IIDX26pc(status="0")
  pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach mode=pcdata.mode pmode=pcdata.pmode rtype=pcdata.rtype sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 gpos=pcdata.gpos s_sorttype=pcdata.s_sorttype d_sorttype=pcdata.d_sorttype s_pace=pcdata.s_pace d_pace=pcdata.d_pace s_gno=pcdata.s_gno d_gno=pcdata.d_gno s_gtype=pcdata.s_gtype d_gtype=pcdata.d_gtype s_sdlen=pcdata.s_sdlen d_sdlen=pcdata.d_sdlen s_sdtype=pcdata.s_sdtype d_sdtype=pcdata.d_sdtype s_timing=pcdata.s_timing d_timing=pcdata.d_timing s_notes=pcdata.s_notes d_notes=pcdata.d_notes s_judge=pcdata.s_judge d_judge=pcdata.d_judge s_judgeAdj=pcdata.s_judgeAdj d_judgeAdj=pcdata.d_judgeAdj s_hispeed=pcdata.s_hispeed d_hispeed=pcdata.d_hispeed s_liflen=pcdata.s_liflen d_liflen=pcdata.d_liflen s_disp_judge=pcdata.s_disp_judge d_disp_judge=pcdata.d_disp_judge s_opstyle=pcdata.s_opstyle d_opstyle=pcdata.d_opstyle s_graph_score=pcdata.s_graph_score d_graph_score=pcdata.d_graph_score s_auto_scrach=pcdata.s_auto_scrach d_auto_scrach=pcdata.d_auto_scrach s_gauge_disp=pcdata.s_gauge_disp d_gauge_disp=pcdata.d_gauge_disp s_lane_brignt=pcdata.s_lane_brignt d_lane_brignt=pcdata.d_lane_brignt s_camera_layout=pcdata.s_camera_layout d_camera_layout=pcdata.d_camera_layout s_ghost_score=pcdata.s_ghost_score d_ghost_score=pcdata.d_ghost_score s_tsujigiri_disp=pcdata.s_tsujigiri_disp d_tsujigiri_disp=pcdata.d_tsujigiri_disp)
  bind_eaappli
  ea_premium_course
  enable_qr_reward
  leggendaria_open
  secret
    flg1(__type="s64" __count="3") -1 -1 -1
    flg2(__type="s64" __count="3") -1 -1 -1
    flg3(__type="s64" __count="3") -1 -1 -1
    flg4(__type="s64" __count="3") -1 -1 -1
  if pcdata.sp_mlist != null
    favorite
      sp_mlist(__type="bin") #{pcdata.sp_mlist}
      sp_clist(__type="bin") #{pcdata.sp_clist}
      dp_mlist(__type="bin") #{pcdata.dp_mlist}
      dp_clist(__type="bin") #{pcdata.dp_clist}
  qpro_secret
    head(__type="s64" __count="4") -1 -1 -1 -1
    hair(__type="s64" __count="4") -1 -1 -1 -1
    face(__type="s64" __count="4") -1 -1 -1 -1
    body(__type="s64" __count="4") -1 -1 -1 -1 
    hand(__type="s64" __count="4") -1 -1 -1 -1
  grade(sgid=pcdata.sgid dgid=pcdata.dgid)
    - for (let d of dArray)
      g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
  skin(__type="s16" __count="14") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} #{custom.note_skin} #{custom.full_combo_splash} 0 #{Number(custom.disable_musicpreview)} 0 0
  qprodata(__type="u32" __count="5") #{custom.qpro_head} #{custom.qpro_hair} #{custom.qpro_face} #{custom.qpro_hand} #{custom.qpro_body}
  rlist
    - for (let rd of rArray)
      rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
        stepdata(step_sach=rd.pcdata[4] step_dach=rd.pcdata[5])
        qprodata(body=rd.qprodata[3] face=rd.qprodata[2] hair=rd.qprodata[0] hand=rd.qprodata[4] head=rd.qprodata[1])
        shop(name=shop_data.opname)
        is_robo(__type="bool") 0
  dj_rank(style="0")
