IIDX22pc(status="0")
  pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach mode=pcdata.mode pmode=pcdata.pmode rtype=pcdata.rtype sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 gpos=pcdata.gpos s_sorttype=pcdata.s_sorttype d_sorttype=pcdata.d_sorttype s_pace=pcdata.s_pace d_pace=pcdata.d_pace s_gno=pcdata.s_gno d_gno=pcdata.d_gno s_gtype=pcdata.s_gtype d_gtype=pcdata.d_gtype s_sdlen=pcdata.s_sdlen d_sdlen=pcdata.d_sdlen s_sdtype=pcdata.s_sdtype d_sdtype=pcdata.d_sdtype s_timing=pcdata.s_timing d_timing=pcdata.d_timing s_notes=pcdata.s_notes d_notes=pcdata.d_notes s_judge=pcdata.s_judge d_judge=pcdata.d_judge s_judgeAdj=pcdata.s_judgeAdj d_judgeAdj=pcdata.d_judgeAdj s_hispeed=pcdata.s_hispeed d_hispeed=pcdata.d_hispeed s_liflen=pcdata.s_liflen d_liflen=pcdata.d_liflen s_disp_judge=pcdata.s_disp_judge d_disp_judge=pcdata.d_disp_judge s_opstyle=pcdata.s_opstyle d_opstyle=pcdata.d_opstyle s_exscore=pcdata.s_exscore d_exscore=pcdata.d_exscore s_largejudge=pcdata.s_largejudge d_largejudge=pcdata.d_largejudge)
  spdp_rival(flg="-1")
  bind_eaappli
  secret
    flg1(__type="s64" __count="3") -1 -1 -1
    flg2(__type="s64" __count="3") -1 -1 -1
    flg3(__type="s64" __count="3") -1 -1 -1
  if pcdata.sp_mlist != null
    favorite
      sp_mlist(__type="bin") #{pcdata.sp_mlist}
      sp_clist(__type="bin") #{pcdata.sp_clist}
      dp_mlist(__type="bin") #{pcdata.dp_mlist}
      dp_clist(__type="bin") #{pcdata.dp_clist}
  qpro_secret
    head(__type="s64" __count="4") -1 -1 -1 -1
    hair(__type="s64" __count="4") -1 -1 -1 -1
    face(__type="s64" __count="4") -1 -1 -1 -1
    body(__type="s64" __count="4") -1 -1 -1 -1 
    hand(__type="s64" __count="4") -1 -1 -1 -1
  grade(sgid=pcdata.sgid dgid=pcdata.dgid)
    - for (let d of dArray)
      g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
  skin(__type="s16" __count="14") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} #{custom.note_skin} #{custom.full_combo_splash} 0 #{Number(custom.disable_musicpreview)} 0 0
  qprodata(__type="u32" __count="5") #{custom.qpro_head} #{custom.qpro_hair} #{custom.qpro_face} #{custom.qpro_hand} #{custom.qpro_body}
  rlist
    - for (let rd of rArray)
      rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
        stepdata(step_sach=rd.pcdata[4] step_dach=rd.pcdata[5])
        qprodata(body=rd.qprodata[3] face=rd.qprodata[2] hair=rd.qprodata[0] hand=rd.qprodata[4] head=rd.qprodata[1])
        shop(name=shop_data.opname)
  join_shop(joinflg="1" join_cflg="1" join_id="ea" join_name=shop_data.opname)
  visitor(anum="10" snum="10" pnum="10" vs_flg="1")
  if pcdata.st_album != null
    step(damage=pcdata.st_damage defeat=pcdata.st_defeat progress=pcdata.st_progress round=pcdata.st_round sp_mission=pcdata.st_sp_mission dp_mission=pcdata.st_dp_mission sp_level=pcdata.st_sp_level dp_level=pcdata.st_dp_level sp_mplay=pcdata.st_sp_mplay dp_mplay=pcdata.st_dp_mplay age_list=pcdata.st_age_list is_secret=pcdata.st_is_secret is_present=pcdata.st_is_present is_future=pcdata.st_is_future)
      album(__type="bin") #{pcdata.st_album}
  //-step_assist(iidx_id iidx_id_str name hair head face body hand)
  if chrono_diver != null
