








static const struct ScriptCommand s_gs198_g0_s0_station_sref_script[] = { /* 0x824bbfc */
    DEBUGINFO,
    JUMPIF_SCENARIOCHECK(5, /* to label */ 0),
    EXECUTE_STATION(12, 0, 0),
  LABEL(0), /* = 0x00 */
    SELECT_MAP(198),
    CJUMP_SCENARIO_0(SCENARIO_MAIN),
    COND(JUDGE_EQ, 13, /* to label */ 1),
    JUMP_LABEL(2),
  LABEL(1), /* = 0x01 */
    UPDATE_VARINT(CALC_SET, PARTNER1_KIND, 0),
    UPDATE_VARINT(CALC_SET, PARTNER2_KIND, 0),
    CALL_STATION(  2,  0),
    JUMP_LABEL(2),
  LABEL(2), /* = 0x02 */
    JUMPIF_EQUAL(START_MODE, 1, /* to label */ 3),
    JUMPIF_EQUAL(START_MODE, 3, /* to label */ 4),
    JUMPIF_EQUAL(START_MODE, 2, /* to label */ 5),
    JUMPIF_EQUAL(START_MODE, 9, /* to label */ 6),
    JUMPIF_EQUAL(START_MODE, 10, /* to label */ 6),
    JUMPIF_EQUAL(START_MODE, 12, /* to label */ 6),
    JUMPIF_EQUAL(START_MODE, 11, /* to label */ 6),
    JUMP_LABEL(3),
  LABEL(5), /* = 0x05 */
    CJUMP_VAR(GROUND_GETOUT),
    COND_EQUAL(1, /* to label */ 7),
    JUMP_LABEL(7),
  LABEL(3), /* = 0x03 */
    SELECT_LIVES(0, 3),
    JUMP_LABEL(8),
  LABEL(4), /* = 0x04 */
    SELECT_LIVES(0, 4),
    JUMP_LABEL(8),
  LABEL(7), /* = 0x07 */
    SELECT_LIVES(0, 1),
    JUMP_LABEL(8),
  LABEL(6), /* = 0x06 */
    SELECT_LIVES(0, 2),
    JUMP_LABEL(8),
  LABEL(8), /* = 0x08 */
    BGM_SWITCH(36),
    JUMP_SCRIPT(COMMON_ENTER),
};

static const struct ScriptRef s_gs198_g0_s0_station_sref = { 404, 1, NULL /* ENTER_CONTROL */, s_gs198_g0_s0_station_sref_script }; /* 0x824beb8 */

static const struct ScriptCommand s_gs198_g0_s0_obj0_dlg2[] = { /* 0x824bec4 */
    DEBUGINFO,
    JUMP_SCRIPT(SAVE_AND_WAREHOUSE_POINT),
};

static const struct ScriptCommand s_gs198_g0_s1_lives0_dlg0[] = { /* 0x824bee4 */
    DEBUGINFO,
    { 0x54, 0x00,  0x0002,  0x00000000,  0x00000000, NULL },
    CALL_SCRIPT(WAIT_START_FUNC),
    RET,
};

static const struct ScriptCommand s_gs198_g0_s1_lives1_dlg0[] = { /* 0x824bf24 */
    DEBUGINFO,
    { 0x54, 0x00,  0x0002,  0x00000000,  0x00000000, NULL },
    CALL_SCRIPT(WAIT_START_FUNC),
    RET,
};

static const struct ScriptCommand s_gs198_g0_s2_lives0_dlg0[] = { /* 0x824bf64 */
    DEBUGINFO,
    { 0x54, 0x00,  0x0002,  0x00000000,  0x00000000, NULL },
    CALL_SCRIPT(WAIT_START_FUNC),
    RET,
};

static const struct ScriptCommand s_gs198_g0_s2_lives1_dlg0[] = { /* 0x824bfa4 */
    DEBUGINFO,
    { 0x54, 0x00,  0x0002,  0x00000000,  0x00000000, NULL },
    CALL_SCRIPT(WAIT_START_FUNC),
    RET,
};

static const struct ScriptCommand s_gs198_g0_s3_lives0_dlg0[] = { /* 0x824bfe4 */
    DEBUGINFO,
    { 0x54, 0x00,  0x0002,  0x00000000,  0x00000000, NULL },
    CALL_SCRIPT(WAIT_START_FUNC),
    RET,
};

static const struct ScriptCommand s_gs198_g0_s3_lives1_dlg0[] = { /* 0x824c024 */
    DEBUGINFO,
    { 0x54, 0x00,  0x0002,  0x00000000,  0x00000000, NULL },
    CALL_SCRIPT(WAIT_START_FUNC),
    { 0x2d, 0x07,  0x0001,  0x00000000,  0x00000000, NULL },
    { 0xe3, 0x00,  0x0006,  0x00000000,  0x00000000, NULL },
    { 0x52, 0x00,  0x0000,  0x00001000,  0x00000000, NULL },
    RET,
};

static const struct ScriptCommand s_gs198_g0_s4_lives0_dlg0[] = { /* 0x824c094 */
    DEBUGINFO,
    CALL_SCRIPT(LIVES_WARP_ARRIVE_FUNC),
    RET,
};

static const struct ScriptCommand s_gs198_g0_s4_lives1_dlg0[] = { /* 0x824c0c4 */
    DEBUGINFO,
    CALL_SCRIPT(LIVES_WARP_ARRIVE2_FUNC),
    RET,
};

static const struct ScriptCommand s_gs198_g0_s5_obj0_dlg2[] = { /* 0x824c0f4 */
    DEBUGINFO,
    JUMP_SCRIPT(WAREHOUSE_POINT),
};

static const struct ScriptCommand s_gs198_g0_s5_obj1_dlg2[] = { /* 0x824c114 */
    DEBUGINFO,
    JUMP_SCRIPT(SAVE_POINT),
};