    rank(__type="s32" __count="15") #{pcdata.dr_sprank[0]} #{pcdata.dr_sprank[1]} #{pcdata.dr_sprank[2]} #{pcdata.dr_sprank[3]} #{pcdata.dr_sprank[4]} #{pcdata.dr_sprank[5]} #{pcdata.dr_sprank[6]} #{pcdata.dr_sprank[7]} #{pcdata.dr_sprank[8]} #{pcdata.dr_sprank[9]} #{pcdata.dr_sprank[10]} #{pcdata.dr_sprank[11]} #{pcdata.dr_sprank[12]} #{pcdata.dr_sprank[13]} #{pcdata.dr_sprank[14]}
    point(__type="s32" __count="15") #{pcdata.dr_sppoint[0]} #{pcdata.dr_sppoint[1]} #{pcdata.dr_sppoint[2]} #{pcdata.dr_sppoint[3]} #{pcdata.dr_sppoint[4]} #{pcdata.dr_sppoint[5]} #{pcdata.dr_sppoint[6]} #{pcdata.dr_sppoint[7]} #{pcdata.dr_sppoint[8]} #{pcdata.dr_sppoint[9]} #{pcdata.dr_sppoint[10]} #{pcdata.dr_sppoint[11]} #{pcdata.dr_sppoint[12]} #{pcdata.dr_sppoint[13]} #{pcdata.dr_sppoint[14]}
  dj_rank(style="1")
    rank(__type="s32" __count="15") #{pcdata.dr_dprank[0]} #{pcdata.dr_dprank[1]} #{pcdata.dr_dprank[2]} #{pcdata.dr_dprank[3]} #{pcdata.dr_dprank[4]} #{pcdata.dr_dprank[5]} #{pcdata.dr_dprank[6]} #{pcdata.dr_dprank[7]} #{pcdata.dr_dprank[8]} #{pcdata.dr_dprank[9]} #{pcdata.dr_dprank[10]} #{pcdata.dr_dprank[11]} #{pcdata.dr_dprank[12]} #{pcdata.dr_dprank[13]} #{pcdata.dr_dprank[14]}
    point(__type="s32" __count="15") #{pcdata.dr_dppoint[0]} #{pcdata.dr_dppoint[1]} #{pcdata.dr_dppoint[2]} #{pcdata.dr_dppoint[3]} #{pcdata.dr_dppoint[4]} #{pcdata.dr_dppoint[5]} #{pcdata.dr_dppoint[6]} #{pcdata.dr_dppoint[7]} #{pcdata.dr_dppoint[8]} #{pcdata.dr_dppoint[9]} #{pcdata.dr_dppoint[10]} #{pcdata.dr_dppoint[11]} #{pcdata.dr_dppoint[12]} #{pcdata.dr_dppoint[13]} #{pcdata.dr_dppoint[14]}
  extra_boss_event(orb_0=pcdata.eb_bossorb0 orb_1=pcdata.eb_bossorb1 orb_2=pcdata.eb_bossorb2 orb_3=pcdata.eb_bossorb3 orb_4=pcdata.eb_bossorb4 orb_5=pcdata.eb_bossorb5 orb_6=pcdata.eb_bossorb6 orb_7=pcdata.eb_bossorb7 orb_8=pcdata.eb_bossorb8)
  join_shop(joinflg="1" join_cflg="1" join_id="ea" join_name=shop_data.opname)
  visitor(anum="10" snum="10" pnum="10" vs_flg="1")
  step(enemy_damage=pcdata.st_enemy_damage progress=pcdata.st_progress sp_level=pcdata.st_sp_level dp_level=pcdata.st_dp_level sp_mission_point=pcdata.st_sp_mission_point dp_mission_point=pcdata.st_dp_mission_point sp_dj_mission_level=pcdata.st_sp_dj_mission_level dp_dj_mission_level=pcdata.st_dp_dj_mission_level sp_clear_mission_level=pcdata.st_sp_clear_mission_level dp_clear_mission_level=pcdata.st_dp_clear_mission_level sp_dj_mission_clear=pcdata.st_sp_dj_mission_clear dp_dj_mission_clear=pcdata.st_dp_dj_mission_clear sp_clear_mission_clear=pcdata.st_sp_clear_mission_clear dp_clear_mission_clear=pcdata.st_dp_clear_mission_clear sp_mplay=pcdata.st_sp_mplay dp_mplay=pcdata.st_dp_mplay tips_read_list=pcdata.st_tips_read_list)
    is_track_ticket(__type="bool") #{pcdata.st_is_track_ticket}
  achievements(pack=pcdata.achi_pack pack_comp=pcdata.achi_packcomp last_weekly=pcdata.achi_lastweekly weekly_num=pcdata.achi_weeklynum visit_flg=pcdata.achi_visitflg rival_crush=pcdata.achi_rivalcrush)
    trophy(__type="s64" __count="20") #{pcdata.achi_trophy[0]} #{pcdata.achi_trophy[1]} #{pcdata.achi_trophy[2]} #{pcdata.achi_trophy[3]} #{pcdata.achi_trophy[4]} #{pcdata.achi_trophy[5]} #{pcdata.achi_trophy[6]} #{pcdata.achi_trophy[7]} #{pcdata.achi_trophy[8]} #{pcdata.achi_trophy[9]} #{pcdata.achi_trophy[10]} #{pcdata.achi_trophy[11]} #{pcdata.achi_trophy[12]} #{pcdata.achi_trophy[13]} #{pcdata.achi_trophy[14]} #{pcdata.achi_trophy[15]} #{pcdata.achi_trophy[16]} #{pcdata.achi_trophy[17]} #{pcdata.achi_trophy[18]} #{pcdata.achi_trophy[19]}
