plugins/sdvx@asphyxia/templates/booth/load.pug
2021-04-20 22:46:02 +09:00

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game
name(__type="str") #{name}
code(__type="str") #{code}
gamecoin_packet(__type="u32") #{packets}
gamecoin_block(__type="u32") #{blocks}
exp_point(__type="u32") #{expPoint ? expPoint : 0}
m_user_cnt(__type="u32") #{mUserCnt ? mUserCnt : 0}
have_item(__type="bool" __count=512) #{Array(512).fill(1).join(" ")}
have_note(__type="bool" __count=512) #{Array(512).fill(1).join(" ")}
last(
music_id=musicID,
music_type=musicType,
sort_type=sortType,
headphone=headphone,
hispeed=hiSpeed,
appeal_id=appeal,
frame0=boothFrame ? boothFrame[0] : 0,
frame1=boothFrame ? boothFrame[1] : 0,
frame2=boothFrame ? boothFrame[2] : 0,
frame3=boothFrame ? boothFrame[3] : 0,
frame4=boothFrame ? boothFrame[4] : 0,
)