pkmn-classic-framework/library/Library.csproj

119 lines
5.5 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{408EFC7E-C6B0-4160-8628-2679E34385CE}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>PkmnFoundations</RootNamespace>
<AssemblyName>PkmnFoundations.Library</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="mysql.data">
<HintPath>lib\mysql.data.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.configuration" />
<Reference Include="System.Core" />
<Reference Include="System.Data.SQLite">
<HintPath>lib\System.Data.SQLite.dll</HintPath>
</Reference>
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Data\Database.cs" />
<Compile Include="Data\DatabaseExtender.cs" />
<Compile Include="Data\DataMysql.cs" />
<Compile Include="Data\DataSqlite.cs" />
<Compile Include="Data\DbParameterFactory.cs" />
<Compile Include="Data\DbParameterFactoryBase.cs" />
<Compile Include="Data\MySqlParameterFactory.cs" />
<Compile Include="Pokedex\Ability.cs" />
<Compile Include="Pokedex\Evolution.cs" />
<Compile Include="Pokedex\FormStats.cs" />
<Compile Include="Pokedex\Item.cs" />
<Compile Include="Pokedex\Move.cs" />
<Compile Include="Pokedex\Pokedex.cs" />
<Compile Include="Pokedex\PokedexRecordBase.cs" />
<Compile Include="Pokedex\Species.cs" />
<Compile Include="Pokedex\Family.cs" />
<Compile Include="Pokedex\Form.cs" />
<Compile Include="Pokedex\Type.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Structures\BattleSubwayPokemon5.cs" />
<Compile Include="Structures\BattleSubwayProfile5.cs" />
<Compile Include="Structures\BattleSubwayRecord5.cs" />
<Compile Include="Structures\BattleTowerPokemon4.cs" />
<Compile Include="Structures\BattleTowerRecord4.cs" />
<Compile Include="Structures\BattleTowerProfile4.cs" />
<Compile Include="Structures\BattleVideoHeader4.cs" />
<Compile Include="Structures\BattleVideoHeader5.cs" />
<Compile Include="Structures\BattleVideoRecord4.cs" />
<Compile Include="Structures\BattleVideoRecord5.cs" />
<Compile Include="Structures\BinarySerializableBase.cs" />
<Compile Include="Structures\BoxRecord4.cs" />
<Compile Include="Structures\ByteStatValues.cs" />
<Compile Include="Structures\ContestStatValues.cs" />
<Compile Include="Structures\DressupRecord4.cs" />
<Compile Include="Structures\GtsRecord5.cs" />
<Compile Include="Structures\Enums.cs" />
<Compile Include="Structures\GtsRecord4.cs" />
<Compile Include="Structures\IvStatValues.cs" />
<Compile Include="Structures\MoveSlot.cs" />
<Compile Include="Structures\MusicalRecord5.cs" />
<Compile Include="Structures\Pokemon4.cs" />
<Compile Include="Structures\PokemonBase.cs" />
<Compile Include="Structures\IntStatValues.cs" />
<Compile Include="Structures\StatValues.cs" />
<Compile Include="Structures\StatValuesBase.cs" />
<Compile Include="Structures\TrainerProfile4.cs" />
<Compile Include="Structures\TrainerProfile5.cs" />
<Compile Include="Support\AssertHelper.cs" />
<Compile Include="Support\EncodedString4.cs" />
<Compile Include="Support\EncodedString5.cs" />
<Compile Include="Support\LazyKeyValuePair.cs" />
<Compile Include="Support\LocalizedString.cs" />
<Compile Include="Support\LogHelper.cs" />
<Compile Include="Support\StreamExtender.cs" />
<Compile Include="Support\StringHelper.cs" />
<Compile Include="Support\TrendyPhrase4.cs" />
<Compile Include="Support\TrendyPhrase5.cs" />
<Compile Include="Support\TrendyPhraseBase.cs" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>