IIDX24pc(status="0")
  pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach mode=pcdata.mode pmode=pcdata.pmode rtype=pcdata.rtype sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 gpos=pcdata.gpos s_sorttype=pcdata.s_sorttype d_sorttype=pcdata.d_sorttype s_pace=pcdata.s_pace d_pace=pcdata.d_pace s_gno=pcdata.s_gno d_gno=pcdata.d_gno s_gtype=pcdata.s_gtype d_gtype=pcdata.d_gtype s_sdlen=pcdata.s_sdlen d_sdlen=pcdata.d_sdlen s_sdtype=pcdata.s_sdtype d_sdtype=pcdata.d_sdtype s_timing=pcdata.s_timing d_timing=pcdata.d_timing s_notes=pcdata.s_notes d_notes=pcdata.d_notes s_judge=pcdata.s_judge d_judge=pcdata.d_judge s_judgeAdj=pcdata.s_judgeAdj d_judgeAdj=pcdata.d_judgeAdj s_hispeed=pcdata.s_hispeed d_hispeed=pcdata.d_hispeed s_liflen=pcdata.s_liflen d_liflen=pcdata.d_liflen s_disp_judge=pcdata.s_disp_judge d_disp_judge=pcdata.d_disp_judge s_opstyle=pcdata.s_opstyle d_opstyle=pcdata.d_opstyle s_exscore=pcdata.s_exscore d_exscore=pcdata.d_exscore s_graph_score=pcdata.s_graph_score d_graph_score=pcdata.d_graph_score)
  spdp_rival(flg="0")
  bind_eaappli
  ea_premium_course
  leggendaria_open
  secret
    flg1(__type="s64" __count="3") -1 -1 -1
    flg2(__type="s64" __count="3") -1 -1 -1
    flg3(__type="s64" __count="3") -1 -1 -1
  if pcdata.sp_mlist != null
    favorite
      sp_mlist(__type="bin") #{pcdata.sp_mlist}
      sp_clist(__type="bin") #{pcdata.sp_clist}
      dp_mlist(__type="bin") #{pcdata.dp_mlist}
      dp_clist(__type="bin") #{pcdata.dp_clist}
  qpro_secret
    head(__type="s64" __count="4") -1 -1 -1 -1
    hair(__type="s64" __count="4") -1 -1 -1 -1
    face(__type="s64" __count="4") -1 -1 -1 -1
    body(__type="s64" __count="4") -1 -1 -1 -1 
    hand(__type="s64" __count="4") -1 -1 -1 -1
  grade(sgid=pcdata.sgid dgid=pcdata.dgid)
    - for (let d of dArray)
      g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
  skin(__type="s16" __count="17") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} #{custom.note_skin} #{custom.full_combo_splash} 0 #{Number(custom.disable_musicpreview)} 0 0 0 0 0
  qprodata(__type="u32" __count="5") #{custom.qpro_head} #{custom.qpro_hair} #{custom.qpro_face} #{custom.qpro_hand} #{custom.qpro_body}
  rlist
    - for (let rd of rArray)
      rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
        stepdata(step_sach=rd.pcdata[4] step_dach=rd.pcdata[5])
        qprodata(body=rd.qprodata[3] face=rd.qprodata[2] hair=rd.qprodata[0] hand=rd.qprodata[4] head=rd.qprodata[1])
        shop(name=shop_data.opname)
        is_robo(__type="bool") 0
  ninja_rank(style="0")
    rank(__type="s32" __count="13") #{pcdata.dr_sprank[0]} #{pcdata.dr_sprank[1]} #{pcdata.dr_sprank[2]} #{pcdata.dr_sprank[3]} #{pcdata.dr_sprank[4]} #{pcdata.dr_sprank[5]} #{pcdata.dr_sprank[6]} #{pcdata.dr_sprank[7]} #{pcdata.dr_sprank[8]} #{pcdata.dr_sprank[9]} #{pcdata.dr_sprank[10]} #{pcdata.dr_sprank[11]} #{pcdata.dr_sprank[12]}
    point(__type="s32" __count="13") #{pcdata.dr_sppoint[0]} #{pcdata.dr_sppoint[1]} #{pcdata.dr_sppoint[2]} #{pcdata.dr_sppoint[3]} #{pcdata.dr_sppoint[4]} #{pcdata.dr_sppoint[5]} #{pcdata.dr_sppoint[6]} #{pcdata.dr_sppoint[7]} #{pcdata.dr_sppoint[8]} #{pcdata.dr_sppoint[9]} #{pcdata.dr_sppoint[10]} #{pcdata.dr_sppoint[11]} #{pcdata.dr_sppoint[12]}
