "Please delete old mail, then try again.\0"
.align 2,0
.global gUnknown_80E482C
gUnknown_80E482C: @ 80E482C
.string "There is no response from your friend.\n"
.string "Please make sure the sender and receiver\n"
.string "are ready{COMMA} then redo this from the start.\0"
.string "are ready, then redo this from the start.\0"
.align 2,0
.global gUnknown_80E48A8

View File

@@ -12,31 +12,31 @@ ItemDescriptionRock:
.global ItemDescriptionMobileScarf
ItemDescriptionMobileScarf:
.string "A hold item that enables the Pokémon to{NEW_LINE}move and attack through walls and on{NEW_LINE}magma{COMMA} etc.{NEW_LINE}The Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} will go down faster{NEW_LINE}while traveling through walls{COMMA} however.\n\0"
.string "A hold item that enables the Pokémon to{NEW_LINE}move and attack through walls and on{NEW_LINE}magma, etc.{NEW_LINE}The Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} will go down faster{NEW_LINE}while traveling through walls, however.\n\0"
.global ItemDescriptionHealRibbon
ItemDescriptionHealRibbon:
.string "A hold item that speeds up the Pokémon{APOSTROPHE}s{NEW_LINE}natural {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} regeneration.{NEW_LINE}The Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} will go down faster{COMMA}{NEW_LINE}however.\n\0"
.string "A hold item that speeds up the Pokémon's{NEW_LINE}natural {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} regeneration.{NEW_LINE}The Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} will go down faster,{NEW_LINE}however.\n\0"
.global ItemDescriptionTwistBand
ItemDescriptionTwistBand:
.string "A hold item that prevents the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} from going{NEW_LINE}down.\n\0"
.string "A hold item that prevents the Pokémon's{NEW_LINE}{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} from going{NEW_LINE}down.\n\0"
.global ItemDescriptionScopeLens
ItemDescriptionScopeLens:
.string "A hold item that boosts the Pokémon{APOSTROPHE}s{NEW_LINE}critical-hit rate for moves and attacks.\n\0"
.string "A hold item that boosts the Pokémon's{NEW_LINE}critical-hit rate for moves and attacks.\n\0"
.global ItemDescriptionPatsyBand
ItemDescriptionPatsyBand:
.string "A hold item that boosts the Pokémon{APOSTROPHE}s{NEW_LINE}chances of taking critical hits from{NEW_LINE}enemy moves and attacks.\n\0"
.string "A hold item that boosts the Pokémon's{NEW_LINE}chances of taking critical hits from{NEW_LINE}enemy moves and attacks.\n\0"
.global ItemDescriptionNoStickCap
ItemDescriptionNoStickCap:
.string "A hold item that prevents the Pokémon{APOSTROPHE}s{NEW_LINE}items from becoming sticky and gummed{NEW_LINE}up.\n\0"
.string "A hold item that prevents the Pokémon's{NEW_LINE}items from becoming sticky and gummed{NEW_LINE}up.\n\0"
.global ItemDescriptionPierceBand
ItemDescriptionPierceBand:
.string "A hold item that makes the Pokémon{APOSTROPHE}s{NEW_LINE}thrown items pierce other Pokémon{COMMA} walls{COMMA}{NEW_LINE}and obstacles without ever stopping.\n\0"
.string "A hold item that makes the Pokémon's{NEW_LINE}thrown items pierce other Pokémon, walls,{NEW_LINE}and obstacles without ever stopping.\n\0"
.global ItemDescriptionJoyRibbon
ItemDescriptionJoyRibbon:
@@ -52,7 +52,7 @@ ItemDescriptionPersimBand:
.global ItemDescriptionPowerBand
ItemDescriptionPowerBand:
.string "A hold item that boosts the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}.\n\0"
.string "A hold item that boosts the Pokémon's{NEW_LINE}{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionPechaScarf
ItemDescriptionPechaScarf:
@@ -60,7 +60,7 @@ ItemDescriptionPechaScarf:
.global ItemDescriptionInsomniscope
ItemDescriptionInsomniscope:
.string "A hold item that prevents the Pokémon{NEW_LINE}from going to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}{COMMA} {COLOR_2 CYAN}napping{END_COLOR_TEXT_2}{COMMA} having{NEW_LINE}a {COLOR_2 CYAN}nightmare{END_COLOR_TEXT_2}{COMMA} or {COLOR_2 CYAN}yawning{END_COLOR_TEXT_2}.\n\0"
.string "A hold item that prevents the Pokémon{NEW_LINE}from going to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}, {COLOR_2 CYAN}napping{END_COLOR_TEXT_2}, having{NEW_LINE}a {COLOR_2 CYAN}nightmare{END_COLOR_TEXT_2}, or {COLOR_2 CYAN}yawning{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionWarpScarf
ItemDescriptionWarpScarf:
@@ -68,7 +68,7 @@ ItemDescriptionWarpScarf:
.global ItemDescriptionTightBelt
ItemDescriptionTightBelt:
.string "A hold item that prevents the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} from going down each turn.\n\0"
.string "A hold item that prevents the Pokémon's{NEW_LINE}{COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} from going down each turn.\n\0"
.global ItemDescriptionSneakScarf
ItemDescriptionSneakScarf:
@@ -80,11 +80,11 @@ ItemDescriptionGoldRibbon:
.global ItemDescriptionGoggleSpecs
ItemDescriptionGoggleSpecs:
.string "A hold item that improves the Pokémon{APOSTROPHE}s{NEW_LINE}vision.{NEW_LINE}It reveals hidden traps and {COLOR_2 CYAN}invisible{END_COLOR_TEXT_2}{NEW_LINE}Pokémon.\n\0"
.string "A hold item that improves the Pokémon's{NEW_LINE}vision.{NEW_LINE}It reveals hidden traps and {COLOR_2 CYAN}invisible{END_COLOR_TEXT_2}{NEW_LINE}Pokémon.\n\0"
.global ItemDescriptionDietRibbon
ItemDescriptionDietRibbon:
.string "A hold item that changes the Pokémon{APOSTROPHE}s{NEW_LINE}status to {COLOR_2 CYAN}Hungry Pal{END_COLOR_TEXT_2} and prevents{NEW_LINE}its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} from filling.{NEW_LINE}If the team leader is holding it{COMMA} its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}{NEW_LINE}will go down faster.\n\0"
.string "A hold item that changes the Pokémon's{NEW_LINE}status to {COLOR_2 CYAN}Hungry Pal{END_COLOR_TEXT_2} and prevents{NEW_LINE}its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} from filling.{NEW_LINE}If the team leader is holding it, its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}{NEW_LINE}will go down faster.\n\0"
.global ItemDescriptionTrapScarf
ItemDescriptionTrapScarf:
@@ -96,27 +96,27 @@ ItemDescriptionRacketBand:
.global ItemDescriptionDefScarf
ItemDescriptionDefScarf:
.string "A hold item that boosts the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}.\n\0"
.string "A hold item that boosts the Pokémon's{NEW_LINE}{COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionStaminaBand
ItemDescriptionStaminaBand:
.string "A hold item that slows how quickly the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} goes down.\n\0"
.string "A hold item that slows how quickly the{NEW_LINE}Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} goes down.\n\0"
.global ItemDescriptionPlainRibbon
ItemDescriptionPlainRibbon:
.string "An item that has no effect{COMMA} even if it is{NEW_LINE}held by a Pokémon.\n\0"
.string "An item that has no effect, even if it is{NEW_LINE}held by a Pokémon.\n\0"
.global ItemDescriptionSpecialBand
ItemDescriptionSpecialBand:
.string "A hold item that boosts the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}.\n\0"
.string "A hold item that boosts the Pokémon's{NEW_LINE}{COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionZincBand
ItemDescriptionZincBand:
.string "A hold item that boosts the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}.\n\0"
.string "A hold item that boosts the Pokémon's{NEW_LINE}{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionDetectBand
ItemDescriptionDetectBand:
.string "A hold item that boosts the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2}.\n\0"
.string "A hold item that boosts the Pokémon's{NEW_LINE}{COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionAlertSpecs
ItemDescriptionAlertSpecs:
@@ -132,7 +132,7 @@ ItemDescriptionBounceBand:
.global ItemDescriptionCurveBand
ItemDescriptionCurveBand:
.string "A hold item that makes thrown items{NEW_LINE}bounce off walls and fly sideways.{NEW_LINE}It has no effect if the Pokémon{APOSTROPHE}s status{NEW_LINE}is {COLOR_2 CYAN}Pierce{END_COLOR_TEXT_2} or if a rock is thrown.\n\0"
.string "A hold item that makes thrown items{NEW_LINE}bounce off walls and fly sideways.{NEW_LINE}It has no effect if the Pokémon's status{NEW_LINE}is {COLOR_2 CYAN}Pierce{END_COLOR_TEXT_2} or if a rock is thrown.\n\0"
.global ItemDescriptionWhiffSpecs
ItemDescriptionWhiffSpecs:
@@ -148,11 +148,11 @@ ItemDescriptionLockonSpecs:
.global ItemDescriptionMunchBelt
ItemDescriptionMunchBelt:
.string "A hold item that slightly boosts the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}.{NEW_LINE}However{COMMA} it also makes the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} go down faster.\n\0"