    chrono_diver(play_count=chrono_diver.play_count present_unlock=chrono_diver.present_unlock future_unlock=chrono_diver.future_unlock success_count_0_n=chrono_diver.success_count_0_n success_count_0_h=chrono_diver.success_count_0_h success_count_0_a=chrono_diver.success_count_0_a success_count_1_n=chrono_diver.success_count_1_n success_count_1_h=chrono_diver.success_count_1_h success_count_1_a=chrono_diver.success_count_1_a success_count_2_n=chrono_diver.success_count_2_n success_count_2_h=chrono_diver.success_count_2_h success_count_2_a=chrono_diver.success_count_2_a success_count_3_n=chrono_diver.success_count_3_n success_count_3_h=chrono_diver.success_count_3_h success_count_3_a=chrono_diver.success_count_3_a story_list=chrono_diver.story_list)
  if qpronicle_chord != null
    qpronicle_chord(is_first_select_map=qpronicle_chord.is_first_select_map last_select_map=qpronicle_chord.last_select_map story_view_list=qpronicle_chord.story_view_list is_login_bonus=qpronicle_chord.is_use_login_bonus patona_leader=qpronicle_chord.patona_leader patona_sub_1=qpronicle_chord.patona_sub_1 patona_sub_2=qpronicle_chord.patona_sub_2 rare_enemy_damage1=qpronicle_chord.rare_enemy_damage1 rare_enemy_damage2=qpronicle_chord.rare_enemy_damage2 rare_enemy_damage3=qpronicle_chord.rare_enemy_damage3 rare_enemy_damage4=qpronicle_chord.rare_enemy_damage4 rare_enemy_damage5=qpronicle_chord.rare_enemy_damage5)
      - for (let evt of qpronicle_chord_sub)
        patona_data(patona_no=evt.patona_id level=evt.level exp=evt.exp affection=evt.affection dissatisfaction=evt.dissatisfaction)
  if qpronicle_phase3 != null
    qpronicle_phase3(stairs_num=qpronicle_phase3.stairs_num flame_list=qpronicle_phase3.flame_list lane_list=qpronicle_phase3.lane_list map0_select=qpronicle_phase3.map0_select map1_select=qpronicle_phase3.map1_select map2_select=qpronicle_phase3.map2_select map3_select=qpronicle_phase3.map3_select map4_select=qpronicle_phase3.map4_select map5_select=qpronicle_phase3.map5_select map6_select=qpronicle_phase3.map6_select is_love_scene_skip="1")
  qpronicle_love(music_list="-1")
  boss_event_3(music_list="-1" bonus_point=pendual_talis.point)
  //-chaser(phase attack exist_age summon_gate success failed damage_point boss_hp)
    ues_music(__type="u32" __count="40")
  achievements(pack=pcdata.achi_pack pack_comp=pcdata.achi_packcomp last_weekly=pcdata.achi_lastweekly weekly_num=pcdata.achi_weeklynum visit_flg=pcdata.achi_visitflg rival_crush=pcdata.achi_rivalcrush)
    trophy(__type="s64" __count="10") #{pcdata.achi_trophy[0]} #{pcdata.achi_trophy[1]} #{pcdata.achi_trophy[2]} #{pcdata.achi_trophy[3]} #{pcdata.achi_trophy[4]} #{pcdata.achi_trophy[5]} #{pcdata.achi_trophy[6]} #{pcdata.achi_trophy[7]} #{pcdata.achi_trophy[8]} #{pcdata.achi_trophy[9]}
  old_linked_event(gakuen_list="-1" baseball_list="-1" tricolette_list="-1" cafedetran_list="-1")
  pyramid(music_list="-1" item_list="-1" statue_0="0" statue_1="0" statue_2="0")
  reflec_collabo(collabo_phase="2" phase1_iidx_play="10" phase2_iidx_play="10" phase1_reflec_play="10" phase2_reflec_play="10" phase1_music_list="-1" phase2_music_list="-1" phase1_iidx_item="-1" phase2_iidx_item="-1" phase1_reflec_item="-1" phase2_reflec_item="-1")
  destiny_catharsis(music_bit="-1")
  bemani_summer_collabo(music_bit="-1")
  deller(deller=pcdata.deller rate="1")
  orb_data(rest_orb=pcdata.orb)
  time_sandglass(item_num="10")
  present_time_sandglass(item_num="10")
  sound_holic(music_list="-1" announce_list="-1")
  cc_collabo_music(music_list="-1")
  cc_collabo_data(customize_list="-1" new_get_customize="1" new_open_music="1" new_consume_drink="1")
  beatstream_collabo(music_list="-1")
  konami_stytle
    is_skip(__type="bool") 1
  floor_infection(music_list="-1")