  deller(deller=pcdata.deller rate="1")
  orb_data(rest_orb=pcdata.orb present_orb=pcdata.present_orb)
  pay_per_use_item(item_num="5")
  present_pay_per_use_item(item_num="5")
  qpro_ticket(ticket_num="10" total_ticket_num="10")
  old_linkage_secret_flg(floor_infection="-1" floor_infection2="-1" qma_collabo_music="-1")
    is_nostalgia(__type="bool") 1
    is_kac(__type="bool") 1
  leggendaria_semi_open(flg="-1")
  konami_stytle(skip_flg="0")
  arena_data(play_num="2" play_num_dp="1" play_num_sp="1")
    achieve_data(arena_class="20" best_top_class_continuing="0" now_top_class_continuing="0" play_style="0" rating_value="20")
    achieve_data(arena_class="20" best_top_class_continuing="0" now_top_class_continuing="0" play_style="1" rating_value="20")
    cube_data(cube="0" season_id="0")
    chat_data(chat_type_0="CHAT CUSTOM 1" chat_type_1="CHAT CUSTOM 2" chat_type_2="CHAT CUSTOM 3" chat_type_3="CHAT CUSTOM 4")
      is_chat_0(__type="bool") 1
      is_chat_1(__type="bool") 1
      is_chat_2(__type="bool") 1
      is_chat_3(__type="bool") 1
  skin_customize_flg(skin_frame_flg="-1" skin_bgm_flg="-1")
  if mirage_lib != null
    event1(event_play_num=pcdata.event_play_num fragment_num=mirage_lib.fragment_num last_select_map_id=mirage_lib.last_select_map_id read_tips_list=mirage_lib.read_tips_list continuous_correct=mirage_lib.continuous_correct bookshelf_release_num=mirage_lib.bookshelf_release_num)
      quiz_control_list(__type="bin") #{mirage_lib.quiz_control_list}
      - for (let evt of mirage_lib_sub)
        map_data(map_id=evt.map_id play_num=evt.play_num last_select_route_id=evt.last_select_route_id bookshelf_release_num=evt.bookshelf_release_num)
          map_route_damage(__type="bin") #{evt.map_route_damage}
          is_clear(__type="bool") #{evt.is_clear}
  if delabity_lab != null
    event2(play_num=delabity_lab.play_num last_select_floor=delabity_lab.last_select_floor delabity=delabity_lab.delabity tips_list=delabity_lab.tips_list floor_clear_flg_list=delabity_lab.floor_clear_flg_list floor_0_last_area=delabity_lab.floor_0_last_area floor_1_last_area=delabity_lab.floor_1_last_area floor_2_last_area=delabity_lab.floor_2_last_area floor_3_last_area=delabity_lab.floor_3_last_area floor_4_last_area=delabity_lab.floor_4_last_area)
      - for (let evt of delabity_lab_sub)
        area_data(floor_id=evt.floor_id area_id=evt.area_id last_select_note=evt.last_select_note normal_play_num=evt.normal_play_num hyper_play_num=evt.hyper_play_num another_play_num=evt.another_play_num area_clear_flg_list=evt.area_clear_flg_list normal_grade_point=evt.normal_grade_point hyper_grade_point=evt.hyper_grade_point another_grade_point=evt.another_grade_point)
  floor_infection3(music_list="-1")
  if anniv20 != null
    anniv20_event(damage_0=anniv20.damage_0 damage_1=anniv20.damage_1 damage_2=anniv20.damage_2 challenge_0=anniv20.challenge_0 challenge_1=anniv20.challenge_1 challenge_2=anniv20.challenge_2)
  bemani_vote(music_list="-1")
