mirror of
https://github.com/kwsch/pkNX.git
synced 2026-05-02 02:45:34 -05:00
195 lines
7.9 KiB
XML
195 lines
7.9 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{3CF3FA3E-B38E-4774-BA77-924A391DDC9D}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<RootNamespace>pkNX.WinForms</RootNamespace>
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<AssemblyName>pkNX.WinForms</AssemblyName>
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<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Controls\EncounterList.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="Controls\EncounterList.Designer.cs">
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<DependentUpon>EncounterList.cs</DependentUpon>
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</Compile>
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<Compile Include="Controls\MegaEvoEntry.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="Controls\MegaEvoEntry.Designer.cs">
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<DependentUpon>MegaEvoEntry.cs</DependentUpon>
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</Compile>
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<Compile Include="Controls\EvolutionRow.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="Controls\EvolutionRow.Designer.cs">
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<DependentUpon>EvolutionRow.cs</DependentUpon>
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</Compile>
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<Compile Include="Controls\StatEditor.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="Controls\StatEditor.Designer.cs">
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<DependentUpon>StatEditor.cs</DependentUpon>
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</Compile>
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<Compile Include="MainEditor\EditorAO.cs" />
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<Compile Include="MainEditor\EditorGG.cs" />
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<Compile Include="MainEditor\EditorORASDEMO.cs" />
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<Compile Include="MainEditor\EditorProvider.cs" />
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<Compile Include="Main.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Main.Designer.cs">
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<DependentUpon>Main.cs</DependentUpon>
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</Compile>
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<Compile Include="MainEditor\EditorSM.cs" />
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<Compile Include="MainEditor\EditorSMDEMO.cs" />
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<Compile Include="MainEditor\EditorUU.cs" />
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<Compile Include="MainEditor\EditorXY.cs" />
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<Compile Include="MainEditor\EditUtil.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Ripper\FileRipper.cs" />
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<Compile Include="Subforms\BTTE.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Subforms\BTTE.designer.cs">
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<DependentUpon>BTTE.cs</DependentUpon>
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</Compile>
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<Compile Include="Subforms\GenericEditor.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Subforms\GenericEditor.Designer.cs">
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<DependentUpon>GenericEditor.cs</DependentUpon>
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</Compile>
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<Compile Include="Subforms\GGWE.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Subforms\GGWE.Designer.cs">
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<DependentUpon>GGWE.cs</DependentUpon>
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</Compile>
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<Compile Include="Subforms\PokeDataUI.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Subforms\PokeDataUI.Designer.cs">
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<DependentUpon>PokeDataUI.cs</DependentUpon>
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</Compile>
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<Compile Include="Subforms\TextContainer.cs" />
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<Compile Include="Subforms\TextEditor.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Subforms\TextEditor.designer.cs">
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<DependentUpon>TextEditor.cs</DependentUpon>
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</Compile>
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<Compile Include="WinFormsUtil.cs" />
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<EmbeddedResource Include="Controls\EncounterList.resx">
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<DependentUpon>EncounterList.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Controls\MegaEvoEntry.resx">
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<DependentUpon>MegaEvoEntry.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Controls\EvolutionRow.resx">
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<DependentUpon>EvolutionRow.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Controls\StatEditor.resx">
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<DependentUpon>StatEditor.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Main.resx">
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<DependentUpon>Main.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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<DesignTime>True</DesignTime>
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</Compile>
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<EmbeddedResource Include="Subforms\BTTE.resx">
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<DependentUpon>BTTE.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Subforms\GenericEditor.resx">
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<DependentUpon>GenericEditor.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Subforms\GGWE.resx">
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<DependentUpon>GGWE.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Subforms\PokeDataUI.resx">
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<DependentUpon>PokeDataUI.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Subforms\TextEditor.resx">
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<DependentUpon>TextEditor.cs</DependentUpon>
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</EmbeddedResource>
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<None Include="app.config" />
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<None Include="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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</None>
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<Compile Include="Properties\Settings.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\pkNX.Containers\pkNX.Containers.csproj">
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<Project>{2a909229-c9c0-42ce-88e0-72d9af84afe3}</Project>
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<Name>pkNX.Containers</Name>
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</ProjectReference>
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<ProjectReference Include="..\pkNX.Game\pkNX.Game.csproj">
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<Project>{3C4AF1ED-7C81-4AF8-A6DB-1D397650DA0A}</Project>
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<Name>pkNX.Game</Name>
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</ProjectReference>
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<ProjectReference Include="..\pkNX.Randomization\pkNX.Randomization.csproj">
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<Project>{77e3febb-9c86-4f8d-b4e0-66b7504080d5}</Project>
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<Name>pkNX.Randomization</Name>
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<EmbedInteropTypes>False</EmbedInteropTypes>
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</ProjectReference>
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<ProjectReference Include="..\pkNX.Sprites\pkNX.Sprites.csproj">
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<Project>{55d82546-3dda-42e1-9a24-f6a08ee231b0}</Project>
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<Name>pkNX.Sprites</Name>
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</ProjectReference>
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<ProjectReference Include="..\pkNX.Structures\pkNX.Structures.csproj">
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<Project>{01447516-8382-4e9b-8b6c-92ff0a2d0cbf}</Project>
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<Name>pkNX.Structures</Name>
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<EmbedInteropTypes>False</EmbedInteropTypes>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project> |