plugins/ddr@asphyxia/handlers/usergamedata.ts
2021-06-07 17:29:08 +09:00

276 lines
8.0 KiB
TypeScript

import { CommonOffset, LastOffset, OptionOffset, Profile } from "../models/profile";
import { formatCode } from "../utils";
import { Score } from "../models/score";
import { Ghost } from "../models/ghost";
enum GameStyle {
SINGLE,
DOUBLE,
VERSUS
}
export const usergamedata: EPR = async (info, data, send) => {
const mode = $(data).str("data.mode");
const refId = $(data).str("data.refid");
switch (mode) {
case "userload":
return send.object(await userload(refId));
case "usernew":
return send.object(await usernew(refId, data));
case "usersave":
return send.object(await usersave(refId, data));
case "rivalload":
return send.object(await rivalload(refId, data));
case "ghostload":
return send.object(await ghostload(refId, data));
case "inheritance":
return send.object(inheritance(refId));
default:
return send.deny();
}
};
const userload = async (refId: string) => {
let resObj = {
result: K.ITEM("s32", 0),
is_new: K.ITEM("bool", false),
music: [],
eventdata: []
};
if (!refId.startsWith("X000")) {
const profile = await DB.FindOne<Profile>(refId, { collection: "profile" });
if (!profile) resObj.is_new = K.ITEM("bool", true);
const scores = await DB.Find<Score>(refId, { collection: "score" });
for (const score of scores) {
const note = [];
for (let i = 0; i < 9; i++) {
if (score.difficulty !== i) {
note.push({
count: K.ITEM("u16", 0),
rank: K.ITEM("u8", 0),
clearkind: K.ITEM("u8", 0),
score: K.ITEM("s32", 0),
ghostid: K.ITEM("s32", 0)
});
} else {
note.push({
count: K.ITEM("u16", 1),
rank: K.ITEM("u8", score.rank),
clearkind: K.ITEM("u8", score.clearKind),
score: K.ITEM("s32", score.score),
ghostid: K.ITEM("s32", score.songId)
});
}
}
resObj.music.push({
mcode: K.ITEM("u32", score.songId),
note
});
}
resObj["grade"] = {
single_grade: K.ITEM("u32", profile.singleGrade || 0),
dougle_grade: K.ITEM("u32", profile.doubleGrade || 0)
};
}
return resObj;
};
const usernew = async (refId: string, data: any) => {
const shopArea = $(data).str("data.shoparea", "");
let profile = await DB.FindOne<Profile>(refId, { collection: "profile" });
if (!profile) {
profile = (await DB.Upsert<Profile>(refId, { collection: "profile" }, {
collection: "profile",
ddrCode: _.random(1, 99999999),
shopArea
})).docs[0];
}
return {
result: K.ITEM("s32", 0),
seq: K.ITEM("str", formatCode(profile.ddrCode)),
code: K.ITEM("s32", profile.ddrCode),
shoparea: K.ITEM("str", profile.shopArea),
};
};
const usersave = async (refId: string, serverData: any) => {
const profile = await DB.FindOne<Profile>(refId, { collection: "profile" });
if (profile) {
const data = $(serverData).element("data");
const notes = data.elements("note");
const events = data.elements("event");
const common = profile.usergamedata.COMMON.strdata.split(",");
const option = profile.usergamedata.OPTION.strdata.split(",");
const last = profile.usergamedata.LAST.strdata.split(",");
if (data.bool("isgameover")) {
const style = data.number("playstyle");
if (style === GameStyle.DOUBLE) {
common[CommonOffset.DOUBLE_PLAYS] = (parseInt(common[CommonOffset.DOUBLE_PLAYS]) + 1) + "";
} else {
common[CommonOffset.SINGLE_PLAYS] = (parseInt(common[CommonOffset.SINGLE_PLAYS]) + 1) + "";
}
common[CommonOffset.TOTAL_PLAYS] = (+common[CommonOffset.DOUBLE_PLAYS]) + (+common[CommonOffset.SINGLE_PLAYS]) + "";
const workoutEnabled = !!+common[CommonOffset.WEIGHT_DISPLAY];
const workoutWeight = +common[CommonOffset.WEIGHT];
if (workoutEnabled && workoutWeight > 0) {