.string "A hold item that slightly boosts the{NEW_LINE}Pokémon's {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}.{NEW_LINE}However, it also makes the Pokémon's{NEW_LINE}{COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} go down faster.\n\0"
.global ItemDescriptionPassScarf
ItemDescriptionPassScarf:
.string "A hold item that can enable the{NEW_LINE}Pokémon to pass off the effects of{NEW_LINE}attacks and certain kinds of hostile moves{NEW_LINE}to a Pokémon next to it. However{COMMA} it also{NEW_LINE}makes the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} go down.\n\0"
.string "A hold item that can enable the{NEW_LINE}Pokémon to pass off the effects of{NEW_LINE}attacks and certain kinds of hostile moves{NEW_LINE}to a Pokémon next to it. However, it also{NEW_LINE}makes the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} go down.\n\0"
.global ItemDescriptionWeatherBand
ItemDescriptionWeatherBand:
@@ -160,19 +160,19 @@ ItemDescriptionWeatherBand:
.global ItemDescriptionFriendBow
ItemDescriptionFriendBow:
.string "When held by the team leader{COMMA} this hold{NEW_LINE}item makes it easier to recruit defeated{NEW_LINE}Pokémon into the rescue team.\n\0"
.string "When held by the team leader, this hold{NEW_LINE}item makes it easier to recruit defeated{NEW_LINE}Pokémon into the rescue team.\n\0"
.global ItemDescriptionBeautyScarf
ItemDescriptionBeautyScarf:
.string "A fashionable accessory for dressing up.{NEW_LINE}It enables a certain kind of Pokémon to{NEW_LINE}evolve.{NEW_LINE}Give it to the Pokémon when it{APOSTROPHE}s ready to{NEW_LINE}evolve.\n\0"
.string "A fashionable accessory for dressing up.{NEW_LINE}It enables a certain kind of Pokémon to{NEW_LINE}evolve.{NEW_LINE}Give it to the Pokémon when it's ready to{NEW_LINE}evolve.\n\0"
.global ItemDescriptionSunRibbon
ItemDescriptionSunRibbon:
.string "A ribbon infused with sunshine.{NEW_LINE}It enables a certain kind of Pokémon to{NEW_LINE}evolve.{NEW_LINE}Give it to the Pokémon when it{APOSTROPHE}s ready to{NEW_LINE}evolve.\n\0"
.string "A ribbon infused with sunshine.{NEW_LINE}It enables a certain kind of Pokémon to{NEW_LINE}evolve.{NEW_LINE}Give it to the Pokémon when it's ready to{NEW_LINE}evolve.\n\0"
.global ItemDescriptionLunarRibbon
ItemDescriptionLunarRibbon:
.string "A ribbon filled with moonlight.{NEW_LINE}It enables a certain kind of Pokémon to{NEW_LINE}evolve.{NEW_LINE}Give it to the Pokémon when it{APOSTROPHE}s ready to{NEW_LINE}evolve.\n\0"
.string "A ribbon filled with moonlight.{NEW_LINE}It enables a certain kind of Pokémon to{NEW_LINE}evolve.{NEW_LINE}Give it to the Pokémon when it's ready to{NEW_LINE}evolve.\n\0"
.global ItemDescriptionRingD
ItemDescriptionRingD:
@@ -188,7 +188,7 @@ ItemDescriptionRingF:
.global ItemDescriptionHealSeed
ItemDescriptionHealSeed:
.string "A food item that heals all status problems.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.string "A food item that heals all status problems.{NEW_LINE}It also slightly fills the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionWishStone
ItemDescriptionWishStone:
@@ -196,219 +196,219 @@ ItemDescriptionWishStone:
.global ItemDescriptionOranBerry
ItemDescriptionOranBerry:
.string "A food item that restores {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.string "A food item that restores {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionSitrusBerry
ItemDescriptionSitrusBerry:
.string "A food item that restores {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.{NEW_LINE}If the Pokémon has full {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}{COMMA} eating this{NEW_LINE}item will slightly boost its {COLOR_2 YELLOW}Maximum HP{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.string "A food item that restores {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.{NEW_LINE}If the Pokémon has full {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}, eating this{NEW_LINE}item will slightly boost its {COLOR_2 YELLOW}Maximum HP{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionEyedropSeed
ItemDescriptionEyedropSeed:
.string "A food item that changes the Pokémon{APOSTROPHE}s{NEW_LINE}status to {COLOR_2 CYAN}Eyedrops{END_COLOR_TEXT_2}.{NEW_LINE}It reveals hidden traps and {COLOR_2 CYAN}invisible{END_COLOR_TEXT_2}{NEW_LINE}Pokémon.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.string "A food item that changes the Pokémon's{NEW_LINE}status to {COLOR_2 CYAN}Eyedrops{END_COLOR_TEXT_2}.{NEW_LINE}It reveals hidden traps and {COLOR_2 CYAN}invisible{END_COLOR_TEXT_2}{NEW_LINE}Pokémon.{NEW_LINE}It also slightly fills the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionReviverSeed
ItemDescriptionReviverSeed:
.string "An item that could revive a fainted{NEW_LINE}Pokémon.{NEW_LINE}It becomes a Plain Seed after use.{NEW_LINE}If held{COMMA} it revives only the holder.{NEW_LINE}It can only be used by an {COLOR_2 YELLOW}Item Master{END_COLOR_TEXT_2}.\n\0"
.string "An item that could revive a fainted{NEW_LINE}Pokémon.{NEW_LINE}It becomes a Plain Seed after use.{NEW_LINE}If held, it revives only the holder.{NEW_LINE}It can only be used by an {COLOR_2 YELLOW}Item Master{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionBlinkerSeed
ItemDescriptionBlinkerSeed:
.string "A food item that gives the Pokémon{NEW_LINE}{COLOR_2 CYAN}Blinker{END_COLOR_TEXT_2} status.{NEW_LINE}It makes other Pokémon{COMMA} unclaimed{NEW_LINE}items{COMMA} and the ground impossible to see.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.string "A food item that gives the Pokémon{NEW_LINE}{COLOR_2 CYAN}Blinker{END_COLOR_TEXT_2} status.{NEW_LINE}It makes other Pokémon, unclaimed{NEW_LINE}items, and the ground impossible to see.{NEW_LINE}It also slightly fills the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionDoomSeed
ItemDescriptionDoomSeed:
.string "A food item that lowers the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}level{END_COLOR_TEXT_2} by one.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.string "A food item that lowers the Pokémon's{NEW_LINE}{COLOR_2 YELLOW}level{END_COLOR_TEXT_2} by one.{NEW_LINE}It also slightly fills the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionAllureSeed
ItemDescriptionAllureSeed:
.string "A food item that gives the Pokémon{NEW_LINE}{COLOR_2 CYAN}Cross-Eyed{END_COLOR_TEXT_2} status.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.string "A food item that gives the Pokémon{NEW_LINE}{COLOR_2 CYAN}Cross-Eyed{END_COLOR_TEXT_2} status.{NEW_LINE}It also slightly fills the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionLifeSeed
ItemDescriptionLifeSeed:
.string "A food item that slightly boosts the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Maximum HP{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.string "A food item that slightly boosts the{NEW_LINE}Pokémon's {COLOR_2 YELLOW}Maximum HP{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionRawstBerry
ItemDescriptionRawstBerry:
.string "A food item that heals the Pokémon{APOSTROPHE}s {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.string "A food item that heals the Pokémon's {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionHungerSeed
ItemDescriptionHungerSeed:
.string "A food item that slightly lowers the{NEW_LINE}Pokémon{APOSTROPHE}s maximum {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} size.{NEW_LINE}If used by a Pokémon other than the{NEW_LINE}leader{COMMA} its status changes to {COLOR_2 CYAN}Hungry Pal{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.string "A food item that slightly lowers the{NEW_LINE}Pokémon's maximum {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} size.{NEW_LINE}If used by a Pokémon other than the{NEW_LINE}leader, its status changes to {COLOR_2 CYAN}Hungry Pal{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionQuickSeed
ItemDescriptionQuickSeed:
.string "A food item that boosts the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by one level.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.string "A food item that boosts the Pokémon's{NEW_LINE}{COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by one level.{NEW_LINE}It also slightly fills the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionPechaBerry
ItemDescriptionPechaBerry:
.string "A food item that heals the Pokémon when{NEW_LINE}{COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2} or {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.string "A food item that heals the Pokémon when{NEW_LINE}{COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2} or {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionCheriBerry
ItemDescriptionCheriBerry:
.string "A food item that heals the Pokémon from{NEW_LINE}{COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.string "A food item that heals the Pokémon from{NEW_LINE}{COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionTotterSeed
ItemDescriptionTotterSeed:
.string "A food item that makes the Pokémon{NEW_LINE}{COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.{NEW_LINE}The Pokémon{APOSTROPHE}s movements turn erratic{COMMA}{NEW_LINE}and its attacks and moves may hit friends.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.string "A food item that makes the Pokémon{NEW_LINE}{COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.{NEW_LINE}The Pokémon's movements turn erratic,{NEW_LINE}and its attacks and moves may hit friends.{NEW_LINE}It also slightly fills the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionSleepSeed
ItemDescriptionSleepSeed:
.string "A food item that makes the user{NEW_LINE}{COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}.{NEW_LINE}The Pokémon will be unable to do anything.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.string "A food item that makes the user{NEW_LINE}{COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}.{NEW_LINE}The Pokémon will be unable to do anything.{NEW_LINE}It also slightly fills the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionPlainSeed
ItemDescriptionPlainSeed:
.string "A food item that has no special effect.{NEW_LINE}It does slightly fill the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.string "A food item that has no special effect.{NEW_LINE}It does slightly fill the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionWarpSeed
ItemDescriptionWarpSeed:
.string "A food item that warps the Pokémon to{NEW_LINE}a different place on the same floor.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.string "A food item that warps the Pokémon to{NEW_LINE}a different place on the same floor.{NEW_LINE}It also slightly fills the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionBlastSeed
ItemDescriptionBlastSeed:
.string "A food item that makes the Pokémon{NEW_LINE}breathe highly damaging fire.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.string "A food item that makes the Pokémon{NEW_LINE}breathe highly damaging fire.{NEW_LINE}It also slightly fills the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionGinseng
ItemDescriptionGinseng:
.string "A drink that boosts the power of the{NEW_LINE}Pokémon{APOSTROPHE}s set move.{NEW_LINE}It may not have any effect on certain{NEW_LINE}kinds of moves.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.string "A drink that boosts the power of the{NEW_LINE}Pokémon's set move.{NEW_LINE}It may not have any effect on certain{NEW_LINE}kinds of moves.{NEW_LINE}It also slightly fills the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionJoySeed
ItemDescriptionJoySeed:
.string "A food item that raises the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}level{END_COLOR_TEXT_2} by one.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.string "A food item that raises the Pokémon's{NEW_LINE}{COLOR_2 YELLOW}level{END_COLOR_TEXT_2} by one.{NEW_LINE}It also slightly fills the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionChestoBerry
ItemDescriptionChestoBerry:
.string "A food item that causes the Pokémon to{NEW_LINE}become {COLOR_2 CYAN}sleepless{END_COLOR_TEXT_2}.{NEW_LINE}The Pokémon will not be able to go to{NEW_LINE}{COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.string "A food item that causes the Pokémon to{NEW_LINE}become {COLOR_2 CYAN}sleepless{END_COLOR_TEXT_2}.{NEW_LINE}The Pokémon will not be able to go to{NEW_LINE}{COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionStunSeed
ItemDescriptionStunSeed:
.string "A food item that causes the Pokémon to{NEW_LINE}become {COLOR_2 CYAN}petrified{END_COLOR_TEXT_2}.{NEW_LINE}The Pokémon will be unable to do anything{NEW_LINE}until it takes damage.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.string "A food item that causes the Pokémon to{NEW_LINE}become {COLOR_2 CYAN}petrified{END_COLOR_TEXT_2}.{NEW_LINE}The Pokémon will be unable to do anything{NEW_LINE}until it takes damage.{NEW_LINE}It also slightly fills the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionMaxElixir
ItemDescriptionMaxElixir:
.string "A drink that completely restores the{NEW_LINE}{COLOR_2 YELLOW}PP{END_COLOR_TEXT_2} of all the Pokémon{APOSTROPHE}s moves.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.string "A drink that completely restores the{NEW_LINE}{COLOR_2 YELLOW}PP{END_COLOR_TEXT_2} of all the Pokémon's moves.{NEW_LINE}It also slightly fills the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionProtein
ItemDescriptionProtein:
.string "A drink that boosts the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.string "A drink that boosts the Pokémon's{NEW_LINE}{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionCalcium
ItemDescriptionCalcium:
.string "A drink that boosts the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.string "A drink that boosts the Pokémon's{NEW_LINE}{COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionIron
ItemDescriptionIron:
.string "A drink that boosts the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.string "A drink that boosts the Pokémon's{NEW_LINE}{COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionZinc
ItemDescriptionZinc:
.string "A drink that boosts the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.string "A drink that boosts the Pokémon's{NEW_LINE}{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionApple
ItemDescriptionApple:
.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}Eating this when its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} is full will{NEW_LINE}slightly enlarge its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} size.\n\0"
.string "A food item that somewhat fills the{NEW_LINE}Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}Eating this when its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} is full will{NEW_LINE}slightly enlarge its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} size.\n\0"
.global ItemDescriptionBigApple
ItemDescriptionBigApple:
.string "A food item that amply fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}Eating this when its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} is full will{NEW_LINE}slightly enlarge its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} size.\n\0"
.string "A food item that amply fills the{NEW_LINE}Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}Eating this when its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} is full will{NEW_LINE}slightly enlarge its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} size.\n\0"
.global ItemDescriptionGrimyFood
ItemDescriptionGrimyFood:
.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}However{COMMA} it will cause a variety of{NEW_LINE}status problems.\n\0"
.string "A food item that somewhat fills the{NEW_LINE}Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}However, it will cause a variety of{NEW_LINE}status problems.\n\0"
.global ItemDescriptionHugeApple
ItemDescriptionHugeApple:
.string "A food item that completely fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly enlarges the {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} size.\n\0"
.string "A food item that completely fills the{NEW_LINE}Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly enlarges the {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} size.\n\0"
.global ItemDescriptionWhiteGummi
ItemDescriptionWhiteGummi:
.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Normal-type Pokémon like it the best.\n\0"
.string "A food item that somewhat fills the{NEW_LINE}Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member,{NEW_LINE}it raises the Pokémon's {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Normal-type Pokémon like it the best.\n\0"
.global ItemDescriptionRedGummi
ItemDescriptionRedGummi:
.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Fire-type Pokémon like it the best.\n\0"
.string "A food item that somewhat fills the{NEW_LINE}Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member,{NEW_LINE}it raises the Pokémon's {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Fire-type Pokémon like it the best.\n\0"
.global ItemDescriptionBlueGummi
ItemDescriptionBlueGummi:
.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Water-type Pokémon like it the best.\n\0"
.string "A food item that somewhat fills the{NEW_LINE}Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member,{NEW_LINE}it raises the Pokémon's {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Water-type Pokémon like it the best.\n\0"
.global ItemDescriptionGrassGummi
ItemDescriptionGrassGummi:
