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DungeonSetupSubstruct
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@@ -7,7 +7,8 @@
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#include "structs/str_pokemon.h"
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#include "structs/str_wonder_mail.h"
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typedef struct DungeonSetupInfo
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// Apparently used in Dungeon and World Map SetUp Structs
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typedef struct DungeonSetupSubstruct
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{
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DungeonLocation unk0;
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u8 unk4;
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@@ -20,6 +21,11 @@ typedef struct DungeonSetupInfo
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u8 unkB;
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u8 unkC;
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u8 unkD;
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} DungeonSetupSubstruct;
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typedef struct DungeonSetupInfo
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{
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DungeonSetupSubstruct sub0; // TODO: find a better name
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DungeonMailSeed dungeonSeed;
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PokemonStruct1 unk18;
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u8 *unk74;
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