  ninja_rank(style="1")
    rank(__type="s32" __count="13") #{pcdata.dr_dprank[0]} #{pcdata.dr_dprank[1]} #{pcdata.dr_dprank[2]} #{pcdata.dr_dprank[3]} #{pcdata.dr_dprank[4]} #{pcdata.dr_dprank[5]} #{pcdata.dr_dprank[6]} #{pcdata.dr_dprank[7]} #{pcdata.dr_dprank[8]} #{pcdata.dr_dprank[9]} #{pcdata.dr_dprank[10]} #{pcdata.dr_dprank[11]} #{pcdata.dr_dprank[12]}
    point(__type="s32" __count="13") #{pcdata.dr_dppoint[0]} #{pcdata.dr_dppoint[1]} #{pcdata.dr_dppoint[2]} #{pcdata.dr_dppoint[3]} #{pcdata.dr_dppoint[4]} #{pcdata.dr_dppoint[5]} #{pcdata.dr_dppoint[6]} #{pcdata.dr_dppoint[7]} #{pcdata.dr_dppoint[8]} #{pcdata.dr_dppoint[9]} #{pcdata.dr_dppoint[10]} #{pcdata.dr_dppoint[11]} #{pcdata.dr_dppoint[12]}
  if siege_sinobuz != null
    event1(last_select_map=siege_sinobuz.last_select_map hold_rice=siege_sinobuz.hold_rice tax_rice=siege_sinobuz.tax_rice tips_list=siege_sinobuz.tipls_read)
      - for (let evt of siege_sinobuz_sub)
        map_data(map_id=evt.map_id play_num=evt.play_num progress=evt.progress battle_point=evt.battle_point rice_point=evt.rice_point is_clear=evt.is_clear)
          ninjyutsu(__type="bin") #{evt.ninjyutsu}
          map_card_damage(__type="bin") #{evt.card_damage}
          map_card_clear(__type="bin") #{evt.card_clear}
  if ninja_shichikyoden != null
    event2(play_num=ninja_shichikyoden.play_num chakra_point=ninja_shichikyoden.chakra_point last_select_ryuha=ninja_shichikyoden.last_select_ryuha)
      last_select_dojo(__type="bin") #{ninja_shichikyoden.last_select_dojo}
      enemy_damage(__type="bin") #{ninja_shichikyoden.enemy_damage}
  //-onemore_data(defeat_0 defeat_1 defeat_2 defeat_3 defeat_4 defeat_5 defeat_6 challenge_num_n challenge_num_h challenge_num_a)
  join_shop(joinflg="1" join_cflg="1" join_id="ea" join_name=shop_data.opname)
  visitor(anum="10" snum="10" pnum="10" vs_flg="1")
  step(enemy_damage=pcdata.st_enemy_damage progress=pcdata.st_progress enemy_defeat_flg=pcdata.st_enemy_defeat_flg sp_level=pcdata.st_sp_level dp_level=pcdata.st_dp_level sp_mplay=pcdata.st_sp_mplay dp_mplay=pcdata.st_dp_mplay)
  achievements(pack=pcdata.achi_pack pack_comp=pcdata.achi_packcomp last_weekly=pcdata.achi_lastweekly weekly_num=pcdata.achi_weeklynum visit_flg=pcdata.achi_visitflg rival_crush=pcdata.achi_rivalcrush)
    trophy(__type="s64" __count="10") #{pcdata.achi_trophy[0]} #{pcdata.achi_trophy[1]} #{pcdata.achi_trophy[2]} #{pcdata.achi_trophy[3]} #{pcdata.achi_trophy[4]} #{pcdata.achi_trophy[5]} #{pcdata.achi_trophy[6]} #{pcdata.achi_trophy[7]} #{pcdata.achi_trophy[8]} #{pcdata.achi_trophy[9]}
  deller(deller=pcdata.deller rate="1")
  orb_data(rest_orb=pcdata.orb)
  pay_per_use(item_num="5")
  present_pay_per_use(item_num="5")
  old_linkage_secret_flg(bemani_diary="-1" floor_infection="-1" beatstream="-1" destiny_catharsis="-1" reflec_gw="-1" link_track="-1" qpronicle_love="-1")
  nostalgia_open
  konami_stytle(skip_flg="0")
