plugins/gitadora@asphyxia/handlers/profiles.ts
Thome Valentin 2929045847 - Fixed server error when saving profiles for two Guitar Freaks players at the end of a session. Fixes issue #39.
- Fixed another server error when two players are present, but only one player is using a profile.
- Added support for the "ranking" field. Gitadora will now correctly display your server ranking (based on Skill) on the post-game screen.
- Added logging for profile loading/saving when Asphyxia is running in dev mode.
- Added more logging to mdb (song database) loading.
- "Recommended to friends" songs are now saved and loaded correctly. Since you don't have any friends, this won't be terribly useful, but it does at least provide an extra five slots for saving your favourite songs.
- Fixed "Recommended to friends" song list being incorrectly initialized to "I think about you".
- Removed some unneeded duplicate code.
- Latest getPlayer() and savePlayers() API requests and responses are now saved to file when Asphyxia is in dev mode. Useful for debugging.

NOTE: The above has only been tested on Gitadora Exchain.
2022-04-28 10:18:16 +02:00

1096 lines
35 KiB
TypeScript

import { PlayerInfo } from "../models/playerinfo";
import { PlayerRanking } from "../models/playerranking";
import { Profile } from "../models/profile";
import { Record } from "../models/record";
import { Extra } from "../models/extra";
import { getVersion, isDM } from "../utils";
import { Scores } from "../models/scores";
import { PLUGIN_VER } from "../const";
import Logger from "../utils/logger"
import { isAsphyxiaDebugMode } from "../Utils/index";
const logger = new Logger("profiles")
export const regist: EPR = async (info, data, send) => {
const refid = $(data).str('player.refid');
if (!refid) {
logger.error("Request data is missing required parameter: player.refid")
return send.deny();
}
const no = getPlayerNo(data);
const version = getVersion(info);
const playerInfo = await getOrRegisterPlayerInfo(refid, version, no);
await send.object({
player: K.ATTR({ no: `${no}` }, {
is_succession: K.ITEM("bool", 0), //FIX THIS with upsert result.
did: K.ITEM("s32", playerInfo.id)
})
})
}
export const check: EPR = async (info, data, send) => {
const refid = $(data).str('player.refid');
if (!refid) {
logger.error("Request data is missing required parameter: player.refid")
return send.deny();
}
const no = getPlayerNo(data);
const version = getVersion(info)
const playerInfo = await getOrRegisterPlayerInfo(refid, version, no)
await send.object({
player: K.ATTR({ no: `${no}`, state: '2' }, {
name: K.ITEM('str', playerInfo.name),
charaid: K.ITEM('s32', 0),
did: K.ITEM('s32', playerInfo.id),
skilldata: {
skill: K.ITEM('s32', 0),
all_skill: K.ITEM('s32', 0),
old_skill: K.ITEM('s32', 0),
old_all_skill: K.ITEM('s32', 0),
}
})
})
}
export const getPlayer: EPR = async (info, data, send) => {
const refid = $(data).str('player.refid');
if (!refid) {
logger.error("Request data is missing required parameter: player.refid")
return send.deny();
}
const no = getPlayerNo(data);
const version = getVersion(info);
const time = BigInt(31536000);
const dm = isDM(info);
const game = dm ? 'dm' : 'gf';
logger.debugInfo(`Loading ${game} profile for player ${no} with refid: ${refid}`)
const name = await DB.FindOne<PlayerInfo>(refid, {
collection: 'playerinfo',
version
})
const dmProfile = await getProfile(refid, version, 'dm')
const gfProfile = await getProfile(refid, version, 'gf')
const dmRecord = await getRecord(refid, version, 'dm')
const gfRecord = await getRecord(refid, version, 'gf')
const dmExtra = await getExtra(refid, version, 'dm')
const gfExtra = await getExtra(refid, version, 'gf')
const dmScores = (await getScore(refid, version, 'dm')).scores
const gfScores = (await getScore(refid, version, 'gf')).scores
const profile = dm ? dmProfile : gfProfile;
const extra = dm ? dmExtra : gfExtra;
const record: any = {
gf: {},
dm: {},
};
for (const mode of ['dm', 'gf']) {
let game = mode == 'gf' ? gfProfile : dmProfile;
