mirror of
https://github.com/mm201/pkmn-classic-framework.git
synced 2026-03-23 18:34:11 -05:00
128 lines
3.8 KiB
C#
128 lines
3.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using PkmnFoundations.Support;
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namespace PkmnFoundations.Structures
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{
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public class BattleSubwayPokemon5
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{
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public BattleSubwayPokemon5()
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{
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}
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public BattleSubwayPokemon5(byte[] data)
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{
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Load(data, 0);
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}
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public BattleSubwayPokemon5(byte[] data, int start)
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{
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Load(data, start);
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}
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public ushort Species;
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public ushort HeldItem;
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public ushort[] Moveset;
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public uint OT;
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public uint Personality;
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public uint IVs;
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public byte[] EVs;
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public byte Unknown1; // probably a bitmask of applied PP ups
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public Languages Language;
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public byte Ability;
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public byte Happiness;
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public EncodedString5 Nickname;
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public uint Unknown2;
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// todo: add IVs class with indexer?
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// byte myHp = myPokemon.IVs[Stats.HP];
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public byte IV(Stats stat)
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{
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return BattleTowerPokemon4.UnpackIV(IVs, stat);
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}
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public byte[] Save()
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{
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byte[] data = new byte[0x3c];
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MemoryStream ms = new MemoryStream(data);
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BinaryWriter writer = new BinaryWriter(ms);
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writer.Write(Species);
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writer.Write(HeldItem);
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for (int x = 0; x < 4; x++)
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{
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writer.Write(Moveset[x]);
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}
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writer.Write(OT);
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writer.Write(Personality);
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writer.Write(IVs);
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for (int x = 0; x < 6; x++)
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{
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writer.Write(EVs[x]);
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}
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writer.Write(Unknown1);
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writer.Write((byte)Language);
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writer.Write(Ability);
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writer.Write(Happiness);
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writer.Write(Nickname.RawData, 0, 0x16);
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writer.Write(Unknown2); // new to G5
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writer.Flush();
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ms.Flush();
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return data;
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}
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public void Load(byte[] data, int start)
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{
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if (start + 0x3c > data.Length) throw new ArgumentOutOfRangeException("start");
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Species = BitConverter.ToUInt16(data, 0x00 + start);
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HeldItem = BitConverter.ToUInt16(data, 0x02 + start);
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Moveset = new ushort[4];
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for (int x = 0; x < 4; x++)
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{
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Moveset[x] = BitConverter.ToUInt16(data, 0x04 + x * 2 + start);
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}
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OT = BitConverter.ToUInt32(data, 0x0c + start);
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Personality = BitConverter.ToUInt32(data, 0x10 + start);
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IVs = BitConverter.ToUInt32(data, 0x14 + start);
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EVs = new byte[6];
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for (int x = 0; x < 6; x++)
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{
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EVs[x] = data[0x18 + x + start];
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}
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Unknown1 = data[0x1e + start];
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Language = (Languages)data[0x1f + start];
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Ability = data[0x20 + start];
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Happiness = data[0x21 + start];
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Nickname = new EncodedString5(data, 0x22 + start, 0x16);
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Unknown2 = BitConverter.ToUInt32(data, 0x38);
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}
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public BattleSubwayPokemon5 Clone()
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{
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BattleSubwayPokemon5 result = new BattleSubwayPokemon5();
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result.Species = Species;
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result.HeldItem = HeldItem;
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result.Moveset = Moveset.ToArray();
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result.OT = OT;
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result.Personality = Personality;
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result.IVs = IVs;
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result.EVs = EVs.ToArray();
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result.Unknown1 = Unknown1;
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result.Language = Language;
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result.Ability = Ability;
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result.Happiness = Happiness;
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result.Nickname = new EncodedString5(Nickname.RawData.ToArray());
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result.Unknown2 = Unknown2;
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return result;
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}
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}
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}
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