let total = 0;
for (const note of notes) {
total = total + note.number("calorie", 0);
}
last[LastOffset.CALORIES] = total + "";
}
for (const event of events) {
const eventId = event.number("eventid", 0);
const eventType = event.number("eventtype", 0);
if (eventId === 0 || eventType === 0) continue;
const eventCompleted = event.number("comptime") !== 0;
const eventProgress = event.number("savedata");
if (!profile.events) profile.events = {};
profile.events[eventId] = {
completed: eventCompleted,
progress: eventProgress
};
}
const gradeNode = data.element("grade");
if (gradeNode) {
const single = gradeNode.number("single_grade", 0);
const double = gradeNode.number("double_grade", 0);
profile.singleGrade = single;
profile.doubleGrade = double;
}
}
let scoreData: KDataReader | null;
let stageNum = 0;
for (const note of notes) {
if (note.number("stagenum") > stageNum) {
scoreData = note;
stageNum = note.number("stagenum");
}
}
if (scoreData) {
const songId = scoreData.number("mcode");
const difficulty = scoreData.number("notetype");
const rank = scoreData.number("rank");
const clearKind = scoreData.number("clearkind");
const score = scoreData.number("score");
const maxCombo = scoreData.number("maxcombo");
const ghostSize = scoreData.number("ghostsize");
const ghost = scoreData.str("ghost");
option[OptionOffset.SPEED] = scoreData.number("opt_speed").toString(16);
option[OptionOffset.BOOST] = scoreData.number("opt_boost").toString(16);
option[OptionOffset.APPEARANCE] = scoreData.number("opt_appearance").toString(16);
option[OptionOffset.TURN] = scoreData.number("opt_turn").toString(16);
option[OptionOffset.STEP_ZONE] = scoreData.number("opt_dark").toString(16);
option[OptionOffset.SCROLL] = scoreData.number("opt_scroll").toString(16);
option[OptionOffset.ARROW_COLOR] = scoreData.number("opt_arrowcolor").toString(16);
option[OptionOffset.CUT] = scoreData.number("opt_cut").toString(16);
option[OptionOffset.FREEZE] = scoreData.number("opt_freeze").toString(16);
option[OptionOffset.JUMP] = scoreData.number("opt_jump").toString(16);
option[OptionOffset.ARROW_SKIN] = scoreData.number("opt_arrowshape").toString(16);
option[OptionOffset.FILTER] = scoreData.number("opt_filter").toString(16);
option[OptionOffset.GUIDELINE] = scoreData.number("opt_guideline").toString(16);
option[OptionOffset.GAUGE] = scoreData.number("opt_gauge").toString(16);
option[OptionOffset.COMBO_POSITION] = scoreData.number("opt_judgepriority").toString(16);
option[OptionOffset.FAST_SLOW] = scoreData.number("opt_timing").toString(16);
await DB.Upsert<Score>(refId, {
collection: "score",
songId,
difficulty
}, {
$set: {
rank,
clearKind,
score,
maxCombo
}
});
await DB.Upsert<Ghost>(refId, {
collection: "ghost",
songId,
difficulty
}, {
$set: {
ghostSize,
ghost
}
});
}
await DB.Update<Profile>(refId, { collection: "profile" }, {
$set: {
"usergamedata.COMMON.strdata": common.join(","),
"usergamedata.OPTION.strdata": option.join(","),
"usergamedata.LAST.strdata": last.join(","),
}
});
}
return {
result: K.ITEM("s32", 0)
};
};
const rivalload = (refId: string, data: any) => {
const loadFlag = $(data).number("data.loadflag");
const record = [];
return {
result: K.ITEM("s32", 0),
data: {
recordtype: K.ITEM("s32", loadFlag),
record
}
};
};
const ghostload = (refId: string, data: any) => {
const ghostdata = {};
return {
result: K.ITEM("s32", 0),
ghostdata
};
};
const inheritance = (refId: string) => {
return {
result: K.ITEM("s32", 0),
InheritanceStatus: K.ITEM("s32", 1)
};
};