static const struct ScriptCommand s_gs198_g1_s0_station_sref_script[] = { /* 0x824c134 */
    DEBUGINFO,
    SET_DUNGEON_RES(/* result */ 0, /* enter */ -1),
    UPDATE_VARINT(CALC_SET, GROUND_ENTER, 198),
    UPDATE_VARINT(CALC_SET, GROUND_GETOUT, 198),
    UPDATE_VARINT(CALC_SET, PARTNER1_KIND, 0),
    UPDATE_VARINT(CALC_SET, PARTNER2_KIND, 0),
    SELECT_MAP(198),
    SELECT_ENTITIES(-1, 0),
    BGM_SWITCH(36),
    { 0x22, 0x01,  0x001e,  0x00000000,  0x00000000, NULL },
    { 0xe3, 0x00,  0x0003,  0x00000000,  0x00000000, NULL },
    CALL_STATION(  2,  0),
    RET,
};

static const struct ScriptRef s_gs198_g1_s0_station_sref = { 402, 7, NULL /* EVENT_STATION */, s_gs198_g1_s0_station_sref_script }; /* 0x824c204 */

static const struct ScriptCommand s_gs198_g1_s0_eff0_script[] = { /* 0x824c210 */
    DEBUGINFO,
    { 0x99, 0x00,  0x0000,  0x00000000,  0x00000000, NULL },
    { 0x98, 0x00,  0x0000,  0x00000000,  0x00000000, NULL },
    { 0x89, 0xc8,  0x0100,  0x00000000,  0x00000000, NULL },
    { 0xe4, 0x00,  0x0005,  0x00000000,  0x00000000, NULL },
    { 0xe3, 0x00,  0x0004,  0x00000000,  0x00000000, NULL },
    WAIT(1),
    END_DELETE,
};

static const struct ScriptCommand s_gs198_g1_s0_lives0_dlg0[] = { /* 0x824c290 */
    DEBUGINFO,
    { 0x54, 0x00,  0x0002,  0x00000000,  0x00000000, NULL },
    { 0x2d, 0x07,  0x0000,  0x00000000,  0x00000000, NULL },
    { 0xe3, 0x00,  0x0005,  0x00000000,  0x00000000, NULL },
    { 0x2e, 0x02,  0x0001,  0x00000004,  0x00000000, NULL },
    MSG_VAR(2, PARTNER_TALK_KIND, 1),
    VARIANT(/* == */  1, _(" ...So, we do have to get\nthrough this, huh?")),
    VARIANT_DEFAULT(_(" OK.\nWe don't have a choice--we have to\nget through this place.")),
    { 0x30, 0x00,  0x0000,  0x00000000,  0x00000000, NULL },
    FANFARE_PLAY2(0),
    MSG_VAR(2, PARTNER_TALK_KIND, 1),
    VARIANT(/* == */  1, _(" It's going to be awfully cold.\nIt's not anywhere I really want to go...")),
    VARIANT_DEFAULT(_(" It will be horribly cold.\nI'd rather not go if I didn't have to...")),
    { 0x30, 0x00,  0x0000,  0x00000000,  0x00000000, NULL },
    { 0xe4, 0x00,  0x0006,  0x00000000,  0x00000000, NULL },
    MSG_VAR(2, PARTNER_TALK_KIND, 1),
    VARIANT(/* == */  1, _(" But there's no point in us\nsticking around here forever...")),
    VARIANT(/* == */  1, _(" We can only go forward!{WAIT_PRESS}\nWe'll just have to go for it and get\nthrough this, {NAME_0}!")),
    VARIANT_DEFAULT(_(" But hiding out in this area\nisn't the answer either...")),
    VARIANT_DEFAULT(_(" We can only go forward.{WAIT_PRESS}\nWe'll just have to keep our spirits up\nand keep going, {NAME_0}!")),
    { 0x30, 0x00,  0x0000,  0x00000000,  0x00000000, NULL },
    { 0x91, 0x04,  0x0002,  0x00000006,  0x00000000, NULL },
    WAIT(10),
    { 0x9b, 0x00,  0x0100,  0x00000000,  0x00000000, NULL },
    { 0xe4, 0x00,  0x0003,  0x00000000,  0x00000000, NULL },
    RET,
};


static const struct ScriptCommand s_gs198_g1_s0_lives1_dlg0[] = { /* 0x824c670 */
    DEBUGINFO,
    { 0x54, 0x00,  0x0002,  0x00000000,  0x00000000, NULL },
    { 0x2d, 0x07,  0x0001,  0x00000000,  0x00000000, NULL },
    { 0xe3, 0x00,  0x0006,  0x00000000,  0x00000000, NULL },
    { 0x91, 0x04,  0x0001,  0x00000002,  0x00000000, NULL },
    HALT,
};

static const struct ScriptCommand s_gs198_g2_s0_station_sref_script[] = { /* 0x824c6d0 */
    DEBUGINFO,
    SELECT_ENTITIES(-1, -1),
    RET_DIRECT,
};

static const struct ScriptRef s_gs198_g2_s0_station_sref = { 403, 8, NULL /* STATION_CONTROL */, s_gs198_g2_s0_station_sref_script }; /* 0x824c700 */

static const struct ScriptCommand s_gs198_g2_s0_lives0_dlg2[] = { /* 0x824c70c */
    DEBUGINFO,
    EXECUTE_STATION(-1, 2, 1),
    HALT,
};

static const struct ScriptCommand s_gs198_g2_s0_evt0_sref_script[] = { /* 0x824c73c */
    DEBUGINFO,
    EXECUTE_STATION(-1, 2, 1),
    HALT,
};

static const struct ScriptRef s_gs198_g2_s0_evt0_sref = { 357, 2, NULL /* GETOUT_NORMAL */, s_gs198_g2_s0_evt0_sref_script }; /* 0x824c76c */

static const struct ScriptCommand s_gs198_g2_s1_station_sref_script[] = { /* 0x824c778 */
    DEBUGINFO,
    SELECT_ENTITIES(-1, 1),
    CANCEL_ENTITIES(-1, 0),
    { 0xe3, 0x00,  0x0003,  0x00000000,  0x00000000, NULL },
    RET,
};

static const struct ScriptRef s_gs198_g2_s1_station_sref = { 401, 7, NULL /* EVENT_WAKEUP */, s_gs198_g2_s1_station_sref_script }; /* 0x824c7c8 */