let rec = mode == 'gf' ? gfRecord : dmRecord;
record[mode] = {
max_record: {
skill: K.ITEM('s32', game.max_skill),
all_skill: K.ITEM('s32', game.max_all_skill),
clear_diff: K.ITEM('s32', game.clear_diff),
full_diff: K.ITEM('s32', game.full_diff),
exce_diff: K.ITEM('s32', game.exce_diff),
clear_music_num: K.ITEM('s32', game.clear_music_num),
full_music_num: K.ITEM('s32', game.full_music_num),
exce_music_num: K.ITEM('s32', game.exce_music_num),
clear_seq_num: K.ITEM('s32', game.clear_seq_num),
classic_all_skill: K.ITEM('s32', game.classic_all_skill),
},
diff_record: {
diff_100_nr: K.ITEM('s32', rec.diff_100_nr),
diff_150_nr: K.ITEM('s32', rec.diff_150_nr),
diff_200_nr: K.ITEM('s32', rec.diff_200_nr),
diff_250_nr: K.ITEM('s32', rec.diff_250_nr),
diff_300_nr: K.ITEM('s32', rec.diff_300_nr),
diff_350_nr: K.ITEM('s32', rec.diff_350_nr),
diff_400_nr: K.ITEM('s32', rec.diff_400_nr),
diff_450_nr: K.ITEM('s32', rec.diff_450_nr),
diff_500_nr: K.ITEM('s32', rec.diff_500_nr),
diff_550_nr: K.ITEM('s32', rec.diff_550_nr),
diff_600_nr: K.ITEM('s32', rec.diff_600_nr),
diff_650_nr: K.ITEM('s32', rec.diff_650_nr),
diff_700_nr: K.ITEM('s32', rec.diff_700_nr),
diff_750_nr: K.ITEM('s32', rec.diff_750_nr),
diff_800_nr: K.ITEM('s32', rec.diff_800_nr),
diff_850_nr: K.ITEM('s32', rec.diff_850_nr),
diff_900_nr: K.ITEM('s32', rec.diff_900_nr),
diff_950_nr: K.ITEM('s32', rec.diff_950_nr),
diff_100_clear: K.ARRAY('s32', rec.diff_100_clear),
diff_150_clear: K.ARRAY('s32', rec.diff_150_clear),
diff_200_clear: K.ARRAY('s32', rec.diff_200_clear),
diff_250_clear: K.ARRAY('s32', rec.diff_250_clear),
diff_300_clear: K.ARRAY('s32', rec.diff_300_clear),
diff_350_clear: K.ARRAY('s32', rec.diff_350_clear),
diff_400_clear: K.ARRAY('s32', rec.diff_400_clear),
diff_450_clear: K.ARRAY('s32', rec.diff_450_clear),
diff_500_clear: K.ARRAY('s32', rec.diff_500_clear),
diff_550_clear: K.ARRAY('s32', rec.diff_550_clear),
diff_600_clear: K.ARRAY('s32', rec.diff_600_clear),
diff_650_clear: K.ARRAY('s32', rec.diff_650_clear),
diff_700_clear: K.ARRAY('s32', rec.diff_700_clear),
diff_750_clear: K.ARRAY('s32', rec.diff_750_clear),
diff_800_clear: K.ARRAY('s32', rec.diff_800_clear),
diff_850_clear: K.ARRAY('s32', rec.diff_850_clear),
diff_900_clear: K.ARRAY('s32', rec.diff_900_clear),
diff_950_clear: K.ARRAY('s32', rec.diff_950_clear),
},
};
}
// Format scores
const musicdata = [];
const scores = dm ? dmScores : gfScores;
for (const [musicid, score] of _.entries(scores)) {
musicdata.push(K.ATTR({ musicid }, {
mdata: K.ARRAY('s16', [
-1,
_.get(score, 'diffs.1.perc', -2),
_.get(score, 'diffs.2.perc', -2),
_.get(score, 'diffs.3.perc', -2),
_.get(score, 'diffs.4.perc', -2),
_.get(score, 'diffs.5.perc', -2),
_.get(score, 'diffs.6.perc', -2),
_.get(score, 'diffs.7.perc', -2),
_.get(score, 'diffs.8.perc', -2),
_.get(score, 'diffs.1.rank', 0),
_.get(score, 'diffs.2.rank', 0),
_.get(score, 'diffs.3.rank', 0),
_.get(score, 'diffs.4.rank', 0),
_.get(score, 'diffs.5.rank', 0),
_.get(score, 'diffs.6.rank', 0),
_.get(score, 'diffs.7.rank', 0),
_.get(score, 'diffs.8.rank', 0),
0,
0,
0,
]),
flag: K.ARRAY('u16', [
_.get(score, 'diffs.1.fc', false) * 2 +
_.get(score, 'diffs.2.fc', false) * 4 +
_.get(score, 'diffs.3.fc', false) * 8 +
_.get(score, 'diffs.4.fc', false) * 16 +
_.get(score, 'diffs.5.fc', false) * 32 +
_.get(score, 'diffs.6.fc', false) * 64 +
_.get(score, 'diffs.7.fc', false) * 128 +
_.get(score, 'diffs.8.fc', false) * 256,
_.get(score, 'diffs.1.ex', false) * 2 +
_.get(score, 'diffs.2.ex', false) * 4 +
_.get(score, 'diffs.3.ex', false) * 8 +
_.get(score, 'diffs.4.ex', false) * 16 +
_.get(score, 'diffs.5.ex', false) * 32 +
_.get(score, 'diffs.6.ex', false) * 64 +
_.get(score, 'diffs.7.ex', false) * 128 +
_.get(score, 'diffs.8.ex', false) * 256,
_.get(score, 'diffs.1.clear', false) * 2 +
_.get(score, 'diffs.2.clear', false) * 4 +
_.get(score, 'diffs.3.clear', false) * 8 +
_.get(score, 'diffs.4.clear', false) * 16 +
_.get(score, 'diffs.5.clear', false) * 32 +
_.get(score, 'diffs.6.clear', false) * 64 +