.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Grass-type Pokémon like it the best.\n\0"
.string "A food item that somewhat fills the{NEW_LINE}Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member,{NEW_LINE}it raises the Pokémon's {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Grass-type Pokémon like it the best.\n\0"
.global ItemDescriptionYellowGummi
ItemDescriptionYellowGummi:
.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Electric-type Pokémon like it the best.\n\0"
.string "A food item that somewhat fills the{NEW_LINE}Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member,{NEW_LINE}it raises the Pokémon's {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Electric-type Pokémon like it the best.\n\0"
.global ItemDescriptionClearGummi
ItemDescriptionClearGummi:
.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Ice-type Pokémon like it the best.\n\0"
.string "A food item that somewhat fills the{NEW_LINE}Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member,{NEW_LINE}it raises the Pokémon's {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Ice-type Pokémon like it the best.\n\0"
.global ItemDescriptionOrangeGummi
ItemDescriptionOrangeGummi:
.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Fighting-type Pokémon like it the best.\n\0"
.string "A food item that somewhat fills the{NEW_LINE}Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member,{NEW_LINE}it raises the Pokémon's {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Fighting-type Pokémon like it the best.\n\0"
.global ItemDescriptionPinkGummi
ItemDescriptionPinkGummi:
.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Poison-type Pokémon like it the best.\n\0"
.string "A food item that somewhat fills the{NEW_LINE}Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member,{NEW_LINE}it raises the Pokémon's {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Poison-type Pokémon like it the best.\n\0"
.global ItemDescriptionBrownGummi
ItemDescriptionBrownGummi:
.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Ground-type Pokémon like it the best.\n\0"
.string "A food item that somewhat fills the{NEW_LINE}Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member,{NEW_LINE}it raises the Pokémon's {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Ground-type Pokémon like it the best.\n\0"
.global ItemDescriptionSkyGummi
ItemDescriptionSkyGummi:
.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Flying-type Pokémon like it the best.\n\0"
.string "A food item that somewhat fills the{NEW_LINE}Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member,{NEW_LINE}it raises the Pokémon's {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Flying-type Pokémon like it the best.\n\0"
.global ItemDescriptionGoldGummi
ItemDescriptionGoldGummi:
.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Psychic-type Pokémon like it the best.\n\0"
.string "A food item that somewhat fills the{NEW_LINE}Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member,{NEW_LINE}it raises the Pokémon's {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Psychic-type Pokémon like it the best.\n\0"
.global ItemDescriptionGreenGummi
ItemDescriptionGreenGummi:
.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Bug-type Pokémon like it the best.\n\0"
.string "A food item that somewhat fills the{NEW_LINE}Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member,{NEW_LINE}it raises the Pokémon's {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Bug-type Pokémon like it the best.\n\0"
.global ItemDescriptionGrayGummi
ItemDescriptionGrayGummi:
.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Rock-type Pokémon like it the best.\n\0"
.string "A food item that somewhat fills the{NEW_LINE}Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member,{NEW_LINE}it raises the Pokémon's {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Rock-type Pokémon like it the best.\n\0"
.global ItemDescriptionPurpleGummi
ItemDescriptionPurpleGummi:
.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Ghost-type Pokémon like it the best.\n\0"
.string "A food item that somewhat fills the{NEW_LINE}Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member,{NEW_LINE}it raises the Pokémon's {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Ghost-type Pokémon like it the best.\n\0"
.global ItemDescriptionRoyalGummi
ItemDescriptionRoyalGummi:
.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Dragon-type Pokémon like it the best.\n\0"
.string "A food item that somewhat fills the{NEW_LINE}Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member,{NEW_LINE}it raises the Pokémon's {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Dragon-type Pokémon like it the best.\n\0"
.global ItemDescriptionBlackGummi
ItemDescriptionBlackGummi:
.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Dark-type Pokémon like it the best.\n\0"
.string "A food item that somewhat fills the{NEW_LINE}Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member,{NEW_LINE}it raises the Pokémon's {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Dark-type Pokémon like it the best.\n\0"
.global ItemDescriptionSilverGummi
ItemDescriptionSilverGummi:
.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Steel-type Pokémon like it the best.\n\0"
.string "A food item that somewhat fills the{NEW_LINE}Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member,{NEW_LINE}it raises the Pokémon's {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Steel-type Pokémon like it the best.\n\0"
.global ItemDescriptionBanana
ItemDescriptionBanana:
.string "A rare food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}Eating this when its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} is full will{NEW_LINE}slightly enlarge its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} size.{NEW_LINE}It is occasionally found inside walls.\n\0"
.string "A rare food item that somewhat fills the{NEW_LINE}Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}Eating this when its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} is full will{NEW_LINE}slightly enlarge its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} size.{NEW_LINE}It is occasionally found inside walls.\n\0"
.global ItemDescriptionChestnut
ItemDescriptionChestnut:
.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}Mankey love to eat this.\n\0"
.string "A food item that somewhat fills the{NEW_LINE}Pokémon's {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}Mankey love to eat this.\n\0"
.global ItemDescriptionPoke
ItemDescriptionPoke:
.string "Money used at shops{COMMA} etc.\n\0"
.string "Money used at shops, etc.\n\0"
.global ItemDescriptionEvolutionItemSingle
ItemDescriptionEvolutionItemSingle:
.string "It enables a certain kind of Pokémon to{NEW_LINE}evolve.{NEW_LINE}Give it to the Pokémon when it{APOSTROPHE}s ready to{NEW_LINE}evolve.\n\0"
.string "It enables a certain kind of Pokémon to{NEW_LINE}evolve.{NEW_LINE}Give it to the Pokémon when it's ready to{NEW_LINE}evolve.\n\0"
.global ItemDescriptionEvolutionItemMulti
ItemDescriptionEvolutionItemMulti:
.string "It enables certain kinds of Pokémon to{NEW_LINE}evolve.{NEW_LINE}Give it to the Pokémon when it{APOSTROPHE}s ready to{NEW_LINE}evolve.\n\0"
.string "It enables certain kinds of Pokémon to{NEW_LINE}evolve.{NEW_LINE}Give it to the Pokémon when it's ready to{NEW_LINE}evolve.\n\0"
.global ItemDescriptionIcePart
ItemDescriptionIcePart:
.string "An item that was guarded by {COLOR_1 YELLOW_5}Regice{END_COLOR_TEXT_1}.{NEW_LINE}It may be related to this saying about the{NEW_LINE}{COLOR_1 YELLOW_4}Buried Relic{END_COLOR_TEXT_1}: {QUOTE_START}Three parts guarded by{NEW_LINE}three servants. When they are one again{COMMA}{NEW_LINE}a mirage shall appear to the bearer.{QUOTE_END}\n\0"
.string "An item that was guarded by {COLOR_1 YELLOW_5}Regice{END_COLOR_TEXT_1}.{NEW_LINE}It may be related to this saying about the{NEW_LINE}{COLOR_1 YELLOW_4}Buried Relic{END_COLOR_TEXT_1}: Three parts guarded by{NEW_LINE}three servants. When they are one again,{NEW_LINE}a mirage shall appear to the bearer.\n\0"
.global ItemDescriptionSteelPart
ItemDescriptionSteelPart:
@@ -416,7 +416,7 @@ ItemDescriptionSteelPart:
.global ItemDescriptionRockPart
ItemDescriptionRockPart:
.string "A mysterious item that was jealously{NEW_LINE}guarded by {COLOR_1 YELLOW_5}Regirock{END_COLOR_TEXT_1}.{NEW_LINE}How it is to be used remains unknown{COMMA}{NEW_LINE}however.\n\0"
.string "A mysterious item that was jealously{NEW_LINE}guarded by {COLOR_1 YELLOW_5}Regirock{END_COLOR_TEXT_1}.{NEW_LINE}How it is to be used remains unknown,{NEW_LINE}however.\n\0"
.global ItemDescriptionMusicBox
ItemDescriptionMusicBox:
@@ -432,7 +432,7 @@ ItemDescriptionUsedTM:
.global ItemDescriptionFocusPunch
ItemDescriptionFocusPunch:
.string "Teaches the move {COLOR_2 GREEN}Focus Punch{END_COLOR_TEXT_2}.{NEW_LINE}The user{APOSTROPHE}s status changes to {COLOR_2 CYAN}Focus Punch{END_COLOR_TEXT_2}{COMMA}{NEW_LINE}and it attacks on the next turn.{NEW_LINE}It is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Focus Punch{END_COLOR_TEXT_2}.{NEW_LINE}The user's status changes to {COLOR_2 CYAN}Focus Punch{END_COLOR_TEXT_2},{NEW_LINE}and it attacks on the next turn.{NEW_LINE}It is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\n\0"
.global ItemDescriptionDragonClaw
ItemDescriptionDragonClaw:
@@ -444,23 +444,23 @@ ItemDescriptionWaterPulse:
.global ItemDescriptionCalmMind
ItemDescriptionCalmMind:
.string "Teaches the move {COLOR_2 GREEN}Calm Mind{END_COLOR_TEXT_2}.{NEW_LINE}It raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}{NEW_LINE}and {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by one level.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Calm Mind{END_COLOR_TEXT_2}.{NEW_LINE}It raises the Pokémon's {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}{NEW_LINE}and {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by one level.\n\0"
.global ItemDescriptionRoar
ItemDescriptionRoar:
.string "Teaches the move {COLOR_2 GREEN}Roar{END_COLOR_TEXT_2}.{NEW_LINE}It sends the target flying.{NEW_LINE}If the foe hits a wall or another{NEW_LINE}Pokémon{COMMA} it sustains damage.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Roar{END_COLOR_TEXT_2}.{NEW_LINE}It sends the target flying.{NEW_LINE}If the foe hits a wall or another{NEW_LINE}Pokémon, it sustains damage.\n\0"
.global ItemDescriptionToxic
ItemDescriptionToxic:
.string "Teaches the move {COLOR_2 GREEN}Toxic{END_COLOR_TEXT_2}.{NEW_LINE}It {COLOR_2 CYAN}badly poisons{END_COLOR_TEXT_2} the foe Pokémon.{NEW_LINE}If a Pokémon is {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}{COMMA} it{NEW_LINE}sustains damage over several turns.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Toxic{END_COLOR_TEXT_2}.{NEW_LINE}It {COLOR_2 CYAN}badly poisons{END_COLOR_TEXT_2} the foe Pokémon.{NEW_LINE}If a Pokémon is {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}, it{NEW_LINE}sustains damage over several turns.\n\0"
.global ItemDescriptionHail
ItemDescriptionHail:
.string "An item that changes the dungeon floor{APOSTROPHE}s{NEW_LINE}weather to {COLOR_2 CYAN}Hail{END_COLOR_TEXT_2} for several turns.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: All Pokémon on floor\n\0"
.string "An item that changes the dungeon floor's{NEW_LINE}weather to {COLOR_2 CYAN}Hail{END_COLOR_TEXT_2} for several turns.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: All Pokémon on floor\n\0"
.global ItemDescriptionBulkUp
ItemDescriptionBulkUp:
.string "Teaches the move {COLOR_2 GREEN}Bulk Up{END_COLOR_TEXT_2}.{NEW_LINE}It boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}{NEW_LINE}by one level.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Bulk Up{END_COLOR_TEXT_2}.{NEW_LINE}It boosts the user's {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}{NEW_LINE}by one level.\n\0"
.global ItemDescriptionBulletSeed
ItemDescriptionBulletSeed:
@@ -472,11 +472,11 @@ ItemDescriptionHiddenPower:
.global ItemDescriptionSunnyDay
ItemDescriptionSunnyDay:
.string "An item that changes the dungeon floor{APOSTROPHE}s{NEW_LINE}weather to {COLOR_2 CYAN}Sunny{END_COLOR_TEXT_2} for several turns.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: All Pokémon on floor\n\0"
.string "An item that changes the dungeon floor's{NEW_LINE}weather to {COLOR_2 CYAN}Sunny{END_COLOR_TEXT_2} for several turns.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: All Pokémon on floor\n\0"
.global ItemDescriptionTaunt
ItemDescriptionTaunt:
.string "Teaches the move {COLOR_2 GREEN}Taunt{END_COLOR_TEXT_2}.{NEW_LINE}The targeted Pokémon{APOSTROPHE}s status changes{NEW_LINE}to {COLOR_2 CYAN}Taunted{END_COLOR_TEXT_2}.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Taunt{END_COLOR_TEXT_2}.{NEW_LINE}The targeted Pokémon's status changes{NEW_LINE}to {COLOR_2 CYAN}Taunted{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionIceBeam
ItemDescriptionIceBeam:
@@ -488,23 +488,23 @@ ItemDescriptionBlizzard:
.global ItemDescriptionHyperBeam
ItemDescriptionHyperBeam:
.string "Teaches the move {COLOR_2 GREEN}Hyper Beam{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target even at a{NEW_LINE}distance. However{COMMA} it also makes the user{NEW_LINE}{COLOR_2 CYAN}paused{END_COLOR_TEXT_2} and incapable of action.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Hyper Beam{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target even at a{NEW_LINE}distance. However, it also makes the user{NEW_LINE}{COLOR_2 CYAN}paused{END_COLOR_TEXT_2} and incapable of action.\n\0"
.global ItemDescriptionLightScreen
ItemDescriptionLightScreen:
.string "Teaches the move {COLOR_2 GREEN}Light Screen{END_COLOR_TEXT_2}.{NEW_LINE}It makes the user{APOSTROPHE}s status {COLOR_2 CYAN}Light Screen{END_COLOR_TEXT_2}.{NEW_LINE}It halves the damage from{NEW_LINE}{COLOR_2 CYAN}Special Attack moves{END_COLOR_TEXT_2}.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Light Screen{END_COLOR_TEXT_2}.{NEW_LINE}It makes the user's status {COLOR_2 CYAN}Light Screen{END_COLOR_TEXT_2}.{NEW_LINE}It halves the damage from{NEW_LINE}{COLOR_2 CYAN}Special Attack moves{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionProtect
ItemDescriptionProtect:
.string "Teaches the move {COLOR_2 GREEN}Protect{END_COLOR_TEXT_2}.{NEW_LINE}It changes the Pokémon{APOSTROPHE}s status to{NEW_LINE}{COLOR_2 CYAN}Protect{END_COLOR_TEXT_2} and prevents damage from{NEW_LINE}enemy attacks and moves.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Protect{END_COLOR_TEXT_2}.{NEW_LINE}It changes the Pokémon's status to{NEW_LINE}{COLOR_2 CYAN}Protect{END_COLOR_TEXT_2} and prevents damage from{NEW_LINE}enemy attacks and moves.\n\0"
.global ItemDescriptionRainDance
ItemDescriptionRainDance:
.string "An item that changes the dungeon floor{APOSTROPHE}s{NEW_LINE}weather to {COLOR_2 CYAN}Rain{END_COLOR_TEXT_2} for several turns.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: All Pokémon on floor\n\0"
.string "An item that changes the dungeon floor's{NEW_LINE}weather to {COLOR_2 CYAN}Rain{END_COLOR_TEXT_2} for several turns.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: All Pokémon on floor\n\0"
.global ItemDescriptionGigaDrain
ItemDescriptionGigaDrain:
.string "Teaches the move {COLOR_2 GREEN}Giga Drain{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target.{NEW_LINE}It also restores the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} based{NEW_LINE}on the damage it inflicted.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Giga Drain{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target.{NEW_LINE}It also restores the user's {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} based{NEW_LINE}on the damage it inflicted.\n\0"
.global ItemDescriptionSafeguard
ItemDescriptionSafeguard:
@@ -512,19 +512,19 @@ ItemDescriptionSafeguard:
.global ItemDescriptionFrustration
ItemDescriptionFrustration:
.string "Teaches the move {COLOR_2 GREEN}Frustration{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target and{NEW_LINE}inflicts greater damage if the user{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2} is low.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Frustration{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target and{NEW_LINE}inflicts greater damage if the user's{NEW_LINE}{COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2} is low.\n\0"
.global ItemDescriptionSolarBeam
ItemDescriptionSolarBeam:
.string "Teaches the move {COLOR_2 GREEN}Solarbeam{END_COLOR_TEXT_2}.{NEW_LINE}The user{APOSTROPHE}s status becomes {COLOR_2 CYAN}Solarbeam{END_COLOR_TEXT_2}{COMMA}{NEW_LINE}and it attacks on the next turn.{NEW_LINE}It is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Solarbeam{END_COLOR_TEXT_2}.{NEW_LINE}The user's status becomes {COLOR_2 CYAN}Solarbeam{END_COLOR_TEXT_2},{NEW_LINE}and it attacks on the next turn.{NEW_LINE}It is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\n\0"
.global ItemDescriptionIronTail
ItemDescriptionIronTail:
.string "Teaches the move {COLOR_2 GREEN}Iron Tail{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target.{NEW_LINE}It may also lower the target{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}{NEW_LINE}by one level.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Iron Tail{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target.{NEW_LINE}It may also lower the target's {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}{NEW_LINE}by one level.\n\0"