static const struct ScriptCommand s_gs198_g2_s1_lives0_dlg0[] = { /* 0x824c7d4 */
    DEBUGINFO,
    { 0x54, 0x00,  0x0002,  0x00000000,  0x00000000, NULL },
    { 0x2d, 0x07,  0x0000,  0x00000000,  0x00000000, NULL },
    WAIT(1),
    { 0x8e, 0x01,  0x0000,  0x00000022,  0x00000000, NULL },
    ASK3_VAR( TRUE, /*default*/ -1, /* speaker */ 1, PARTNER_TALK_KIND),
    VARIANT(/* == */  1, _(" {NAME_0}, are you ready\nto roll?")),
    VARIANT_DEFAULT(_(" {NAME_0}, are you\nready?")),
    CHOICE(/* label */  2, _("Yes.")),
    CHOICE(/* label */  3, _("*Not yet.")),
  LABEL(3), /* = 0x03 */
    MSG_VAR(2, PARTNER_TALK_KIND, 1),
    VARIANT(/* == */  1, _(" Hah? Not yet?")),
    VARIANT(/* == */  1, _(" All right.\nI'll wait till you're ready.")),
    VARIANT_DEFAULT(_(" Huh? Not yet?")),
    VARIANT_DEFAULT(_(" OK.\nI'll wait while you get ready.")),
    { 0x30, 0x00,  0x0000,  0x00000000,  0x00000000, NULL },
    SELECT_ENTITIES(-1, 0),
    JUMP_SCRIPT(END_TALK),
  LABEL(2), /* = 0x02 */
    ASK3( TRUE, /*default*/ 0, /* speaker */ 1, _(" Which way should we go?")),
    CHOICE(/* label */  5, _("Frosty Forest.")),
    CHOICE(/* label */  6, _("Snow Path.")),
    JUMP_LABEL(3),
  LABEL(5), /* = 0x05 */
    MSG_VAR(2, PARTNER_TALK_KIND, 1),
    VARIANT(/* == */  1, _(" All right!\nLet's roll on out!")),
    VARIANT(/* == */  1, _(" It's freezing cold, but let's\ngive it our best!")),
    VARIANT_DEFAULT(_(" OK!\nLet's go!")),
    VARIANT_DEFAULT(_(" It's going to be freezing\ncold, but let's try our best!")),
    { 0x30, 0x00,  0x0000,  0x00000000,  0x00000000, NULL },
    CJUMP_UNK_C8(34),
    COND_EQUAL(4, /* to label */ 7),
    COND_EQUAL(3, /* to label */ 7),
    COND_EQUAL(5, /* to label */ 7),
    { 0xe4, 0x00,  0x0006,  0x00000000,  0x00000000, NULL },
    { 0x23, 0x00,  0x0032,  0x00000000,  0x00000000, NULL },
    { 0x53, 0x00,  0x0000,  0x0000001f,  0x00000000, NULL },
    BGM_FADEOUT(120),
    { 0x86, 0x00,  0x0080,  0x00000000,  0x00000000, NULL },
    JUMP_LABEL(8),
  LABEL(7), /* = 0x07 */
    { 0xe4, 0x00,  0x0006,  0x00000000,  0x00000000, NULL },
    { 0x23, 0x00,  0x0040,  0x00000000,  0x00000000, NULL },
    WAIT(15),
    { 0x53, 0x00,  0x0000,  0x0000001f,  0x00000000, NULL },
    BGM_FADEOUT(120),
    { 0x86, 0x00,  0x00b3,  0x00000000,  0x00000000, NULL },
  LABEL(8), /* = 0x08 */
    { 0x52, 0x00,  0x0000,  0x0000001f,  0x00000000, NULL },
    { 0x07, 0x00,  0x001e,  0x0000000d,  0x00000000, NULL },
    COND_EQUAL(-1, /* to label */ 3),
    HALT,
  LABEL(6), /* = 0x06 */
    MSG_VAR(2, PARTNER_TALK_KIND, 1),
    VARIANT(/* == */  1, _(" Sure thing!\nLet's roll on out!")),
    VARIANT_DEFAULT(_(" OK!\nLet's go!")),
    { 0x30, 0x00,  0x0000,  0x00000000,  0x00000000, NULL },
    CJUMP_UNK_C8(34),
    COND_EQUAL(4, /* to label */ 9),
    COND_EQUAL(3, /* to label */ 9),
    COND_EQUAL(5, /* to label */ 9),
    { 0xe4, 0x00,  0x0006,  0x00000000,  0x00000000, NULL },
    { 0x23, 0x00,  0x0032,  0x00000000,  0x00000000, NULL },
    { 0x53, 0x00,  0x0000,  0x0000001f,  0x00000000, NULL },
    BGM_FADEOUT(120),
    { 0x86, 0x00,  0x0080,  0x00000000,  0x00000000, NULL },
    JUMP_LABEL(10),
  LABEL(9), /* = 0x09 */
    { 0xe4, 0x00,  0x0006,  0x00000000,  0x00000000, NULL },
    { 0x23, 0x00,  0x0040,  0x00000000,  0x00000000, NULL },
    WAIT(15),
    { 0x53, 0x00,  0x0000,  0x0000001f,  0x00000000, NULL },
    BGM_FADEOUT(120),
    { 0x86, 0x00,  0x00c0,  0x00000000,  0x00000000, NULL },
  LABEL(10), /* = 0x0a */
    { 0x52, 0x00,  0x0000,  0x0000001f,  0x00000000, NULL },
    { 0x06, 0x00,  0x001e,  0x0000004f,  0x00000000, NULL },
    COND_EQUAL(-1, /* to label */ 3),
    HALT,
};




static const struct ScriptCommand s_gs198_g2_s1_lives1_dlg0[] = { /* 0x824cea4 */
    DEBUGINFO,
    { 0x54, 0x00,  0x0002,  0x00000000,  0x00000000, NULL },
    { 0x53, 0x00,  0x0000,  0x00000400,  0x00000000, NULL },
    { 0x2d, 0x07,  0x0001,  0x00000000,  0x00000000, NULL },
    { 0x8e, 0x01,  0x0000,  0x00000000,  0x00000000, NULL },
    { 0xe3, 0x00,  0x0006,  0x00000000,  0x00000000, NULL },
    CJUMP_UNK_C8(0),
    COND_EQUAL(0, /* to label */ 0),
    COND_EQUAL(1, /* to label */ 0),
    COND_EQUAL(7, /* to label */ 0),
    WAIT(15),
    { 0x53, 0x00,  0x0000,  0x0000001f,  0x00000000, NULL },
    { 0x86, 0x00,  0x0080,  0x00000000,  0x00000000, NULL },
    { 0x52, 0x00,  0x0000,  0x0000001f,  0x00000000, NULL },
    HALT,
  LABEL(0), /* = 0x00 */
    { 0x53, 0x00,  0x0000,  0x0000001f,  0x00000000, NULL },
    { 0x86, 0x00,  0x00c0,  0x00000000,  0x00000000, NULL },
    { 0x52, 0x00,  0x0000,  0x0000001f,  0x00000000, NULL },
    HALT,
};