_.get(score, 'diffs.7.clear', false) * 128 +
_.get(score, 'diffs.8.clear', false) * 256,
0,
0,
]),
sdata: K.ARRAY('s16', score.update),
meter: K.ARRAY('u64', [
BigInt(_.get(score, 'diffs.1.meter', '0')),
BigInt(_.get(score, 'diffs.2.meter', '0')),
BigInt(_.get(score, 'diffs.3.meter', '0')),
BigInt(_.get(score, 'diffs.4.meter', '0')),
BigInt(_.get(score, 'diffs.5.meter', '0')),
BigInt(_.get(score, 'diffs.6.meter', '0')),
BigInt(_.get(score, 'diffs.7.meter', '0')),
BigInt(_.get(score, 'diffs.8.meter', '0')),
]),
meter_prog: K.ARRAY('s16', [
_.get(score, 'diffs.1.prog', 0),
_.get(score, 'diffs.2.prog', 0),
_.get(score, 'diffs.3.prog', 0),
_.get(score, 'diffs.4.prog', 0),
_.get(score, 'diffs.5.prog', 0),
_.get(score, 'diffs.6.prog', 0),
_.get(score, 'diffs.7.prog', 0),
_.get(score, 'diffs.8.prog', 0),
]),
}));
}
const sticker: any[] = [];
if (_.isArray(name.card)) {
for (const item of name.card) {
const id = _.get(item, 'id');
const posX = _.get(item, 'position.0');
const posY = _.get(item, 'position.1');
const scaleX = _.get(item, 'scale.0');
const scaleY = _.get(item, 'scale.1');
const rotation = _.get(item, 'rotation');
if (
!isFinite(id) ||
!isFinite(posX) ||
!isFinite(posY) ||
!isFinite(scaleX) ||
!isFinite(scaleY) ||
!isFinite(rotation)
) {
continue;
}
sticker.push({
id: K.ITEM('s32', id),
pos_x: K.ITEM('float', posX),
pos_y: K.ITEM('float', posY),
scale_x: K.ITEM('float', scaleX),
scale_y: K.ITEM('float', scaleY),
rotate: K.ITEM('float', rotation),
});
}
}
const playerData: any = {
playerboard: {
index: K.ITEM('s32', 1),
is_active: K.ITEM('bool', _.isArray(name.card) ? 1 : 0),
sticker,
},
player_info: {
player_type: K.ITEM('s8', 0),
did: K.ITEM('s32', 13376666),
name: K.ITEM('str', name.name),
title: K.ITEM('str', name.title),
charaid: K.ITEM('s32', 0),
},
customdata: {
playstyle: K.ARRAY('s32', extra.playstyle),
custom: K.ARRAY('s32', extra.custom),
},
playinfo: {
cabid: K.ITEM('s32', 0),
play: K.ITEM('s32', profile.play),
playtime: K.ITEM('s32', profile.playtime),
playterm: K.ITEM('s32', profile.playterm),
session_cnt: K.ITEM('s32', profile.session_cnt),
matching_num: K.ITEM('s32', 0),
extra_stage: K.ITEM('s32', profile.extra_stage),
extra_play: K.ITEM('s32', profile.extra_play),
extra_clear: K.ITEM('s32', profile.extra_clear),
encore_play: K.ITEM('s32', profile.encore_play),
encore_clear: K.ITEM('s32', profile.encore_clear),
pencore_play: K.ITEM('s32', profile.pencore_play),
pencore_clear: K.ITEM('s32', profile.pencore_clear),
max_clear_diff: K.ITEM('s32', profile.max_clear_diff),
max_full_diff: K.ITEM('s32', profile.max_full_diff),
max_exce_diff: K.ITEM('s32', profile.max_exce_diff),
clear_num: K.ITEM('s32', profile.clear_num),
full_num: K.ITEM('s32', profile.full_num),
exce_num: K.ITEM('s32', profile.exce_num),
no_num: K.ITEM('s32', profile.no_num),
e_num: K.ITEM('s32', profile.e_num),
d_num: K.ITEM('s32', profile.d_num),
c_num: K.ITEM('s32', profile.c_num),
b_num: K.ITEM('s32', profile.b_num),
a_num: K.ITEM('s32', profile.a_num),
s_num: K.ITEM('s32', profile.s_num),
ss_num: K.ITEM('s32', profile.ss_num),
last_category: K.ITEM('s32', profile.last_category),
last_musicid: K.ITEM('s32', profile.last_musicid),
last_seq: K.ITEM('s32', profile.last_seq),
disp_level: K.ITEM('s32', profile.disp_level),
},
tutorial: {
progress: K.ITEM('s32', profile.progress),
disp_state: K.ITEM('u32', profile.disp_state),
},
skilldata: {
skill: K.ITEM('s32', profile.skill),
all_skill: K.ITEM('s32', profile.all_skill),
old_skill: K.ITEM('s32', 0),
old_all_skill: K.ITEM('s32', 0),
},
favoritemusic: {
list_1: K.ARRAY('s32', extra.list_1),
list_2: K.ARRAY('s32', extra.list_2),
list_3: K.ARRAY('s32', extra.list_3),
},
recommend_musicid_list: K.ARRAY('s32', extra.recommend_musicid_list ?? Array(5).fill(-1)),
record,
groove: {
extra_gauge: K.ITEM('s32', profile.extra_gauge),
encore_gauge: K.ITEM('s32', profile.encore_gauge),
encore_cnt: K.ITEM('s32', profile.encore_cnt),
encore_success: K.ITEM('s32', profile.encore_success),
