using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace PkmnFoundations.Structures { public enum Generations { Generation1 = 1, Generation2 = 2, Generation3 = 3, Generation4 = 4, Generation5 = 5, Generation6 = 6 } [FlagsAttribute] public enum GenerationFlags { Generation1 = 1, Generation2 = 2, Generation3 = 4, Generation4 = 8, Generation5 = 16, Generation6 = 32 } public enum EvolutionTriggers { Level = 1, Item = 2, Trade = 3, Shed = 4 } public enum TimeOfDay { Morning = 1, Day = 2, Night = 3 } public enum Stats { Hp = 1, Attack = 2, Defense = 3, Speed = 4, SpecialAttack = 5, SpecialDefense = 6 } public enum StatLines { Physical = 1, Special = 2, Support = 3 } public enum GrowthRates { Slow = 1, Medium = 2, Fast = 3, MediumSlow = 4, Erratic = 5, Fluctuating = 6 } public enum Genders : byte { Male = 1, Female = 2, None = 3, Either = 3 } public enum GtsTrainerGenders : byte { Male = 0, Female = 1 } }