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Match RockSmashMoveAction + cleans
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@@ -1,7 +1,7 @@
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#ifndef GUARD_AXDATA_H
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#define GUARD_AXDATA_H
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#include "file_system.h"
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#include "structs/str_file_system.h"
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#include "structs/str_position.h"
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// size: 0x8
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@@ -83,7 +83,7 @@ typedef struct axmain
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struct axObject
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{
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/* 0x0 */ axdata axdata;
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/* 0x3C */ OpenedFile *spriteFile; // This might be a unkStruct_202EE8C instead and unkStruct_202EE8C.unk0 might be a OpenedFile* etc. See sub_8010F28
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/* 0x3C */ OpenedFile *spriteFile; // This might be a unkStruct_202EE8C instead and unkStruct_202EE8C.unk0 might be a OpenedFile* etc. See friend_areas_map_util.AnimateSprites()
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s16 unk40_maybeAnimTimer;
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u8 unk42_animId1;
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u8 unk43_animId2;
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