unlock_point: K.ITEM('s32', profile.unlock_point),
},
musiclist: { '@attr': { nr: musicdata.length }, musicdata },
};
const playerRanking = await getPlayerRanking(refid, version, game)
const addition: any = {
monstar_subjugation: {},
bear_fes: {},
};
for (let i = 1; i <= 20; ++i) {
const obj = { point: K.ITEM('s32', 0) };
if (i == 1) {
addition['long_otobear_fes_1'] = obj;
addition['phrase_combo_challenge'] = obj;
addition['sdvx_stamprally3'] = obj;
addition['chronicle_1'] = obj;
} else {
addition[`phrase_combo_challenge_${i}`] = obj;
}
if (i <= 4) {
addition.bear_fes[`bear_fes_${i}`] = {
stage: K.ITEM('s32', 0),
point: K.ARRAY('s32', [0, 0, 0, 0, 0, 0, 0, 0]),
};
}
if (i <= 3) {
addition.monstar_subjugation[`monstar_subjugation_${i}`] = {
stage: K.ITEM('s32', 0),
point_1: K.ITEM('s32', 0),
point_2: K.ITEM('s32', 0),
point_3: K.ITEM('s32', 0),
};
addition[`kouyou_challenge_${i}`] = { point: K.ITEM('s32', 0) };
}
}
const response = {
player: K.ATTR({ 'no': `${no}` }, {
now_date: K.ITEM('u64', time),
secretmusic: { // TODO: FIX THIS
music: {
musicid: K.ITEM('s32', 0),
seq: K.ITEM('u16', 255),
kind: K.ITEM('s32', 40),
}
},
chara_list: {},
title_parts: {},
information: {
info: K.ARRAY('u32', extra.information_info ?? Array(50).fill(0)),
},
reward: {
// status: K.ARRAY('u32', extra.reward_status ?? Array(50).fill(0)),
status: K.ARRAY('u32', Array(50).fill(1)),
},
trbitem: {
item: {
itemid: K.ITEM('s32', 707)
}
},
rivaldata: {},
frienddata: {},
thanks_medal: {
medal: K.ITEM('s32', 0),
grant_medal: K.ITEM('s32', 0),
grant_total_medal: K.ITEM('s32', 0),
},
recommend_musicid_list: K.ARRAY('s32', extra.recommend_musicid_list ?? Array(5).fill(-1)),
skindata: {
skin: K.ARRAY('u32', Array(100).fill(-1)),
},
battledata: {
info: {
orb: K.ITEM('s32', 0),
get_gb_point: K.ITEM('s32', 0),
send_gb_point: K.ITEM('s32', 0),
},
greeting: {
greeting_1: K.ITEM('str', ''),
greeting_2: K.ITEM('str', ''),
greeting_3: K.ITEM('str', ''),
greeting_4: K.ITEM('str', ''),
greeting_5: K.ITEM('str', ''),
greeting_6: K.ITEM('str', ''),
greeting_7: K.ITEM('str', ''),
greeting_8: K.ITEM('str', ''),
greeting_9: K.ITEM('str', ''),
},
setting: {
matching: K.ITEM('s32', 0),
info_level: K.ITEM('s32', 0),
},
score: {
battle_class: K.ITEM('s32', 0),
max_battle_class: K.ITEM('s32', 0),
battle_point: K.ITEM('s32', 0),
win: K.ITEM('s32', 0),
lose: K.ITEM('s32', 0),
draw: K.ITEM('s32', 0),
consecutive_win: K.ITEM('s32', 0),
max_consecutive_win: K.ITEM('s32', 0),
glorious_win: K.ITEM('s32', 0),
max_defeat_skill: K.ITEM('s32', 0),
latest_result: K.ITEM('s32', 0),
},
history: {},
},
is_free_ok: K.ITEM('bool', 0),
ranking: {
skill: { rank: K.ITEM('s32', playerRanking.skill), total_nr: K.ITEM('s32', playerRanking.totalPlayers) },
all_skill: { rank: K.ITEM('s32', playerRanking.all_skill), total_nr: K.ITEM('s32', playerRanking.totalPlayers) },
},
stage_result: {},
monthly_skill: {},
event_skill: {
skill: K.ITEM('s32', 0),
ranking: {
rank: K.ITEM('s32', 0),
total_nr: K.ITEM('s32', 0),
},
eventlist: {},
},
event_score: { eventlist: {} },
rockwave: { score_list: {} },
jubeat_omiyage_challenge: {},
light_mode_reward_item: { itemid: K.ITEM('s32', -1), rarity: K.ITEM('s32', 0) },
standard_mode_reward_item: { itemid: K.ITEM('s32', -1), rarity: K.ITEM('s32', 0) },
delux_mode_reward_item: { itemid: K.ITEM('s32', -1), rarity: K.ITEM('s32', 0) },
kac2018: {
entry_status: K.ITEM('s32', 0),
data: {
term: K.ITEM('s32', 0),
total_score: K.ITEM('s32', 0),
score: K.ARRAY('s32', [0, 0, 0, 0, 0, 0]),
music_type: K.ARRAY('s32', [0, 0, 0, 0, 0, 0]),
play_count: K.ARRAY('s32', [0, 0, 0, 0, 0, 0]),
},
},
sticker_campaign: {},
kac2017: {
entry_status: K.ITEM('s32', 0),
},
nostalgia_concert: {},
bemani_summer_2018: {
linkage_id: K.ITEM('s32', -1),
is_entry: K.ITEM('bool', 0),
target_music_idx: K.ITEM('s32', -1),
point_1: K.ITEM('s32', 0),
point_2: K.ITEM('s32', 0),
point_3: K.ITEM('s32', 0),
point_4: K.ITEM('s32', 0),
point_5: K.ITEM('s32', 0),
point_6: K.ITEM('s32', 0),
point_7: K.ITEM('s32', 0),
reward_1: K.ITEM('bool', 0),
