IIDX23pc(status="0") pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach mode=pcdata.mode pmode=pcdata.pmode rtype=pcdata.rtype sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 gpos=pcdata.gpos s_sorttype=pcdata.s_sorttype d_sorttype=pcdata.d_sorttype s_pace=pcdata.s_pace d_pace=pcdata.d_pace s_gno=pcdata.s_gno d_gno=pcdata.d_gno s_gtype=pcdata.s_gtype d_gtype=pcdata.d_gtype s_sdlen=pcdata.s_sdlen d_sdlen=pcdata.d_sdlen s_sdtype=pcdata.s_sdtype d_sdtype=pcdata.d_sdtype s_timing=pcdata.s_timing d_timing=pcdata.d_timing s_notes=pcdata.s_notes d_notes=pcdata.d_notes s_judge=pcdata.s_judge d_judge=pcdata.d_judge s_judgeAdj=pcdata.s_judgeAdj d_judgeAdj=pcdata.d_judgeAdj s_hispeed=pcdata.s_hispeed d_hispeed=pcdata.d_hispeed s_liflen=pcdata.s_liflen d_liflen=pcdata.d_liflen s_disp_judge=pcdata.s_disp_judge d_disp_judge=pcdata.d_disp_judge s_opstyle=pcdata.s_opstyle d_opstyle=pcdata.d_opstyle s_exscore=pcdata.s_exscore d_exscore=pcdata.d_exscore s_largejudge=pcdata.s_largejudge d_largejudge=pcdata.d_largejudge) spdp_rival(flg="-1") bind_eaappli ea_premium_course secret flg1(__type="s64" __count="3") -1 -1 -1 flg2(__type="s64" __count="3") -1 -1 -1 flg3(__type="s64" __count="3") -1 -1 -1 if pcdata.sp_mlist != null favorite sp_mlist(__type="bin") #{pcdata.sp_mlist} sp_clist(__type="bin") #{pcdata.sp_clist} dp_mlist(__type="bin") #{pcdata.dp_mlist} dp_clist(__type="bin") #{pcdata.dp_clist} - for (let ef of efArray) extra_favorite(folder_id=ef.folder_id) sp_mlist(__type="bin") #{ef.sp_mlist} sp_clist(__type="bin") #{ef.sp_clist} dp_mlist(__type="bin") #{ef.dp_mlist} dp_clist(__type="bin") #{ef.dp_clist} qpro_secret head(__type="s64" __count="4") -1 -1 -1 -1 hair(__type="s64" __count="4") -1 -1 -1 -1 face(__type="s64" __count="4") -1 -1 -1 -1 body(__type="s64" __count="4") -1 -1 -1 -1 hand(__type="s64" __count="4") -1 -1 -1 -1 grade(sgid=pcdata.sgid dgid=pcdata.dgid) - for (let d of dArray) g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]} skin(__type="s16" __count="14") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} #{custom.note_skin} #{custom.full_combo_splash} 0 #{Number(custom.disable_musicpreview)} 0 0 qprodata(__type="u32" __count="5") #{custom.qpro_head} #{custom.qpro_hair} #{custom.qpro_face} #{custom.qpro_hand} #{custom.qpro_body} rlist - for (let rd of rArray) rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3]) stepdata(step_sach=rd.pcdata[4] step_dach=rd.pcdata[5]) qprodata(body=rd.qprodata[3] face=rd.qprodata[2] hair=rd.qprodata[0] hand=rd.qprodata[4] head=rd.qprodata[1]) shop(name=shop_data.opname) join_shop(joinflg="1" join_cflg="1" join_id="ea" join_name=shop_data.opname) visitor(anum="10" snum="10" pnum="10" vs_flg="1") if pcdata.st_tokimeki != null step(friendship=pcdata.st_friendship progress=pcdata.st_progress station_clear=pcdata.st_station_clear station_play=pcdata.st_station_play sp_mission=pcdata.st_sp_mission dp_mission=pcdata.st_dp_mission sp_level=pcdata.st_sp_level dp_level=pcdata.st_dp_level sp_mplay=pcdata.st_sp_mplay dp_mplay=pcdata.st_dp_mplay mission_gauge=pcdata.st_mission_gauge) tokimeki(__type="bin") #{pcdata.st_tokimeki} //-step_assist(iidx_id iidx_id_str name hair head face body hand) qpronicle_love(music_list="-1") achievements(pack=pcdata.achi_pack pack_comp=pcdata.achi_packcomp last_weekly=pcdata.achi_lastweekly weekly_num=pcdata.achi_weeklynum visit_flg=pcdata.achi_visitflg rival_crush=pcdata.achi_rivalcrush) trophy(__type="s64" __count="10") #{pcdata.achi_trophy[0]} #{pcdata.achi_trophy[1]} #{pcdata.achi_trophy[2]} #{pcdata.achi_trophy[3]} #{pcdata.achi_trophy[4]} #{pcdata.achi_trophy[5]} #{pcdata.achi_trophy[6]} #{pcdata.achi_trophy[7]} #{pcdata.achi_trophy[8]} #{pcdata.achi_trophy[9]} if open_tokotoko != null event1_data(point_map_0=open_tokotoko.point_map_0 point_map_1=open_tokotoko.point_map_1 point_map_2=open_tokotoko.point_map_2 point_map_3=open_tokotoko.point_map_3 point_map_4=open_tokotoko.point_map_4 last_map=open_tokotoko.last_map hold_point=open_tokotoko.hold_point rank_point=open_tokotoko.rank_point tips_list=open_tokotoko.tips_list gift_point="0") //-event1_assist(iidx_id iidx_id_str name hair head face body hand) if mystery_line != null event2_data(play_num=mystery_line.play_num now_area=mystery_line.now_stay_area now_note_grade=mystery_line.now_stay_note_grade stop_area_time=mystery_line.stop_area_time) - for (let evt of mystery_line_sub) event2_area_data(area_no=evt.area_no area_play=evt.area_play_num normal_point=evt.normal_point hyper_point=evt.hyper_point another_point=evt.another_point) //-onemore_data(defeat_0 defeat_1 defeat_2 defeat_3 defeat_4 defeat_5 challenge_num_n challenge_num_h challenge_num_a) reflec_collabo(phase1_music_list="-1" phase2_music_list="-1") destiny_catharsis(music_bit="-1") bemani_summer_collabo(music_bit="-1") deller(deller=pcdata.deller rate="1") orb_data(rest_orb=pcdata.orb) rainbow_ticket(item_num="10") beatstream_collabo(music_list="-1") floor_infection(music_list="-1") reflec_volzza_collabo(iidx_music_list="-1" reflec_music_list="-1")