static const struct ScriptCommand s_gs198_g3_s0_station_sref_script[] = { /* 0x824cfe4 */
    DEBUGINFO,
    SET_DUNGEON_RES(/* result */ 0, /* enter */ -1),
    UPDATE_VARINT(CALC_SET, GROUND_ENTER, 198),
    UPDATE_VARINT(CALC_SET, GROUND_GETOUT, 198),
    UPDATE_VARINT(CALC_SET, PARTNER1_KIND, 0),
    UPDATE_VARINT(CALC_SET, PARTNER2_KIND, 0),
    SELECT_MAP(198),
    SELECT_ENTITIES(-1, 0),
    BGM_SWITCH(36),
    { 0x22, 0x01,  0x001e,  0x00000000,  0x00000000, NULL },
    { 0xe3, 0x00,  0x0003,  0x00000000,  0x00000000, NULL },
    CALL_STATION(  2,  0),
    RET,
};

static const struct ScriptRef s_gs198_g3_s0_station_sref = { 402, 7, NULL /* EVENT_STATION */, s_gs198_g3_s0_station_sref_script }; /* 0x824d0b4 */

static const struct ScriptCommand s_gs198_g3_s0_lives0_dlg0[] = { /* 0x824d0c0 */
    DEBUGINFO,
    CALL_SCRIPT(INIT_SLEEP_FUNC),
    { 0x2d, 0x07,  0x0000,  0x00000000,  0x00000000, NULL },
    { 0xdf, 0x00,  0x0000,  0x00000000,  0x00000000, NULL },
    { 0xe4, 0x00,  0x0006,  0x00000000,  0x00000000, NULL },
    CALL_SCRIPT(WAKEUP_FUNC),
    CALL_SCRIPT(LOOK_AROUND_LEFT_FUNC),
    { 0xe3, 0x00,  0x0005,  0x00000000,  0x00000000, NULL },
    { 0x2e, 0x02,  0x0001,  0x00000002,  0x00000000, NULL },
    MSG_VAR(2, PARTNER_TALK_KIND, 1),
    VARIANT(/* == */  1, _(" Urrggh...{WAIT_PRESS}\nWe couldn't get through...")),
    VARIANT_DEFAULT(_(" Ouch...{WAIT_PRESS}\nWe couldn't break through...")),
    { 0x30, 0x00,  0x0000,  0x00000000,  0x00000000, NULL },
    { 0xe4, 0x00,  0x0006,  0x00000000,  0x00000000, NULL },
    MSG_VAR(2, PARTNER_TALK_KIND, 1),
    VARIANT(/* == */  1, _(" This is a tough place...")),
    VARIANT_DEFAULT(_(" This is as tough as we\nexpected...")),
    { 0x2e, 0x15,  0x0001,  0x00000000,  0x00000000, NULL },
    MSG_VAR(2, PARTNER_TALK_KIND, 1),
    VARIANT(/* == */  1, _(" But let's give it our best\nand get through this, {NAME_0}!")),
    VARIANT_DEFAULT(_(" But let's keep trying our\nbest and get through this, {NAME_0}!")),
    { 0x30, 0x00,  0x0000,  0x00000000,  0x00000000, NULL },
    { 0x9b, 0x00,  0x0100,  0x00000000,  0x00000000, NULL },
    { 0xe4, 0x00,  0x0003,  0x00000000,  0x00000000, NULL },
    RET,
};


static const struct ScriptCommand s_gs198_g3_s0_lives1_dlg0[] = { /* 0x824d364 */
    DEBUGINFO,
    CALL_SCRIPT(INIT_SLEEP_FUNC),
    { 0x2d, 0x07,  0x0001,  0x00000000,  0x00000000, NULL },
    { 0xe3, 0x00,  0x0006,  0x00000000,  0x00000000, NULL },
    WAIT(15),
    CALL_SCRIPT(WAKEUP_FUNC),
    CALL_SCRIPT(LOOK_AROUND_FUNC),
    { 0xe4, 0x00,  0x0005,  0x00000000,  0x00000000, NULL },
    { 0xe3, 0x00,  0x0006,  0x00000000,  0x00000000, NULL },
    { 0x91, 0x04,  0x0002,  0x00000002,  0x00000000, NULL },
    { 0xe3, 0x00,  0x0006,  0x00000000,  0x00000000, NULL },
    HALT,
};

static const struct ScriptCommand s_gs198_g4_s0_station_sref_script[] = { /* 0x824d424 */
    DEBUGINFO,
    SET_DUNGEON_RES(/* result */ 0, /* enter */ -1),
    UPDATE_VARINT(CALC_SET, GROUND_ENTER, 198),
    UPDATE_VARINT(CALC_SET, GROUND_GETOUT, 198),
    UPDATE_VARINT(CALC_SET, PARTNER1_KIND, 0),
    UPDATE_VARINT(CALC_SET, PARTNER2_KIND, 0),
    SELECT_MAP(198),
    SELECT_ENTITIES(-1, 0),
    BGM_SWITCH(36),
    { 0x22, 0x01,  0x001e,  0x00000000,  0x00000000, NULL },
    { 0xe3, 0x00,  0x0003,  0x00000000,  0x00000000, NULL },
    CALL_STATION(  2,  0),
    RET,
};

static const struct ScriptRef s_gs198_g4_s0_station_sref = { 402, 7, NULL /* EVENT_STATION */, s_gs198_g4_s0_station_sref_script }; /* 0x824d4f4 */

