IIDX23pc(status="0")
  pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach mode=pcdata.mode pmode=pcdata.pmode rtype=pcdata.rtype sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 gpos=pcdata.gpos s_sorttype=pcdata.s_sorttype d_sorttype=pcdata.d_sorttype s_pace=pcdata.s_pace d_pace=pcdata.d_pace s_gno=pcdata.s_gno d_gno=pcdata.d_gno s_gtype=pcdata.s_gtype d_gtype=pcdata.d_gtype s_sdlen=pcdata.s_sdlen d_sdlen=pcdata.d_sdlen s_sdtype=pcdata.s_sdtype d_sdtype=pcdata.d_sdtype s_timing=pcdata.s_timing d_timing=pcdata.d_timing s_notes=pcdata.s_notes d_notes=pcdata.d_notes s_judge=pcdata.s_judge d_judge=pcdata.d_judge s_judgeAdj=pcdata.s_judgeAdj d_judgeAdj=pcdata.d_judgeAdj s_hispeed=pcdata.s_hispeed d_hispeed=pcdata.d_hispeed s_liflen=pcdata.s_liflen d_liflen=pcdata.d_liflen s_disp_judge=pcdata.s_disp_judge d_disp_judge=pcdata.d_disp_judge s_opstyle=pcdata.s_opstyle d_opstyle=pcdata.d_opstyle s_exscore=pcdata.s_exscore d_exscore=pcdata.d_exscore s_largejudge=pcdata.s_largejudge d_largejudge=pcdata.d_largejudge)
  spdp_rival(flg="-1")
  bind_eaappli
  ea_premium_course
  secret
    flg1(__type="s64" __count="3") -1 -1 -1
    flg2(__type="s64" __count="3") -1 -1 -1
    flg3(__type="s64" __count="3") -1 -1 -1
  if pcdata.sp_mlist != null
    favorite
      sp_mlist(__type="bin") #{pcdata.sp_mlist}
      sp_clist(__type="bin") #{pcdata.sp_clist}
      dp_mlist(__type="bin") #{pcdata.dp_mlist}
      dp_clist(__type="bin") #{pcdata.dp_clist}
  qpro_secret
    head(__type="s64" __count="4") -1 -1 -1 -1
    hair(__type="s64" __count="4") -1 -1 -1 -1
    face(__type="s64" __count="4") -1 -1 -1 -1
    body(__type="s64" __count="4") -1 -1 -1 -1 
    hand(__type="s64" __count="4") -1 -1 -1 -1
  grade(sgid=pcdata.sgid dgid=pcdata.dgid)
    - for (let d of dArray)
      g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
  skin(__type="s16" __count="14") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} #{custom.note_skin} #{custom.full_combo_splash} 0 #{Number(custom.disable_musicpreview)} 0 0
  qprodata(__type="u32" __count="5") #{custom.qpro_head} #{custom.qpro_hair} #{custom.qpro_face} #{custom.qpro_hand} #{custom.qpro_body}
  rlist
    - for (let rd of rArray)
      rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
        stepdata(step_sach=rd.pcdata[4] step_dach=rd.pcdata[5])
        qprodata(body=rd.qprodata[3] face=rd.qprodata[2] hair=rd.qprodata[0] hand=rd.qprodata[4] head=rd.qprodata[1])
        shop(name=shop_data.opname)
  join_shop(joinflg="1" join_cflg="1" join_id="ea" join_name=shop_data.opname)
  visitor(anum="10" snum="10" pnum="10" vs_flg="1")
  if pcdata.st_tokimeki != null
    step(friendship=pcdata.st_friendship progress=pcdata.st_progress station_clear=pcdata.st_station_clear station_play=pcdata.st_station_play sp_mission=pcdata.st_sp_mission dp_mission=pcdata.st_dp_mission sp_level=pcdata.st_sp_level dp_level=pcdata.st_dp_level sp_mplay=pcdata.st_sp_mplay dp_mplay=pcdata.st_dp_mplay mission_gauge=pcdata.st_mission_gauge)
      tokimeki(__type="bin") #{pcdata.st_tokimeki}
  //-step_assist(iidx_id iidx_id_str name hair head face body hand)
  qpronicle_love(music_list="-1")
  achievements(pack=pcdata.achi_pack pack_comp=pcdata.achi_packcomp last_weekly=pcdata.achi_lastweekly weekly_num=pcdata.achi_weeklynum visit_flg=pcdata.achi_visitflg rival_crush=pcdata.achi_rivalcrush)
    trophy(__type="s64" __count="10") #{pcdata.achi_trophy[0]} #{pcdata.achi_trophy[1]} #{pcdata.achi_trophy[2]} #{pcdata.achi_trophy[3]} #{pcdata.achi_trophy[4]} #{pcdata.achi_trophy[5]} #{pcdata.achi_trophy[6]} #{pcdata.achi_trophy[7]} #{pcdata.achi_trophy[8]} #{pcdata.achi_trophy[9]}
  if open_tokotoko != null
    event1_data(point_map_0=open_tokotoko.point_map_0 point_map_1=open_tokotoko.point_map_1 point_map_2=open_tokotoko.point_map_2 point_map_3=open_tokotoko.point_map_3 point_map_4=open_tokotoko.point_map_4 last_map=open_tokotoko.last_map hold_point=open_tokotoko.hold_point rank_point=open_tokotoko.rank_point tips_list=open_tokotoko.tips_list gift_point="0")
  //-event1_assist(iidx_id iidx_id_str name hair head face body hand)
  if mystery_line != null
    event2_data(play_num=mystery_line.play_num now_area=mystery_line.now_stay_area now_note_grade=mystery_line.now_stay_note_grade stop_area_time=mystery_line.stop_area_time)
      - for (let evt of mystery_line_sub)
        event2_area_data(area_no=evt.area_no area_play=evt.area_play normal_point=evt.normal_point hyper_point=evt.hyper_point another_point=evt.another_point)
  //-onemore_data(defeat_0 defeat_1 defeat_2 defeat_3 defeat_4 defeat_5 challenge_num_n challenge_num_h challenge_num_a)
  reflec_collabo(phase1_music_list="-1" phase2_music_list="-1")
  destiny_catharsis(music_bit="-1")
  bemani_summer_collabo(music_bit="-1")
  deller(deller=pcdata.deller rate="1")
  orb_data(rest_orb=pcdata.orb)
  rainbow_ticket(item_num="10")
  beatstream_collabo(music_list="-1")
  floor_infection(music_list="-1")
  reflec_volzza_collabo(iidx_music_list="-1" reflec_music_list="-1")