reward_2: K.ITEM('bool', 0),
reward_3: K.ITEM('bool', 0),
reward_4: K.ITEM('bool', 0),
reward_5: K.ITEM('bool', 0),
reward_6: K.ITEM('bool', 0),
reward_7: K.ITEM('bool', 0),
unlock_status_1: K.ITEM('s32', 0),
unlock_status_2: K.ITEM('s32', 0),
unlock_status_3: K.ITEM('s32', 0),
unlock_status_4: K.ITEM('s32', 0),
unlock_status_5: K.ITEM('s32', 0),
unlock_status_6: K.ITEM('s32', 0),
unlock_status_7: K.ITEM('s32', 0),
},
thanksgiving: {
term: K.ITEM("u8", 0),
score: {
one_day_play_cnt: K.ITEM("s32", 0),
one_day_lottery_cnt: K.ITEM("s32", 0),
lucky_star: K.ITEM("s32", 0),
bear_mark: K.ITEM("s32", 0),
play_date_ms: K.ITEM("u64", BigInt(0))
},
lottery_result: {
unlock_bit: K.ITEM("u64", BigInt(0))
}
},
lotterybox: {},
...addition,
...playerData,
finish: K.ITEM('bool', 1),
}),
}
if (isAsphyxiaDebugMode()) {
await IO.WriteFile(`samples/lastGetPlayerRequest.json`, JSON.stringify(data, null, 4))
await IO.WriteFile(`samples/lastGetPlayerResponse.json`, JSON.stringify(response, null, 4))
}
send.object(response);
}
async function getOrRegisterPlayerInfo(refid: string, version: string, no: number) {
let playerInfo = await DB.FindOne<PlayerInfo>(refid, {
collection: 'playerinfo',
version
});
if (!playerInfo) {
logger.debugInfo(`Registering new profile for player ${no} with refid: ${refid}`);
playerInfo = await registerUser(refid, version);
}
return playerInfo;
}
function getPlayerNo(data: any): number {
return parseInt($(data).attr("player").no || '1', 10)
}
async function registerUser(refid: string, version: string, id = _.random(0, 99999999)) {
while (await DB.FindOne<PlayerInfo>(null, { collecttion: 'profile', id })) {
id = _.random(0, 99999999);
}
const defaultInfo: PlayerInfo = {
collection: 'playerinfo',
pluginVer: PLUGIN_VER,
id,
version,
name: 'ASPHYXIA-CORE USER',
title: 'Please edit on WebUI',
}
const defaultProfile = (game: 'gf' | 'dm'): Profile => {
return {
collection: 'profile',
pluginVer: PLUGIN_VER,
game,
version,
id,
play: 0,
playtime: 0,
playterm: 0,
session_cnt: 0,
extra_stage: 0,
extra_play: 0,
extra_clear: 0,
encore_play: 0,
encore_clear: 0,
pencore_play: 0,
pencore_clear: 0,
max_clear_diff: 0,
max_full_diff: 0,
max_exce_diff: 0,
clear_num: 0,
full_num: 0,
exce_num: 0,
no_num: 0,
e_num: 0,
d_num: 0,
c_num: 0,
b_num: 0,
a_num: 0,
s_num: 0,
ss_num: 0,
last_category: 0,
last_musicid: -1,
last_seq: 0,
disp_level: 0,
progress: 0,
disp_state: 0,
skill: 0,
all_skill: 0,
extra_gauge: 0,
encore_gauge: 0,
encore_cnt: 0,
encore_success: 0,
unlock_point: 0,
max_skill: 0,
max_all_skill: 0,
clear_diff: 0,
full_diff: 0,
exce_diff: 0,
clear_music_num: 0,
full_music_num: 0,
exce_music_num: 0,
clear_seq_num: 0,
classic_all_skill: 0
}
};
const defaultRecord = (game: 'gf' | 'dm'): Record => {
return {
collection: 'record',
pluginVer: PLUGIN_VER,
game,
version,
diff_100_nr: 0,
diff_150_nr: 0,
diff_200_nr: 0,
diff_250_nr: 0,
diff_300_nr: 0,
diff_350_nr: 0,
diff_400_nr: 0,
diff_450_nr: 0,
diff_500_nr: 0,
diff_550_nr: 0,
diff_600_nr: 0,
diff_650_nr: 0,
diff_700_nr: 0,
diff_750_nr: 0,
diff_800_nr: 0,
diff_850_nr: 0,
diff_900_nr: 0,
diff_950_nr: 0,
diff_100_clear: [0, 0, 0, 0, 0, 0, 0],
diff_150_clear: [0, 0, 0, 0, 0, 0, 0],
diff_200_clear: [0, 0, 0, 0, 0, 0, 0],
diff_250_clear: [0, 0, 0, 0, 0, 0, 0],
diff_300_clear: [0, 0, 0, 0, 0, 0, 0],
diff_350_clear: [0, 0, 0, 0, 0, 0, 0],
diff_400_clear: [0, 0, 0, 0, 0, 0, 0],
diff_450_clear: [0, 0, 0, 0, 0, 0, 0],
diff_500_clear: [0, 0, 0, 0, 0, 0, 0],
diff_550_clear: [0, 0, 0, 0, 0, 0, 0],
diff_600_clear: [0, 0, 0, 0, 0, 0, 0],
diff_650_clear: [0, 0, 0, 0, 0, 0, 0],
diff_700_clear: [0, 0, 0, 0, 0, 0, 0],
diff_750_clear: [0, 0, 0, 0, 0, 0, 0],
diff_800_clear: [0, 0, 0, 0, 0, 0, 0],
diff_850_clear: [0, 0, 0, 0, 0, 0, 0],
diff_900_clear: [0, 0, 0, 0, 0, 0, 0],
diff_950_clear: [0, 0, 0, 0, 0, 0, 0],
}
}
const defaultExtra = (game: 'gf' | 'dm'): Extra => {
return {
collection: 'extra',
pluginVer: PLUGIN_VER,
game,
version,
id,
playstyle: [
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