.global ItemDescriptionThunderbolt
ItemDescriptionThunderbolt:
.string "Teaches the move {COLOR_2 GREEN}Thunderbolt{END_COLOR_TEXT_2}.{NEW_LINE}It damages all foes around the user.{NEW_LINE}It may also cause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}{COMMA} which{NEW_LINE}prevents attacks and moves.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Thunderbolt{END_COLOR_TEXT_2}.{NEW_LINE}It damages all foes around the user.{NEW_LINE}It may also cause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}, which{NEW_LINE}prevents attacks and moves.\n\0"
.global ItemDescriptionThunder
ItemDescriptionThunder:
@@ -536,31 +536,31 @@ ItemDescriptionEarthquake:
.global ItemDescriptionReturn
ItemDescriptionReturn:
.string "Teaches the move {COLOR_2 GREEN}Return{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target.{NEW_LINE}Its power rises with the user{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Return{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target.{NEW_LINE}Its power rises with the user's {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionDig
ItemDescriptionDig:
.string "Teaches the move {COLOR_2 GREEN}Dig{END_COLOR_TEXT_2}.{NEW_LINE}The user{APOSTROPHE}s status becomes {COLOR_2 CYAN}Digging{END_COLOR_TEXT_2}{COMMA}{NEW_LINE}and it attacks on the next turn.{NEW_LINE}It is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Dig{END_COLOR_TEXT_2}.{NEW_LINE}The user's status becomes {COLOR_2 CYAN}Digging{END_COLOR_TEXT_2},{NEW_LINE}and it attacks on the next turn.{NEW_LINE}It is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\n\0"
.global ItemDescriptionPsychic
ItemDescriptionPsychic:
.string "Teaches the move {COLOR_2 GREEN}Psychic{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target.{NEW_LINE}It may also lower the target{APOSTROPHE}s {COLOR_2 YELLOW}Special{NEW_LINE}Defense{END_COLOR_TEXT_2} by one level.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Psychic{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target.{NEW_LINE}It may also lower the target's {COLOR_2 YELLOW}Special{NEW_LINE}Defense{END_COLOR_TEXT_2} by one level.\n\0"
.global ItemDescriptionShadowBall
ItemDescriptionShadowBall:
.string "Teaches the move {COLOR_2 GREEN}Shadow Ball{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target even at a{NEW_LINE}distance. It may also lower the target{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by one level.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Shadow Ball{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target even at a{NEW_LINE}distance. It may also lower the target's{NEW_LINE}{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by one level.\n\0"
.global ItemDescriptionBrickBreak
ItemDescriptionBrickBreak:
.string "Teaches the move {COLOR_2 GREEN}Brick Break{END_COLOR_TEXT_2}.{NEW_LINE}It shatters the target{APOSTROPHE}s {COLOR_2 CYAN}Reflect{END_COLOR_TEXT_2}{NEW_LINE}or {COLOR_2 CYAN}Light Screen{END_COLOR_TEXT_2} to inflict damage.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Brick Break{END_COLOR_TEXT_2}.{NEW_LINE}It shatters the target's {COLOR_2 CYAN}Reflect{END_COLOR_TEXT_2}{NEW_LINE}or {COLOR_2 CYAN}Light Screen{END_COLOR_TEXT_2} to inflict damage.\n\0"
.global ItemDescriptionDoubleTeam
ItemDescriptionDoubleTeam:
.string "An item that raises the user{APOSTROPHE}s {COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2}{NEW_LINE}by one level.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: User\n\0"
.string "An item that raises the user's {COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2}{NEW_LINE}by one level.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: User\n\0"
.global ItemDescriptionReflect
ItemDescriptionReflect:
.string "Teaches the move {COLOR_2 GREEN}Reflect{END_COLOR_TEXT_2}.{NEW_LINE}It makes the user{APOSTROPHE}s status {COLOR_2 CYAN}Reflect{END_COLOR_TEXT_2}{NEW_LINE}and halves the damage from all{NEW_LINE}{COLOR_2 CYAN}Physical Attack moves{END_COLOR_TEXT_2} and{NEW_LINE}regular attacks.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Reflect{END_COLOR_TEXT_2}.{NEW_LINE}It makes the user's status {COLOR_2 CYAN}Reflect{END_COLOR_TEXT_2}{NEW_LINE}and halves the damage from all{NEW_LINE}{COLOR_2 CYAN}Physical Attack moves{END_COLOR_TEXT_2} and{NEW_LINE}regular attacks.\n\0"
.global ItemDescriptionShockWave
ItemDescriptionShockWave:
@@ -572,11 +572,11 @@ ItemDescriptionFlamethrower:
.global ItemDescriptionSludgeBomb
ItemDescriptionSludgeBomb:
.string "Teaches the move {COLOR_2 GREEN}Sludge Bomb{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target even at a{NEW_LINE}distance. It may also leave the target{NEW_LINE}{COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}{COMMA} damaging it over several turns.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Sludge Bomb{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target even at a{NEW_LINE}distance. It may also leave the target{NEW_LINE}{COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}, damaging it over several turns.\n\0"
.global ItemDescriptionSandstorm
ItemDescriptionSandstorm:
.string "An item that changes the dungeon floor{APOSTROPHE}s{NEW_LINE}weather to {COLOR_2 CYAN}Sandstorm{END_COLOR_TEXT_2} for several turns.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: All Pokémon on floor\n\0"
.string "An item that changes the dungeon floor's{NEW_LINE}weather to {COLOR_2 CYAN}Sandstorm{END_COLOR_TEXT_2} for several turns.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: All Pokémon on floor\n\0"
.global ItemDescriptionFireBlast
ItemDescriptionFireBlast:
@@ -584,7 +584,7 @@ ItemDescriptionFireBlast:
.global ItemDescriptionRockTomb
ItemDescriptionRockTomb:
.string "It inflicts damage on the target.{NEW_LINE}It also lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Movement{NEW_LINE}Speed{END_COLOR_TEXT_2} by one level.{NEW_LINE}{NEW_LINE}Range: Foe in front\n\0"
.string "It inflicts damage on the target.{NEW_LINE}It also lowers the target's {COLOR_2 YELLOW}Movement{NEW_LINE}Speed{END_COLOR_TEXT_2} by one level.{NEW_LINE}{NEW_LINE}Range: Foe in front\n\0"
.global ItemDescriptionAerialAce
ItemDescriptionAerialAce:
@@ -596,7 +596,7 @@ ItemDescriptionTorment:
.global ItemDescriptionFacade
ItemDescriptionFacade:
.string "Teaches the move {COLOR_2 GREEN}Facade{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target.{NEW_LINE}If the user is {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}{COMMA} {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}{COMMA}{NEW_LINE}or has a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}{COMMA} its power is doubled.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Facade{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target.{NEW_LINE}If the user is {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}, {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2},{NEW_LINE}or has a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}, its power is doubled.\n\0"
.global ItemDescriptionSecretPower
ItemDescriptionSecretPower:
@@ -604,31 +604,31 @@ ItemDescriptionSecretPower:
.global ItemDescriptionRest
ItemDescriptionRest:
.string "Teaches the move {COLOR_2 GREEN}Rest{END_COLOR_TEXT_2}.{NEW_LINE}It makes the user go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}.{NEW_LINE}Upon awakening{COMMA} the Pokémon regains {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}{NEW_LINE}and recovers from any status problems.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Rest{END_COLOR_TEXT_2}.{NEW_LINE}It makes the user go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}.{NEW_LINE}Upon awakening, the Pokémon regains {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}{NEW_LINE}and recovers from any status problems.\n\0"
.global ItemDescriptionAttract
ItemDescriptionAttract:
.string "Teaches the move {COLOR_2 GREEN}Attract{END_COLOR_TEXT_2}.{NEW_LINE}It changes the target{APOSTROPHE}s status to{NEW_LINE}{COLOR_2 CYAN}Infatuated{END_COLOR_TEXT_2}.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Attract{END_COLOR_TEXT_2}.{NEW_LINE}It changes the target's status to{NEW_LINE}{COLOR_2 CYAN}Infatuated{END_COLOR_TEXT_2}.\n\0"
.global ItemDescriptionThief
ItemDescriptionThief:
.string "Teaches the move {COLOR_2 GREEN}Thief{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target.{NEW_LINE}It also snatches the target{APOSTROPHE}s hold item{NEW_LINE}and makes it the user{APOSTROPHE}s hold item.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Thief{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target.{NEW_LINE}It also snatches the target's hold item{NEW_LINE}and makes it the user's hold item.\n\0"
.global ItemDescriptionSteelWIng
