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* Create MoveInflict.cs * Create MoveStat.cs * Rename pkNX.Structures/MoveStat.cs to pkNX.Structures/Move/MoveStat.cs * Create MoveCritStage * Rename MoveCritStage to MoveCritStage.cs * Update MoveStat.cs * Update MoveInflict.cs * Update MoveStat.cs * Update MoveInflict.cs * Update MoveInflict.cs to include Tri Attack
19 lines
281 B
C#
19 lines
281 B
C#
using System;
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namespace pkNX.Structures;
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[Flags]
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public enum MoveStat : int
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{
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None = 0,
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Attack = 1,
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Defense = 2,
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SpecialAttack = 3,
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SpecialDefense = 4,
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Speed = 5,
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Accuracy = 6,
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Evasiveness = 7,
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All = 8 // Used in Ancient Power and the like
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}
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