static const struct ScriptCommand s_gs198_g4_s0_lives0_dlg0[] = { /* 0x824d500 */
    DEBUGINFO,
    { 0x54, 0x00,  0x0008,  0x00000000,  0x00000000, NULL },
    { 0x2d, 0x07,  0x0000,  0x00000000,  0x00000000, NULL },
    { 0xdf, 0x00,  0x0000,  0x00000000,  0x00000000, NULL },
    CALL_SCRIPT(WAKEUP_FUNC),
    { 0x54, 0x00,  0x0002,  0x00000000,  0x00000000, NULL },
    { 0x91, 0x04,  0x0001,  0x00000006,  0x00000000, NULL },
    WAIT(30),
    { 0x2d, 0x09,  0x0002,  0x00000066,  0x00000000, NULL },
    { 0x2e, 0x02,  0x0001,  0x00000002,  0x00000000, NULL },
    MSG_VAR(2, PARTNER_TALK_KIND, 1),
    VARIANT(/* == */  1, _(" Hmmm...{WAIT_PRESS}\nWell, that didn't go well.")),
    VARIANT_DEFAULT(_(" Hmm...{WAIT_PRESS}\nWe didn't do well at all...")),
    { 0x30, 0x00,  0x0000,  0x00000000,  0x00000000, NULL },
    { 0x2e, 0x03,  0x0001,  0x00000000,  0x00000000, NULL },
    MSG_VAR(2, PARTNER_TALK_KIND, 1),
    VARIANT(/* == */  1, _(" That {NAME_2}...\nHe's one tough customer.")),
    VARIANT(/* == */  1, _(" But why aren't we allowed\nto go into this forest?")),
    VARIANT(/* == */  1, _(" ...It doesn't matter anyway.\nLet's give it our best, {NAME_0}!")),
    VARIANT_DEFAULT(_(" That Pokémon,\n{NAME_2}, is pretty tough.")),
    VARIANT_DEFAULT(_(" But why are we forbidden\nfrom entering this forest?")),
    VARIANT_DEFAULT(_(" It makes no difference.\n{NAME_0}, let's try our best!")),
    { 0x30, 0x00,  0x0000,  0x00000000,  0x00000000, NULL },
    { 0x9b, 0x00,  0x0100,  0x00000000,  0x00000000, NULL },
    { 0xe4, 0x00,  0x0003,  0x00000000,  0x00000000, NULL },
    RET,
};


static const struct ScriptCommand s_gs198_g4_s0_lives1_dlg0[] = { /* 0x824d834 */
    DEBUGINFO,
    { 0x54, 0x00,  0x0008,  0x00000000,  0x00000000, NULL },
    { 0x2d, 0x07,  0x0001,  0x00000000,  0x00000000, NULL },
    CALL_SCRIPT(WAKEUP_FUNC),
    { 0x54, 0x00,  0x0002,  0x00000000,  0x00000000, NULL },
    { 0x91, 0x04,  0x0002,  0x00000002,  0x00000000, NULL },
    HALT,
};

static const struct ScriptCommand s_gs198_g5_s0_station_sref_script[] = { /* 0x824d8a4 */
    DEBUGINFO,
    SET_DUNGEON_RES(/* result */ 0, /* enter */ -1),
    UPDATE_VARINT(CALC_SET, GROUND_ENTER, 198),
    UPDATE_VARINT(CALC_SET, GROUND_GETOUT, 198),
    UPDATE_VARINT(CALC_SET, PARTNER1_KIND, 0),
    UPDATE_VARINT(CALC_SET, PARTNER2_KIND, 0),
    SELECT_MAP(198),
    SELECT_ENTITIES(-1, 0),
    BGM_SWITCH(36),
    { 0x22, 0x01,  0x001e,  0x00000000,  0x00000000, NULL },
    { 0xe3, 0x00,  0x0003,  0x00000000,  0x00000000, NULL },
    CALL_STATION(  2,  0),
    RET,
};

static const struct ScriptRef s_gs198_g5_s0_station_sref = { 402, 7, NULL /* EVENT_STATION */, s_gs198_g5_s0_station_sref_script }; /* 0x824d974 */

static const struct ScriptCommand s_gs198_g5_s0_lives0_dlg0[] = { /* 0x824d980 */
    DEBUGINFO,
    { 0x54, 0x00,  0x0002,  0x00000000,  0x00000000, NULL },
    { 0x2d, 0x07,  0x0000,  0x00000000,  0x00000000, NULL },
    { 0x89, 0x10,  0x0080,  0x00000000,  0x00000000, NULL },
    { 0xdf, 0x00,  0x0000,  0x00000000,  0x00000000, NULL },
    WAIT(30),
    FANFARE_PLAY2(465),
    { 0xe4, 0x00,  0x0006,  0x00000000,  0x00000000, NULL },
    CALL_SCRIPT(NOTICE_FUNC),
    { 0xe3, 0x00,  0x0005,  0x00000000,  0x00000000, NULL },
    { 0x2e, 0x02,  0x0001,  0x0000000c,  0x00000000, NULL },
    { 0x34, 0x00,  0x0001,  0x00000000,  0x00000000, _(" What the...?{WAIT_PRESS}\nIsn't this where we started from?!") },
    { 0x30, 0x00,  0x0000,  0x00000000,  0x00000000, NULL },
    FANFARE_PLAY2(468),
    { 0xe4, 0x00,  0x0006,  0x00000000,  0x00000000, NULL },
    WAIT(15),
    CALL_SCRIPT(LOOK_AROUND_LEFT_FUNC),
    { 0xe4, 0x00,  0x0006,  0x00000000,  0x00000000, NULL },
    { 0xe3, 0x00,  0x0005,  0x00000000,  0x00000000, NULL },
    { 0x2e, 0x15,  0x0001,  0x00000000,  0x00000000, NULL },
    MSG_VAR(2, PARTNER_TALK_KIND, 1),
    VARIANT(/* == */  1, _(" ............{WAIT_PRESS}\nI guess that path just loops back to the\nstart.")),
    VARIANT(/* == */  1, _(" If we want to move on,\nI think our only choice is the {COLOR YELLOW_D}Frosty\nForest{RESET}.")),
    VARIANT(/* == */  1, _(" {NAME_0}, let's give it\nour best!")),
    VARIANT_DEFAULT(_(" ............{WAIT_PRESS}\nI guess that path we took just loops back\nto where it started.")),
    VARIANT_DEFAULT(_(" It looks like we have to get\nthrough the {COLOR YELLOW_D}Frosty Forest{RESET} to move on.")),
    VARIANT_DEFAULT(_(" {NAME_0}, let's do our\nbest!")),
    { 0x30, 0x00,  0x0000,  0x00000000,  0x00000000, NULL },
    { 0x9b, 0x00,  0x0100,  0x00000000,  0x00000000, NULL },
    { 0xe4, 0x00,  0x0003,  0x00000000,  0x00000000, NULL },
    RET,
};