20,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
20,
0,
],
custom: Array(50).fill(0),
list_1: Array(100).fill(-1),
list_2: Array(100).fill(-1),
list_3: Array(100).fill(-1),
recommend_musicid_list: Array(5).fill(-1),
reward_status: Array(50).fill(0),
information_info: Array(50).fill(0),
}
}
const defaultScores = (game: 'gf' | 'dm'): Scores => {
return {
collection: 'scores',
version,
pluginVer: PLUGIN_VER,
game,
scores: {}
}
};
const gf = { game: 'gf', version };
const dm = { game: 'dm', version };
await DB.Upsert(refid, { collection: 'playerinfo', version }, defaultInfo);
await DB.Upsert(refid, { collection: 'profile', ...gf }, defaultProfile('gf'));
await DB.Upsert(refid, { collection: 'profile', ...dm }, defaultProfile('dm'));
await DB.Upsert(refid, { collection: 'record', ...gf }, defaultRecord('gf'));
await DB.Upsert(refid, { collection: 'record', ...dm }, defaultRecord('dm'));
await DB.Upsert(refid, { collection: 'extra', ...gf }, defaultExtra('gf'));
await DB.Upsert(refid, { collection: 'extra', ...dm }, defaultExtra('dm'));
await DB.Upsert(refid, { collection: 'scores', ...gf }, defaultScores('gf'));
await DB.Upsert(refid, { collection: 'scores', ...dm }, defaultScores('dm'));
return defaultInfo
}
export const savePlayers: EPR = async (info, data, send) => {
const version = getVersion(info);
const dm = isDM(info);
const game = dm ? 'dm' : 'gf';
let players = $(data).elements("player")
let response = {
player: [],
gamemode: _.get(data, 'gamemode'),
};
try
{
for (let player of players) {
const no = parseInt(player.attr().no || '1', 10)
// Only save players that are using a profile. Don't try to save guest players.
const hasCard = player.attr().card === 'use'
if (!hasCard) {
logger.debugInfo(`Skipping save for guest ${game} player ${no}.`)
continue
}
const refid = player.str('refid')
if (!refid) {
throw "Request data is missing required parameter: player.refid"
}
await saveSinglePlayer(player, refid, no, version, game);
let ranking = await getPlayerRanking(refid, version, game)
let responsePart = getSaveProfileResponse(no, ranking)
response.player.push(responsePart)
}
if (isAsphyxiaDebugMode()) {
await IO.WriteFile(`samples/lastSavePlayerRequest.json`, JSON.stringify(data, null, 4))
await IO.WriteFile(`samples/lastSavePlayerResponse.json`, JSON.stringify(response, null, 4))
}
await send.object(response);
}
catch (e) {
logger.error(e)
return send.deny();
}
};
async function saveSinglePlayer(dataplayer: KDataReader, refid: string, no: number, version: string, game: 'gf' | 'dm')
{
logger.debugInfo(`Saving ${game} profile for player ${no} with refid: ${refid}`)
const profile = await getProfile(refid, version, game) as any;
const extra = await getExtra(refid, version, game) as any;
const rec = await getRecord(refid, version, game) as any;
const autoSet = (field: keyof Profile, path: string, array = false): void => {
if (array) {
profile[field] = dataplayer.numbers(path, profile[field])
} else {
profile[field] = dataplayer.number(path, profile[field])
}
};
const autoExtra = (field: keyof Extra, path: string, array = false): void => {
if (array) {
extra[field] = dataplayer.numbers(path, extra[field])
} else {
extra[field] = dataplayer.number(path, extra[field])
}
};
const autoRec = (field: keyof Record, path: string, array = false): void => {
if (array) {
rec[field] = dataplayer.numbers(path, rec[field])
} else {
rec[field] = dataplayer.number(path, rec[field])
}
};
autoSet('max_skill', 'record.max.skill');
autoSet('max_all_skill', 'record.max.all_skill');
autoSet('clear_diff', 'record.max.clear_diff');
autoSet('full_diff', 'record.max.full_diff');
autoSet('exce_diff', 'record.max.exce_diff');
autoSet('clear_music_num', 'record.max.clear_music_num');
autoSet('full_music_num', 'record.max.full_music_num');
autoSet('exce_music_num', 'record.max.exce_music_num');
autoSet('clear_seq_num', 'record.max.clear_seq_num');
autoSet('classic_all_skill', 'record.max.classic_all_skill');
autoSet('play', 'playinfo.play');
autoSet('playtime', 'playinfo.playtime');
