Add support for Hello! Pop'n Music.

This commit is contained in:
DitFranXX 2020-11-27 04:12:29 +09:00
parent 7e52d72c26
commit 13aaaca1b2
7 changed files with 274 additions and 0 deletions

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Hello! Pop'n Music
==================
This plugin supports _Hello! Pop'n Music_.
# ! IMPORTANT !
You may need proper data to connect a network. Otherwise, it won't work!

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import { Profile } from '../models/profile';
import { Scores } from '../models/scores';
export const newProfile: EPR = async (req, data, send) => {
const refid = $(data).attr().refid;
if (!refid) return send.deny();
await writeProfile(refid, await readProfile(refid));
send.success();
};
export const load: EPR = async (req, data, send) => {
try{
const refid = $(data).attr().refid;
if (!refid) return send.deny();
const profile = await readProfile(refid);
const chara: any[] = [];
if (profile.unlockAll) {
for (let i = 0; i < 11; ++i) {
chara.push(K.ATTR({ id: `${i}`, love: '5' }));
}
} else {
for (const i in profile.charas) {
chara.push(K.ATTR({ id: `${i}`, love: `${profile.charas[i]}` }));
}
}
send.object({
last: K.ATTR({
chara: `${profile.history.chara}`,
level: `${profile.history.level}`,
music_id: `${profile.history.mid}`,
style: `${profile.history.style}`,
}),
chara,
// threshold: {
// '@attr': { id: 0, point: 100 },
// },
})
} catch (e) { console.log(e.stack || e.stacktrace )}
};
export const load_m: EPR = async (req, data, send) => {
const refid = $(data).attr().refid;
if (!refid) return send.deny();
const scores = (await readScores(refid)).scores;
const music: any[] = [];
for (const mid in scores) {
const style: any[] = [];
for (const sid in scores[mid]) {
const level: any[] = [];
for (const lid in scores[mid][sid]) {
level.push(K.ATTR({
id: lid,
score: `${scores[mid][sid][lid].score}`,
clear_type: `${scores[mid][sid][lid].clear}`,
}),
);
}
style.push(K.ATTR({ id: sid }, { level }));
}
music.push(K.ATTR({ music_id: mid }, { style }));
}
send.object({
music,
});
};
export const save_m: EPR = async (req, data, send) => {
const refid = $(data).attr().refid;
if (!refid) return send.deny();
const scores = (await readScores(refid)).scores;
const clear = parseInt($(data).attr().clear_type || '-1');
const level = parseInt($(data).attr().level || '-1');
const mid = parseInt($(data).attr().music_id || '-1');
const score = parseInt($(data).attr().score || '-1');
const style = parseInt($(data).attr().style || '-1');
if (clear < 0 || level < 0 || mid < 0 || score < 0 || style < 0) {
return send.success();
}
if (!scores[mid]) {
scores[mid] = {};
}
if (!scores[mid][style]) {
scores[mid][style] = {};
}
scores[mid][style][level] = {
score: Math.max(_.get(scores[mid][style][level], 'score', 0), score),
clear: Math.max(_.get(scores[mid][style][level], 'clear', 0), clear),
};
writeScores(refid, { collection: 'scores', scores });
send.success();
};
export const save: EPR = async (req, data, send) => {
const refid = $(data).attr().refid;
if (!refid) return send.deny();
const profile = await readProfile(refid);
const chara = parseInt($(data).attr('last').chara || '-1');
const level = parseInt($(data).attr('last').level || '-1');
const love = parseInt($(data).attr('last').love || '-1');
const mid = parseInt($(data).attr('last').music_id || '-1');
const style = parseInt($(data).attr('last').style || '-1');
if (chara < 0 || level < 0 || mid < 0 || love < 0 || style < 0) {
return send.success();
}
if (!profile.unlockAll) {
profile.charas[chara] = _.get(profile.charas, chara, 0) + love;
}
profile.history = {
chara,
mid,
level,
style,
};
await writeProfile(refid, profile);
send.success();
};
async function readProfile(refid: string): Promise<Profile> {
const profile = await DB.FindOne<Profile>(refid, { collection: 'profile'} )
return profile || {
collection: 'profile',
unlockAll: false,
history: { chara: 0, level: 0, mid: 0, style: 0 },
charas: {},
}
}
async function writeProfile(refid: string, profile: Profile) {
await DB.Upsert<Profile>(refid, { collection: 'profile'}, profile)
}
async function readScores(refid: string): Promise<Scores> {
const score = await DB.FindOne<Scores>(refid, { collection: 'scores'} )
return score || { collection: 'scores', scores: {}}
}
async function writeScores(refid: string, scores: Scores) {
await DB.Upsert<Scores>(refid, { collection: 'scores'}, scores)
}

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import { Profile } from "../models/profile";
export const setUnlockState = async (data: {
refid: string;
unlock_all: string;
}) => {
await DB.Update<Profile>(
data.refid,
{ collection: 'profile' },
{ $set: {
unlockAll: data.unlock_all == "on"
}
}
);
};

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import { load, load_m, newProfile, save, save_m } from "./handler/player";
import { setUnlockState } from "./handler/webui";
const common: EPR = async (req, data, send) => {
send.object(
{
flag: K.ATTR({ id: '1', s1: '1', s2: '1', t: '1' }),
cnt_music: K.ITEM('u32', 36),
},
{ encoding: 'euc-jp' }
);
};
const shop: EPR = async (req, data, send) => {
send.success()
}
export function register() {
R.GameCode("JMP")
R.WebUIEvent("setUnlockState", setUnlockState)
// const Route = (method: string, handler: EPR) =>
// R.Route(`game.${method}`, handler)
// Common
R.Route("game.common", common)
R.Route("game.shop", shop)
// Player
R.Route("game.new", newProfile)
R.Route("game.load", load)
R.Route("game.load_m", load_m)
R.Route("game.save", save)
R.Route("game.save_m", save_m)
R.Unhandled()
}

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export interface Profile {
collection: 'profile',
unlockAll: boolean;
history: {
chara: number;
level: number;
mid: number;
style: number;
};
charas: { [id: string]: number };
}

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export interface Scores {
collection: 'scores',
scores: {
[mid: string]: {
[style: string]: {
[level: string]: {
score: number;
clear: number;
};
};
}
};
}

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//DATA//
profile: DB.FindOne(refid, { collection: 'profile' })
div
.card
.card-header
p.card-header-title
span.icon
i.mdi.mdi-account-edit
| Detail Change
.card-content
form(method="post" action="/emit/setUnlockState")
.field
label.label ID
.control
input.input(type="text" name="refid", value=refid readonly)
.field
label.label Unlock All
.control
input(type="checkbox" name="unlock_all", checked=profile.unlockAll)
| Turn this on to max out all characters and unlock 11 hidden songs.
.field
button.button.is-primary(type="submit")
span.icon
i.mdi.mdi-check
span Submit