ItemDescriptionSteelWIng:
.string "Teaches the move {COLOR_2 GREEN}Steel Wing{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target.{NEW_LINE}It may also raise the user{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by{NEW_LINE}one level.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Steel Wing{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target.{NEW_LINE}It may also raise the user's {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by{NEW_LINE}one level.\n\0"
.global ItemDescriptionSkillSwap
ItemDescriptionSkillSwap:
.string "Teaches the move {COLOR_2 GREEN}Skill Swap{END_COLOR_TEXT_2}.{NEW_LINE}It switches the user{APOSTROPHE}s {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2} with{NEW_LINE}that of the target.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Skill Swap{END_COLOR_TEXT_2}.{NEW_LINE}It switches the user's {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2} with{NEW_LINE}that of the target.\n\0"
.global ItemDescriptionSnatch
ItemDescriptionSnatch:
.string "It switches the user{APOSTROPHE}s status to {COLOR_2 CYAN}Snatch{END_COLOR_TEXT_2}.{NEW_LINE}It steals the moves of Pokémon on{NEW_LINE}the same floor.{NEW_LINE}{NEW_LINE}Range: User\n\0"
.string "It switches the user's status to {COLOR_2 CYAN}Snatch{END_COLOR_TEXT_2}.{NEW_LINE}It steals the moves of Pokémon on{NEW_LINE}the same floor.{NEW_LINE}{NEW_LINE}Range: User\n\0"
.global ItemDescriptionOverheat
ItemDescriptionOverheat:
.string "Teaches the move {COLOR_2 GREEN}Overheat{END_COLOR_TEXT_2}.{NEW_LINE}It damages all foes around the user{COMMA} but it{NEW_LINE}also lowers the user{APOSTROPHE}s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}{NEW_LINE}by two levels and thaws frozen Pokémon.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Overheat{END_COLOR_TEXT_2}.{NEW_LINE}It damages all foes around the user, but it{NEW_LINE}also lowers the user's {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}{NEW_LINE}by two levels and thaws frozen Pokémon.\n\0"
.global ItemDescriptionWideSlash
ItemDescriptionWideSlash:
@@ -648,11 +648,11 @@ ItemDescriptionSeeTrapOrb:
.global ItemDescriptionMugOrb
ItemDescriptionMugOrb:
.string "It inflicts damage on the target.{NEW_LINE}It also snatches the target{APOSTROPHE}s hold item{NEW_LINE}to make it the user{APOSTROPHE}s.{NEW_LINE}{NEW_LINE}Range: Foe in front\n\0"
.string "It inflicts damage on the target.{NEW_LINE}It also snatches the target's hold item{NEW_LINE}to make it the user's.{NEW_LINE}{NEW_LINE}Range: Foe in front\n\0"
.global ItemDescriptionReboundOrb
ItemDescriptionReboundOrb:
.string "Changes the user{APOSTROPHE}s status to {COLOR_2 CYAN}Mini Counter{END_COLOR_TEXT_2}.{NEW_LINE}Any damage from {COLOR_2 CYAN}Physical Attack moves{END_COLOR_TEXT_2}{NEW_LINE}or a regular attack is partially returned.{NEW_LINE}{NEW_LINE}Range: User\n\0"
.string "Changes the user's status to {COLOR_2 CYAN}Mini Counter{END_COLOR_TEXT_2}.{NEW_LINE}Any damage from {COLOR_2 CYAN}Physical Attack moves{END_COLOR_TEXT_2}{NEW_LINE}or a regular attack is partially returned.{NEW_LINE}{NEW_LINE}Range: User\n\0"
.global ItemDescriptionLobOrb
ItemDescriptionLobOrb:
@@ -660,11 +660,11 @@ ItemDescriptionLobOrb:
.global ItemDescriptionSwitcherOrb
ItemDescriptionSwitcherOrb:
.string "Switches the user{APOSTROPHE}s position with another{NEW_LINE}Pokémon{COMMA} however distant.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: Straight line\n\0"
.string "Switches the user's position with another{NEW_LINE}Pokémon, however distant.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: Straight line\n\0"
.global ItemDescriptionBlowbackOrb
ItemDescriptionBlowbackOrb:
.string "Knocks a distant target flying.{NEW_LINE}If the target hits a wall or another{NEW_LINE}Pokémon{COMMA} it sustains damage.{NEW_LINE}{NEW_LINE}Range: Straight line\n\0"
.string "Knocks a distant target flying.{NEW_LINE}If the target hits a wall or another{NEW_LINE}Pokémon, it sustains damage.{NEW_LINE}{NEW_LINE}Range: Straight line\n\0"
.global ItemDescriptionWarpOrb
ItemDescriptionWarpOrb:
@@ -688,7 +688,7 @@ ItemDescriptionLuminousOrb:
.global ItemDescriptionPetrifyOrb
ItemDescriptionPetrifyOrb:
.string "Changes the status of foes in the room to{NEW_LINE}{COLOR_2 CYAN}Petrified{END_COLOR_TEXT_2}{COMMA} making them incapable of action.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: Foes in room\n\0"
.string "Changes the status of foes in the room to{NEW_LINE}{COLOR_2 CYAN}Petrified{END_COLOR_TEXT_2}, making them incapable of action.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: Foes in room\n\0"
.global ItemDescriptionStayawayOrb
ItemDescriptionStayawayOrb:
@@ -696,39 +696,39 @@ ItemDescriptionStayawayOrb:
.global ItemDescriptionPounceOrb
ItemDescriptionPounceOrb:
.string "Makes the user pounce on the Pokémon{NEW_LINE}in front{COMMA} however distant. If no Pokémon{NEW_LINE}is in the way{COMMA} the user leaps to the wall.{NEW_LINE}{NEW_LINE}Range: Special\n\0"
.string "Makes the user pounce on the Pokémon{NEW_LINE}in front, however distant. If no Pokémon{NEW_LINE}is in the way, the user leaps to the wall.{NEW_LINE}{NEW_LINE}Range: Special\n\0"
.global ItemDescriptionTrawlOrb
ItemDescriptionTrawlOrb:
.string "Pulls all items on the floor to the user.{NEW_LINE}Beware: if there is a shop{COMMA} the user will{NEW_LINE}be considered a shoplifter.{NEW_LINE}{NEW_LINE}Range: User\n\0"
.string "Pulls all items on the floor to the user.{NEW_LINE}Beware: if there is a shop, the user will{NEW_LINE}be considered a shoplifter.{NEW_LINE}{NEW_LINE}Range: User\n\0"
.global ItemDescriptionCleanseOrb
ItemDescriptionCleanseOrb:
.string "Sticky{COMMA} gummed-up items are cleansed of{NEW_LINE}grime{COMMA} making them usable again.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: All team members on floor\n\0"
.string "Sticky, gummed-up items are cleansed of{NEW_LINE}grime, making them usable again.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: All team members on floor\n\0"
.global ItemDescriptionObserverOrb
ItemDescriptionObserverOrb:
.string "Changes the status of the target to{NEW_LINE}{COLOR_2 CYAN}Paused{END_COLOR_TEXT_2}{COMMA} making it incapable of action.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: Foe in front\n\0"
.string "Changes the status of the target to{NEW_LINE}{COLOR_2 CYAN}Paused{END_COLOR_TEXT_2}, making it incapable of action.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: Foe in front\n\0"
.global ItemDescriptionDecoyOrb
ItemDescriptionDecoyOrb:
.string "Changes the status of the target to{NEW_LINE}{COLOR_2 CYAN}Decoy{END_COLOR_TEXT_2}{COMMA} making it the target of its fellow{NEW_LINE}Pokémon.{NEW_LINE}{NEW_LINE}Range: Foe in front\n\0"
.string "Changes the status of the target to{NEW_LINE}{COLOR_2 CYAN}Decoy{END_COLOR_TEXT_2}, making it the target of its fellow{NEW_LINE}Pokémon.{NEW_LINE}{NEW_LINE}Range: Foe in front\n\0"
.global ItemDescriptionSlumberOrb
ItemDescriptionSlumberOrb:
.string "Changes the status of foes in the same{NEW_LINE}room to {COLOR_2 CYAN}Sleep{END_COLOR_TEXT_2}{COMMA} making them incapable{NEW_LINE}of action.{NEW_LINE}{NEW_LINE}Range: Foes in room\n\0"
.string "Changes the status of foes in the same{NEW_LINE}room to {COLOR_2 CYAN}Sleep{END_COLOR_TEXT_2}, making them incapable{NEW_LINE}of action.{NEW_LINE}{NEW_LINE}Range: Foes in room\n\0"
.global ItemDescriptionTotterOrb
ItemDescriptionTotterOrb:
.string "Changes the status of foes in the same{NEW_LINE}room to {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2}{COMMA} making their{NEW_LINE}attacks and movements erratic.{NEW_LINE}{NEW_LINE}Range: Foes in room\n\0"
.string "Changes the status of foes in the same{NEW_LINE}room to {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2}, making their{NEW_LINE}attacks and movements erratic.{NEW_LINE}{NEW_LINE}Range: Foes in room\n\0"
.global ItemDescriptionTwoEdgeOrb
ItemDescriptionTwoEdgeOrb:
.string "Drops the {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} of foes in the same{NEW_LINE}room to one. If it hits{COMMA} it also halves{NEW_LINE}the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.{NEW_LINE}{NEW_LINE}Range: Foes in room\n\0"
.string "Drops the {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} of foes in the same{NEW_LINE}room to one. If it hits, it also halves{NEW_LINE}the user's {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.{NEW_LINE}{NEW_LINE}Range: Foes in room\n\0"
.global ItemDescriptionSilenceOrb
ItemDescriptionSilenceOrb:
.string "Changes the status of the target to{NEW_LINE}{COLOR_2 CYAN}Muzzled{END_COLOR_TEXT_2}{COMMA} making it incapable of attacks or{NEW_LINE}moves using its mouth.{NEW_LINE}{NEW_LINE}Range: Foe in front\n\0"