static const struct ScriptCommand s_gs198_g5_s0_lives1_dlg0[] = { /* 0x824dd18 */
    DEBUGINFO,
    { 0x54, 0x00,  0x0002,  0x00000000,  0x00000000, NULL },
    { 0x2d, 0x07,  0x0001,  0x00000000,  0x00000000, NULL },
    { 0x89, 0x20,  0x0080,  0x00000000,  0x00000000, NULL },
    { 0xe3, 0x00,  0x0006,  0x00000000,  0x00000000, NULL },
    CALL_SCRIPT(NOTICE_FUNC),
    { 0xe5, 0x00,  0x0005,  0x00000000,  0x00000000, NULL },
    { 0xe3, 0x00,  0x0006,  0x00000000,  0x00000000, NULL },
    CALL_SCRIPT(LOOK_AROUND_FUNC),
    { 0xe3, 0x00,  0x0006,  0x00000000,  0x00000000, NULL },
    { 0x93, 0x04,  0x000a,  0x00000000,  0x00000000, NULL },
    { 0xe4, 0x00,  0x0005,  0x00000000,  0x00000000, NULL },
    { 0xe3, 0x00,  0x0006,  0x00000000,  0x00000000, NULL },
    HALT,
};

static const struct ScriptCommand s_gs198_g6_s0_station_sref_script[] = { /* 0x824ddf8 */
    DEBUGINFO,
    SET_DUNGEON_RES(/* result */ 0, /* enter */ -1),
    UPDATE_VARINT(CALC_SET, GROUND_ENTER, 198),
    UPDATE_VARINT(CALC_SET, GROUND_GETOUT, 198),
    UPDATE_VARINT(CALC_SET, PARTNER1_KIND, 0),
    UPDATE_VARINT(CALC_SET, PARTNER2_KIND, 0),
    SELECT_MAP(198),
    SELECT_ENTITIES(-1, 0),
    BGM_SWITCH(36),
    { 0x22, 0x01,  0x001e,  0x00000000,  0x00000000, NULL },
    { 0xe3, 0x00,  0x0003,  0x00000000,  0x00000000, NULL },
    CALL_STATION(  2,  0),
    RET,
};

static const struct ScriptRef s_gs198_g6_s0_station_sref = { 402, 7, NULL /* EVENT_STATION */, s_gs198_g6_s0_station_sref_script }; /* 0x824dec8 */

static const struct ScriptCommand s_gs198_g6_s0_lives0_dlg0[] = { /* 0x824ded4 */
    DEBUGINFO,
    CALL_SCRIPT(INIT_SLEEP_FUNC),
    { 0x2d, 0x07,  0x0000,  0x00000000,  0x00000000, NULL },
    { 0xdf, 0x00,  0x0000,  0x00000000,  0x00000000, NULL },
    { 0xe4, 0x00,  0x0006,  0x00000000,  0x00000000, NULL },
    CALL_SCRIPT(WAKEUP_FUNC),
    CALL_SCRIPT(LOOK_AROUND_RIGHT_FUNC),
    { 0xe3, 0x00,  0x0005,  0x00000000,  0x00000000, NULL },
    { 0x93, 0x04,  0x000a,  0x00000022,  0x00000000, NULL },
    { 0x2e, 0x02,  0x0001,  0x00000002,  0x00000000, NULL },
    MSG_VAR(2, PARTNER_TALK_KIND, 1),
    VARIANT(/* == */  1, _(" Urrggh...{WAIT_PRESS}\nWe couldn't get through...")),
    VARIANT_DEFAULT(_(" Ouch...{WAIT_PRESS}\nWe couldn't break through...")),
    { 0x30, 0x00,  0x0000,  0x00000000,  0x00000000, NULL },
    WAIT(15),
    { 0xe4, 0x00,  0x0006,  0x00000000,  0x00000000, NULL },
    { 0xe3, 0x00,  0x0005,  0x00000000,  0x00000000, NULL },
    { 0x2e, 0x15,  0x0001,  0x00000000,  0x00000000, NULL },
    MSG_VAR(2, PARTNER_TALK_KIND, 1),
    VARIANT(/* == */  1, _(" This is one harsh place,\nbut let's bear down and get through,\n{NAME_0}!")),
    VARIANT_DEFAULT(_(" This is a harsh place,\nso let's do our best to get through,\n{NAME_0}!")),
    { 0x30, 0x00,  0x0000,  0x00000000,  0x00000000, NULL },
    { 0x9b, 0x00,  0x0100,  0x00000000,  0x00000000, NULL },
    { 0xe4, 0x00,  0x0003,  0x00000000,  0x00000000, NULL },
    RET,
};

static const struct ScriptCommand s_gs198_g6_s0_lives1_dlg0[] = { /* 0x824e0f8 */
    DEBUGINFO,
    CALL_SCRIPT(INIT_SLEEP_FUNC),
    { 0x2d, 0x07,  0x0001,  0x00000000,  0x00000000, NULL },
    { 0xe3, 0x00,  0x0006,  0x00000000,  0x00000000, NULL },
    WAIT(15),
    CALL_SCRIPT(WAKEUP_FUNC),
    CALL_SCRIPT(LOOK_AROUND_FUNC),
    { 0xe4, 0x00,  0x0005,  0x00000000,  0x00000000, NULL },
    { 0xe3, 0x00,  0x0006,  0x00000000,  0x00000000, NULL },
    { 0x93, 0x04,  0x000a,  0x00000000,  0x00000000, NULL },
    { 0xe4, 0x00,  0x0005,  0x00000000,  0x00000000, NULL },
    { 0xe3, 0x00,  0x0006,  0x00000000,  0x00000000, NULL },
    HALT,
};