autoSet('playterm', 'playinfo.playterm');
autoSet('session_cnt', 'playinfo.session_cnt');
autoSet('extra_stage', 'playinfo.extra_stage');
autoSet('extra_play', 'playinfo.extra_play');
autoSet('extra_clear', 'playinfo.extra_clear');
autoSet('encore_play', 'playinfo.encore_play');
autoSet('encore_clear', 'playinfo.encore_clear');
autoSet('pencore_play', 'playinfo.pencore_play');
autoSet('pencore_clear', 'playinfo.pencore_clear');
autoSet('max_clear_diff', 'playinfo.max_clear_diff');
autoSet('max_full_diff', 'playinfo.max_full_diff');
autoSet('max_exce_diff', 'playinfo.max_exce_diff');
autoSet('clear_num', 'playinfo.clear_num');
autoSet('full_num', 'playinfo.full_num');
autoSet('exce_num', 'playinfo.exce_num');
autoSet('no_num', 'playinfo.no_num');
autoSet('e_num', 'playinfo.e_num');
autoSet('d_num', 'playinfo.d_num');
autoSet('c_num', 'playinfo.c_num');
autoSet('b_num', 'playinfo.b_num');
autoSet('a_num', 'playinfo.a_num');
autoSet('s_num', 'playinfo.s_num');
autoSet('ss_num', 'playinfo.ss_num');
autoSet('last_category', 'playinfo.last_category');
autoSet('last_musicid', 'playinfo.last_musicid');
autoSet('last_seq', 'playinfo.last_seq');
autoSet('disp_level', 'playinfo.disp_level');
autoSet('extra_gauge', 'groove.extra_gauge');
autoSet('encore_gauge', 'groove.encore_gauge');
autoSet('encore_cnt', 'groove.encore_cnt');
autoSet('encore_success', 'groove.encore_success');
autoSet('unlock_point', 'groove.unlock_point');
autoSet('progress', 'tutorial.progress');
autoSet('disp_state', 'tutorial.disp_state');
autoSet('skill', 'skilldata.skill');
autoSet('all_skill', 'skilldata.all_skill');
autoRec('diff_100_nr', 'record.diff.diff_100_nr');
autoRec('diff_150_nr', 'record.diff.diff_150_nr');
autoRec('diff_200_nr', 'record.diff.diff_200_nr');
autoRec('diff_250_nr', 'record.diff.diff_250_nr');
autoRec('diff_300_nr', 'record.diff.diff_300_nr');
autoRec('diff_350_nr', 'record.diff.diff_350_nr');
autoRec('diff_400_nr', 'record.diff.diff_400_nr');
autoRec('diff_450_nr', 'record.diff.diff_450_nr');
autoRec('diff_500_nr', 'record.diff.diff_500_nr');
autoRec('diff_550_nr', 'record.diff.diff_550_nr');
autoRec('diff_600_nr', 'record.diff.diff_600_nr');
autoRec('diff_650_nr', 'record.diff.diff_650_nr');
autoRec('diff_700_nr', 'record.diff.diff_700_nr');
autoRec('diff_750_nr', 'record.diff.diff_750_nr');
autoRec('diff_800_nr', 'record.diff.diff_800_nr');
autoRec('diff_850_nr', 'record.diff.diff_850_nr');
autoRec('diff_900_nr', 'record.diff.diff_900_nr');
autoRec('diff_950_nr', 'record.diff.diff_950_nr');
autoRec('diff_100_clear', 'record.diff.diff_100_clear', true);
autoRec('diff_150_clear', 'record.diff.diff_150_clear', true);
autoRec('diff_200_clear', 'record.diff.diff_200_clear', true);
autoRec('diff_250_clear', 'record.diff.diff_250_clear', true);
autoRec('diff_300_clear', 'record.diff.diff_300_clear', true);
autoRec('diff_350_clear', 'record.diff.diff_350_clear', true);
autoRec('diff_400_clear', 'record.diff.diff_400_clear', true);
autoRec('diff_450_clear', 'record.diff.diff_450_clear', true);
autoRec('diff_500_clear', 'record.diff.diff_500_clear', true);
autoRec('diff_550_clear', 'record.diff.diff_550_clear', true);
autoRec('diff_600_clear', 'record.diff.diff_600_clear', true);
autoRec('diff_650_clear', 'record.diff.diff_650_clear', true);
autoRec('diff_700_clear', 'record.diff.diff_700_clear', true);
autoRec('diff_750_clear', 'record.diff.diff_750_clear', true);
autoRec('diff_800_clear', 'record.diff.diff_800_clear', true);
autoRec('diff_850_clear', 'record.diff.diff_850_clear', true);
autoRec('diff_900_clear', 'record.diff.diff_900_clear', true);
autoRec('diff_950_clear', 'record.diff.diff_950_clear', true);
autoExtra('list_1', 'favoritemusic.music_list_1', true);
autoExtra('list_2', 'favoritemusic.music_list_2', true);
autoExtra('list_3', 'favoritemusic.music_list_3', true);
autoExtra('recommend_musicid_list', 'recommend_musicid_list', true);
autoExtra('playstyle', 'customdata.playstyle', true);
autoExtra('custom', 'customdata.custom', true);