.string "Changes the status of the target to{NEW_LINE}{COLOR_2 CYAN}Muzzled{END_COLOR_TEXT_2}, making it incapable of attacks or{NEW_LINE}moves using its mouth.{NEW_LINE}{NEW_LINE}Range: Foe in front\n\0"
.global ItemDescriptionEscapeOrb
ItemDescriptionEscapeOrb:
@@ -776,15 +776,15 @@ ItemDescriptionReviverOrb:
.global ItemDescriptionShockerOrb
ItemDescriptionShockerOrb:
.string "Changes the target{APOSTROPHE}s status to {COLOR_2 CYAN}Cowering{END_COLOR_TEXT_2}{COMMA}{NEW_LINE}making its attacks go in the opposite{NEW_LINE}direction.{NEW_LINE}{NEW_LINE}Range: Foe in front\n\0"
.string "Changes the target's status to {COLOR_2 CYAN}Cowering{END_COLOR_TEXT_2},{NEW_LINE}making its attacks go in the opposite{NEW_LINE}direction.{NEW_LINE}{NEW_LINE}Range: Foe in front\n\0"
.global ItemDescriptionSizebustOrb
ItemDescriptionSizebustOrb:
.string "Inflicts damage on the target.{NEW_LINE}The bigger the target{APOSTROPHE}s size{COMMA} the greater{NEW_LINE}the damage.{NEW_LINE}{NEW_LINE}Range: Foe in front\n\0"
.string "Inflicts damage on the target.{NEW_LINE}The bigger the target's size, the greater{NEW_LINE}the damage.{NEW_LINE}{NEW_LINE}Range: Foe in front\n\0"
.global ItemDescriptionOneRoomOrb
ItemDescriptionOneRoomOrb:
.string "Destroys all walls on the floor{COMMA} turning{NEW_LINE}the floor into one vast room.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: Special\n\0"
.string "Destroys all walls on the floor, turning{NEW_LINE}the floor into one vast room.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: Special\n\0"
.global ItemDescriptionFillInOrb
ItemDescriptionFillInOrb:
@@ -796,7 +796,7 @@ ItemDescriptionTrapperOrb:
.global ItemDescriptionPossessOrb
ItemDescriptionPossessOrb:
.string "A leader{APOSTROPHE}s hold item that enables the{NEW_LINE}leader to possess a friend and survive.{NEW_LINE}It only works for the team leader.\n\0"
.string "A leader's hold item that enables the{NEW_LINE}leader to possess a friend and survive.{NEW_LINE}It only works for the team leader.\n\0"
.global ItemDescriptionItemizerOrb
ItemDescriptionItemizerOrb:
@@ -808,7 +808,7 @@ ItemDescriptionHurlOrb:
.global ItemDescriptionMobileOrb
ItemDescriptionMobileOrb:
.string "Changes the user{APOSTROPHE}s status to {COLOR_2 CYAN}Mobile{END_COLOR_TEXT_2}{COMMA}{NEW_LINE}enabling it to move and attack through{NEW_LINE}walls and on lava{COMMA} water{COMMA} and clouds.{NEW_LINE}{NEW_LINE}Range: User\n\0"
.string "Changes the user's status to {COLOR_2 CYAN}Mobile{END_COLOR_TEXT_2},{NEW_LINE}enabling it to move and attack through{NEW_LINE}walls and on lava, water, and clouds.{NEW_LINE}{NEW_LINE}Range: User\n\0"
.global ItemDescriptionTossOrb
ItemDescriptionTossOrb:
@@ -820,43 +820,43 @@ ItemDescriptionStairsOrb:
.global ItemDescriptionLongtossOrb
ItemDescriptionLongtossOrb:
.string "Changes the user{APOSTROPHE}s status to {COLOR_2 CYAN}Long Toss{END_COLOR_TEXT_2}.{NEW_LINE}Items thrown by the user will fly until{NEW_LINE}they hit a wall or a Pokémon.{NEW_LINE}{NEW_LINE}Range: User\n\0"
.string "Changes the user's status to {COLOR_2 CYAN}Long Toss{END_COLOR_TEXT_2}.{NEW_LINE}Items thrown by the user will fly until{NEW_LINE}they hit a wall or a Pokémon.{NEW_LINE}{NEW_LINE}Range: User\n\0"
.global ItemDescriptionPierceOrb
ItemDescriptionPierceOrb:
.string "Changes the user{APOSTROPHE}s status to {COLOR_2 CYAN}Pierce{END_COLOR_TEXT_2}.{NEW_LINE}Items thrown by the user will fly through{NEW_LINE}walls and Pokémon without stopping.{NEW_LINE}{NEW_LINE}Range: User\n\0"
.string "Changes the user's status to {COLOR_2 CYAN}Pierce{END_COLOR_TEXT_2}.{NEW_LINE}Items thrown by the user will fly through{NEW_LINE}walls and Pokémon without stopping.{NEW_LINE}{NEW_LINE}Range: User\n\0"
.global ItemDescriptionCut
ItemDescriptionCut:
.string "Teaches the move {COLOR_2 GREEN}Cut{END_COLOR_TEXT_2}. It does not break{COMMA}{NEW_LINE}but cannot be used in a dungeon.{NEW_LINE}The move damages all foes around the{NEW_LINE}user.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Cut{END_COLOR_TEXT_2}. It does not break,{NEW_LINE}but cannot be used in a dungeon.{NEW_LINE}The move damages all foes around the{NEW_LINE}user.\n\0"
.global ItemDescriptionFly
ItemDescriptionFly:
.string "Teaches the move {COLOR_2 GREEN}Fly{END_COLOR_TEXT_2}. It does not break{COMMA}{NEW_LINE}but cannot be used in a dungeon.{NEW_LINE}The move makes the user{APOSTROPHE}s status {COLOR_2 CYAN}Flying{END_COLOR_TEXT_2}{COMMA}{NEW_LINE}making it attack on the next turn.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Fly{END_COLOR_TEXT_2}. It does not break,{NEW_LINE}but cannot be used in a dungeon.{NEW_LINE}The move makes the user's status {COLOR_2 CYAN}Flying{END_COLOR_TEXT_2},{NEW_LINE}making it attack on the next turn.\n\0"
.global ItemDescriptionSurf
ItemDescriptionSurf:
.string "Teaches the move {COLOR_2 GREEN}Surf{END_COLOR_TEXT_2}. It does not break{COMMA}{NEW_LINE}but cannot be used in a dungeon.{NEW_LINE}The move damages the target.{NEW_LINE}Inflicts double damage on a {COLOR_2 CYAN}diving{END_COLOR_TEXT_2} foe.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Surf{END_COLOR_TEXT_2}. It does not break,{NEW_LINE}but cannot be used in a dungeon.{NEW_LINE}The move damages the target.{NEW_LINE}Inflicts double damage on a {COLOR_2 CYAN}diving{END_COLOR_TEXT_2} foe.\n\0"
.global ItemDescriptionStrength
ItemDescriptionStrength:
.string "Teaches the move {COLOR_2 GREEN}Strength{END_COLOR_TEXT_2}. It does not{NEW_LINE}break{COMMA} but cannot be used in a dungeon.{NEW_LINE}The move hurls the target at another{NEW_LINE}Pokémon to inflict damage.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Strength{END_COLOR_TEXT_2}. It does not{NEW_LINE}break, but cannot be used in a dungeon.{NEW_LINE}The move hurls the target at another{NEW_LINE}Pokémon to inflict damage.\n\0"
.global ItemDescriptionFlash
ItemDescriptionFlash:
.string "Teaches the move {COLOR_2 GREEN}Flash{END_COLOR_TEXT_2}. It does not break{COMMA}{NEW_LINE}but cannot be used in a dungeon.{NEW_LINE}The move lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2}{NEW_LINE}by one level.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Flash{END_COLOR_TEXT_2}. It does not break,{NEW_LINE}but cannot be used in a dungeon.{NEW_LINE}The move lowers the target's {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2}{NEW_LINE}by one level.\n\0"
.global ItemDescriptionRockSmash
ItemDescriptionRockSmash:
.string "Teaches the move {COLOR_2 GREEN}Rock Smash{END_COLOR_TEXT_2}. It does not{NEW_LINE}break{COMMA} but cannot be used in a dungeon.{NEW_LINE}The move digs through the wall the user{NEW_LINE}is facing.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Rock Smash{END_COLOR_TEXT_2}. It does not{NEW_LINE}break, but cannot be used in a dungeon.{NEW_LINE}The move digs through the wall the user{NEW_LINE}is facing.\n\0"
.global ItemDescriptionWaterfall
ItemDescriptionWaterfall:
.string "Teaches the move {COLOR_2 GREEN}Waterfall{END_COLOR_TEXT_2}. It does not{NEW_LINE}break{COMMA} but cannot be used in a dungeon.{NEW_LINE}The move damages the target.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Waterfall{END_COLOR_TEXT_2}. It does not{NEW_LINE}break, but cannot be used in a dungeon.{NEW_LINE}The move damages the target.\n\0"
.global ItemDescriptionDive
ItemDescriptionDive:
.string "Teaches the move {COLOR_2 GREEN}Dive{END_COLOR_TEXT_2}. It does not break{COMMA}{NEW_LINE}but cannot be used in a dungeon.{NEW_LINE}The move makes the user{APOSTROPHE}s status {COLOR_2 CYAN}Diving{END_COLOR_TEXT_2}{COMMA}{NEW_LINE}making it attack strongly on the next turn.\n\0"
.string "Teaches the move {COLOR_2 GREEN}Dive{END_COLOR_TEXT_2}. It does not break,{NEW_LINE}but cannot be used in a dungeon.{NEW_LINE}The move makes the user's status {COLOR_2 CYAN}Diving{END_COLOR_TEXT_2},{NEW_LINE}making it attack strongly on the next turn.\n\0"
.global ItemDescriptionLinkBox
ItemDescriptionLinkBox:
@@ -864,7 +864,7 @@ ItemDescriptionLinkBox:
.global ItemDescriptionSwitchBox
ItemDescriptionSwitchBox:
.string "A curious box that enables the user to{NEW_LINE}switch the rescue team{APOSTROPHE}s leader.{NEW_LINE}Only official team members may become{NEW_LINE}the team leader.\n\0"
.string "A curious box that enables the user to{NEW_LINE}switch the rescue team's leader.{NEW_LINE}Only official team members may become{NEW_LINE}the team leader.\n\0"
.global ItemDescriptionWeavileFig
ItemDescriptionWeavileFig:

File diff suppressed because it is too large Load Diff

View File

@@ -52,7 +52,7 @@
.align 2,0
SeveralQuestions_826E16C:
.string "{CENTER_ALIGN}But before I can let you through{COMMA}\n"
.string "{CENTER_ALIGN}But before I can let you through,\n"
.string "{CENTER_ALIGN}I have several questions for you.\0"
.align 2,0