static const struct GroundLivesData s_gs198_g0_s0_lives[] = { /* 0x824e1c8 */
    /*  0 */ { 144,   0,   0,   0, {   7,  30, CPOS_HALFTILE, CPOS_HALFTILE }, {} },
};

static const struct GroundLivesData s_gs198_g0_s1_lives[] = { /* 0x824e1e0 */
    /*  0 */ {   0,   4,   0,   0, {  17,  35, CPOS_HALFTILE, CPOS_HALFTILE }, {
        [0] = s_gs198_g0_s1_lives0_dlg0,
    } },
    /*  1 */ {   4,   4,   0,   0, {  17,  37, CPOS_HALFTILE, CPOS_HALFTILE }, {
        [0] = s_gs198_g0_s1_lives1_dlg0,
    } },
};

static const struct GroundLivesData s_gs198_g0_s2_lives[] = { /* 0x824e210 */
    /*  0 */ {   0,   0,   0,   0, {  17,  32, 0, CPOS_HALFTILE }, {
        [0] = s_gs198_g0_s2_lives0_dlg0,
    } },
    /*  1 */ {   4,   0,   0,   0, {  17,  30, 0, CPOS_HALFTILE }, {
        [0] = s_gs198_g0_s2_lives1_dlg0,
    } },
};

static const struct GroundLivesData s_gs198_g0_s3_lives[] = { /* 0x824e240 */
    /*  0 */ {   0,   4,   0,   0, {  17,  35, CPOS_HALFTILE, CPOS_HALFTILE }, {
        [0] = s_gs198_g0_s3_lives0_dlg0,
    } },
    /*  1 */ {   4,   4,   0,   0, {  17,  37, CPOS_HALFTILE, CPOS_HALFTILE }, {
        [0] = s_gs198_g0_s3_lives1_dlg0,
    } },
};

static const struct GroundLivesData s_gs198_g0_s4_lives[] = { /* 0x824e270 */
    /*  0 */ {   0,   4,   0,   0, {  17,  35, CPOS_HALFTILE, CPOS_HALFTILE }, {
        [0] = s_gs198_g0_s4_lives0_dlg0,
    } },
    /*  1 */ {   4,   4,   0,   0, {  17,  37, CPOS_HALFTILE, CPOS_HALFTILE }, {
        [0] = s_gs198_g0_s4_lives1_dlg0,
    } },
};

static const struct GroundLivesData s_gs198_g0_s5_lives[] = { /* 0x824e2a0 */
    /*  0 */ { 144,   0,   0,   0, {   7,  30, CPOS_HALFTILE, CPOS_HALFTILE }, {} },
    /*  1 */ { 145,   0,   0,   0, {  23,  35, 0, CPOS_HALFTILE }, {} },
};

static const struct GroundLivesData s_gs198_g1_s0_lives[] = { /* 0x824e2d0 */
    /*  0 */ {   0,   4,   0,   0, {  19,  32, 0, CPOS_HALFTILE }, {
        [0] = s_gs198_g1_s0_lives0_dlg0,
    } },
    /*  1 */ {  34,   4,   0,   0, {  15,  32, 0, CPOS_HALFTILE }, {
        [0] = s_gs198_g1_s0_lives1_dlg0,
    } },
};

static const struct GroundLivesData s_gs198_g2_s0_lives[] = { /* 0x824e300 */
    /*  0 */ {  34,   6,   0,   0, {  19,  32, 0, CPOS_HALFTILE }, {
        [2] = s_gs198_g2_s0_lives0_dlg2,
    } },
};

static const struct GroundLivesData s_gs198_g2_s1_lives[] = { /* 0x824e318 */
    /*  0 */ {   0,   6,   0,   0, {  15,  32, 0, CPOS_HALFTILE }, {
        [0] = s_gs198_g2_s1_lives0_dlg0,
    } },
    /*  1 */ {  34,   2,   0,   0, {  19,  32, 0, CPOS_HALFTILE }, {
        [0] = s_gs198_g2_s1_lives1_dlg0,
    } },
};

static const struct GroundLivesData s_gs198_g3_s0_lives[] = { /* 0x824e348 */
    /*  0 */ {   0,   0,   0,   0, {  19,  32, 0, CPOS_HALFTILE }, {
        [0] = s_gs198_g3_s0_lives0_dlg0,
    } },
    /*  1 */ {  34,   0,   0,   0, {  15,  32, 0, CPOS_HALFTILE }, {
        [0] = s_gs198_g3_s0_lives1_dlg0,
    } },
};

static const struct GroundLivesData s_gs198_g4_s0_lives[] = { /* 0x824e378 */
    /*  0 */ {   0,   6,   0,   0, {  19,  32, 0, CPOS_HALFTILE }, {
        [0] = s_gs198_g4_s0_lives0_dlg0,
    } },
    /*  1 */ {  34,   2,   0,   0, {  15,  32, 0, CPOS_HALFTILE }, {
        [0] = s_gs198_g4_s0_lives1_dlg0,
    } },
};

static const struct GroundLivesData s_gs198_g5_s0_lives[] = { /* 0x824e3a8 */
    /*  0 */ {   0,   6,   0,   0, {  19,  31, 0, CPOS_HALFTILE }, {
        [0] = s_gs198_g5_s0_lives0_dlg0,
    } },
    /*  1 */ {  34,   2,   0,   0, {  15,  30, 0, CPOS_HALFTILE }, {
        [0] = s_gs198_g5_s0_lives1_dlg0,
    } },
};

static const struct GroundLivesData s_gs198_g6_s0_lives[] = { /* 0x824e3d8 */
    /*  0 */ {   0,   6,   0,   0, {  19,  32, 0, CPOS_HALFTILE }, {
        [0] = s_gs198_g6_s0_lives0_dlg0,
    } },
    /*  1 */ {  34,   2,   0,   0, {  15,  32, 0, CPOS_HALFTILE }, {
        [0] = s_gs198_g6_s0_lives1_dlg0,
    } },
};

static const struct GroundObjectData s_gs198_g0_s0_objs[] = { /* 0x824e408 */
    /*  0 */ {   4,   0,   4,   2, {   8,  32, 0, 0 }, {
        [2] = s_gs198_g0_s0_obj0_dlg2,
    } },
};