await DB.Upsert(refid, { collection: 'profile', game, version }, profile)
await DB.Upsert(refid, { collection: 'record', game, version }, rec)
await DB.Upsert(refid, { collection: 'extra', game, version }, extra)
const stages = dataplayer.elements('stage');
const scores = (await getScore(refid, version, game)).scores;
for (const stage of stages) {
const mid = stage.number('musicid', -1);
const seq = stage.number('seq', -1);
if (mid < 0 || seq < 0) continue;
// const skill = stage.number('skill', 0);
const newSkill = stage.number('new_skill', 0);
const clear = stage.bool('clear');
const fc = stage.bool('fullcombo');
const ex = stage.bool('excellent');
const perc = stage.number('perc', 0);
const rank = stage.number('rank', 0);
const meter = stage.bigint('meter', BigInt(0));
const prog = stage.number('meter_prog', 0);
if(!scores[mid]) {
scores[mid] = {
update: [0, 0],
diffs: {}
}
}
if (newSkill > scores[mid].update[1]) {
scores[mid].update[0] = seq;
scores[mid].update[1] = newSkill;
}
scores[mid].diffs[seq] = { //FIXME: Real server is bit complicated. this one is too buggy.
perc: Math.max(_.get(scores[mid].diffs[seq], 'perc', 0), perc),
rank: Math.max(_.get(scores[mid].diffs[seq], 'rank', 0), rank),
meter: meter.toString(),
prog: Math.max(_.get(scores[mid].diffs[seq], 'prog', 0), prog),
clear: _.get(scores[mid].diffs[seq], 'clear') || clear,
fc: _.get(scores[mid].diffs[seq], 'fc') || fc,
ex: _.get(scores[mid].diffs[seq], 'ex') || ex,
};
}
await saveScore(refid, version, game, scores);
}
async function getPlayerRanking(refid: string, version: string, game: 'gf' | 'dm') : Promise<PlayerRanking> {
let profiles = await getAllProfiles(version, game)
let playerCount = profiles.length
let sortedProfilesA = profiles.sort((a,b) => b.skill - a.skill)
let sortedProfilesB = profiles.sort((a,b) => b.all_skill - a.all_skill)
let idxA = _.findIndex(sortedProfilesA, (e) => e.__refid === refid)
idxA = idxA > -1 ? idxA + 1 : playerCount // Default to last place if not found in the DB.
let idxB = _.findIndex(sortedProfilesB, (e) => e.__refid === refid)
idxA = idxB > -1 ? idxB + 1 : playerCount // Default to last place if not found in the DB.
return {
refid,
skill: idxA,
all_skill: idxB,
totalPlayers: playerCount
}
}
function getSaveProfileResponse(playerNo: number, ranking : PlayerRanking)
{
const result = K.ATTR({ no: `${playerNo}` }, {
skill: { rank: K.ITEM('s32', ranking.skill), total_nr: K.ITEM('s32', ranking.totalPlayers) },
all_skill: { rank: K.ITEM('s32', ranking.all_skill), total_nr: K.ITEM('s32', ranking.totalPlayers) },
kac2018: {
data: {
term: K.ITEM('s32', 0),
total_score: K.ITEM('s32', 0),
score: K.ARRAY('s32', [0, 0, 0, 0, 0, 0]),
music_type: K.ARRAY('s32', [0, 0, 0, 0, 0, 0]),
play_count: K.ARRAY('s32', [0, 0, 0, 0, 0, 0]),
},
},
})
return result
}
async function getAllProfiles( version: string, game: 'gf' | 'dm') {
return await DB.Find<Profile>(null, {
collection: 'profile',
version: version,
game: game
})
}
async function getProfile(refid: string, version: string, game: 'gf' | 'dm') {
return await DB.FindOne<Profile>(refid, {
collection: 'profile',
version: version,
game: game
})
}
async function getExtra(refid: string, version: string, game: 'gf' | 'dm') {
return await DB.FindOne<Extra>(refid, {
collection: 'extra',
version: version,
game: game
})
}
async function getRecord(refid: string, version: string, game: 'gf' | 'dm') {
return await DB.FindOne<Record>(refid, {
collection: 'record',
version: version,
game: game
})
}
async function getScore(refid: string, version: string, game: 'gf' | 'dm'): Promise<Scores> {
return (await DB.FindOne<Scores>(refid, {
collection: 'scores',
version: version,
game: game
})) || {
collection: 'scores',
version: version,
pluginVer: PLUGIN_VER,
game: game,
scores: {}
}
}
async function saveScore(refid: string, version: string, game: 'gf' | 'dm', scores: Scores['scores']) {
return await DB.Upsert<Scores>(refid, {
collection: 'scores',
version,
game
}, {
collection: 'scores',
version,
game,
scores
})
}