pkNX/pkNX.Structures/Evolution/EvolutionType.cs
Kurt 58b0597fea Sword/Shield Update
Many thanks to @SciresM and @sora10pls for assisting in this massive
update!
2019-11-15 17:00:41 -08:00

68 lines
1.5 KiB
C#

namespace pkNX.Structures
{
public enum EvolutionType : byte
{
None,
LevelUpFriendship,
LevelUpFriendshipMorning,
LevelUpFriendshipNight,
LevelUp,
Trade,
TradeHeldItem,
TradeSpecies,
UseItem,
LevelUpATK,
LevelUpDEF,
LevelUpAeqD,
LevelUpECl5,
LevelUpECgeq5,
LevelUpNinjask,
LevelUpShedinja,
LevelUpBeauty,
UseItemMale,
UseItemFemale,
LevelUpHeldItemDay,
LevelUpHeldItemNight,
LevelUpKnowMove,
LevelUpWithTeammate,
LevelUpMale,
LevelUpFemale,
LevelUpElectric,
LevelUpForest,
LevelUpCold,
LevelUpInverted,
LevelUpAffection50MoveType,
LevelUpMoveType,
LevelUpWeather,
LevelUpMorning,
LevelUpNight,
LevelUpFormFemale1,
UNUSED,
LevelUpVersion,
LevelUpVersionDay,
LevelUpVersionNight,
LevelUpSummit,
LevelUpDusk,
LevelUpWormhole,
UseItemWormhole,
U43, // Farfetch'd (1) with val 3? -> Sirfetch'd
U44, // Yamask (1) -> Runerigus (val 49)
U45, // Milcery->Alcremie (Console Region==Form?)
U46, // Toxel->Toxtricity (0)
U47, // Toxel->Toxtricity (1)
}
public enum EvolutionTypeArgumentType
{
NoArg,
Level,
Items,
Moves,
Species,
Stat,
Type,
Version,
}
}