static const struct GroundObjectData s_gs198_g0_s5_objs[] = { /* 0x824e420 */
    /*  0 */ {   4,   0,   4,   2, {   8,  32, 0, 0 }, {
        [2] = s_gs198_g0_s5_obj0_dlg2,
    } },
    /*  1 */ {   4,   0,   4,   3, {  23,  35, 0, CPOS_HALFTILE }, {
        [2] = s_gs198_g0_s5_obj1_dlg2,
    } },
};

static const struct GroundEffectData s_gs198_g1_s0_effs[] = { /* 0x824e450 */
    /*  0 */ {   0,   0,   1,   1, {  17,   9, 0, CPOS_HALFTILE }, s_gs198_g1_s0_eff0_script },
};

static const struct GroundEffectData s_gs198_g3_s0_effs[] = { /* 0x824e45c */
    /*  0 */ {   0,   0,   1,   1, {  17,  33, 0, CPOS_HALFTILE }, NULL },
};

static const struct GroundEffectData s_gs198_g4_s0_effs[] = { /* 0x824e468 */
    /*  0 */ {   0,   0,   1,   1, {  17,  33, 0, CPOS_HALFTILE }, NULL },
};

static const struct GroundEffectData s_gs198_g5_s0_effs[] = { /* 0x824e474 */
    /*  0 */ {   0,   0,   1,   1, {  17,  33, 0, CPOS_HALFTILE }, NULL },
};

static const struct GroundEffectData s_gs198_g6_s0_effs[] = { /* 0x824e480 */
    /*  0 */ {   0,   0,   1,   1, {  17,  33, 0, CPOS_HALFTILE }, NULL },
};

static const struct GroundEventData s_gs198_g2_s0_evts[] = { /* 0x824e48c */
    /*  0 */ {   4,   3,   0,   0, {  15,  27, 0, 0 }, &s_gs198_g2_s0_evt0_sref },
};

static const struct ScriptRef * const (sStationScripts[]) = { /* 0x824e498 */
    &s_gs198_g0_s0_station_sref,
    &s_gs198_g1_s0_station_sref,
    &s_gs198_g2_s0_station_sref,
    &s_gs198_g2_s1_station_sref,
    &s_gs198_g3_s0_station_sref,
    &s_gs198_g4_s0_station_sref,
    &s_gs198_g5_s0_station_sref,
    &s_gs198_g6_s0_station_sref,
};

static const struct GroundScriptSector s_gs198_g0_sectors[] = { /* 0x824e4b8 */
    { LPARRAY(s_gs198_g0_s0_lives), LPARRAY(s_gs198_g0_s0_objs), 0,NULL, 0,NULL, 1,&sStationScripts[0], },
    { LPARRAY(s_gs198_g0_s1_lives), 0,NULL, 0,NULL, 0,NULL, 0,NULL, },
    { LPARRAY(s_gs198_g0_s2_lives), 0,NULL, 0,NULL, 0,NULL, 0,NULL, },
    { LPARRAY(s_gs198_g0_s3_lives), 0,NULL, 0,NULL, 0,NULL, 0,NULL, },
    { LPARRAY(s_gs198_g0_s4_lives), 0,NULL, 0,NULL, 0,NULL, 0,NULL, },
    { LPARRAY(s_gs198_g0_s5_lives), LPARRAY(s_gs198_g0_s5_objs), 0,NULL, 0,NULL, 0,NULL, },
};

static const struct GroundScriptSector s_gs198_g1_sectors[] = { /* 0x824e5a8 */
    { LPARRAY(s_gs198_g1_s0_lives), 0,NULL, LPARRAY(s_gs198_g1_s0_effs), 0,NULL, 1,&sStationScripts[1], },
};

static const struct GroundScriptSector s_gs198_g2_sectors[] = { /* 0x824e5d0 */
    { LPARRAY(s_gs198_g2_s0_lives), 0,NULL, 0,NULL, LPARRAY(s_gs198_g2_s0_evts), 1,&sStationScripts[2], },
    { LPARRAY(s_gs198_g2_s1_lives), 0,NULL, 0,NULL, 0,NULL, 1,&sStationScripts[3], },
};

static const struct GroundScriptSector s_gs198_g3_sectors[] = { /* 0x824e620 */
    { LPARRAY(s_gs198_g3_s0_lives), 0,NULL, LPARRAY(s_gs198_g3_s0_effs), 0,NULL, 1,&sStationScripts[4], },
};

static const struct GroundScriptSector s_gs198_g4_sectors[] = { /* 0x824e648 */
    { LPARRAY(s_gs198_g4_s0_lives), 0,NULL, LPARRAY(s_gs198_g4_s0_effs), 0,NULL, 1,&sStationScripts[5], },
};

static const struct GroundScriptSector s_gs198_g5_sectors[] = { /* 0x824e670 */
    { LPARRAY(s_gs198_g5_s0_lives), 0,NULL, LPARRAY(s_gs198_g5_s0_effs), 0,NULL, 1,&sStationScripts[6], },
};

static const struct GroundScriptSector s_gs198_g6_sectors[] = { /* 0x824e698 */
    { LPARRAY(s_gs198_g6_s0_lives), 0,NULL, LPARRAY(s_gs198_g6_s0_effs), 0,NULL, 1,&sStationScripts[7], },
};

static const struct GroundScriptGroup s_gs198_groups[] = { /* 0x824e6c0 */
    { LPARRAY(s_gs198_g0_sectors) },
    { LPARRAY(s_gs198_g1_sectors) },
    { LPARRAY(s_gs198_g2_sectors) },
    { LPARRAY(s_gs198_g3_sectors) },
    { LPARRAY(s_gs198_g4_sectors) },
    { LPARRAY(s_gs198_g5_sectors) },
    { LPARRAY(s_gs198_g6_sectors) },
};

static const struct GroundLink s_gs198_links[] = { /* 0x824e6f8 */
    /* link   0 */ { { /*x*/  17, /*y*/  27, /*flags*/ 0, CPOS_HALFTILE }, /*w*/  1, /*h*/  1, /*ret*/ 1, /*?*/ 0 },
};

/*extern*/ const struct GroundScriptHeader gGroundScript_gs198 = { LPARRAY(s_gs198_groups), s_gs198_links }; /* 0x824e700 */
