pkNX/pkNX.WinForms/Subforms
Kurt f77454d3d4 Rework call for high powered moves
learn is a bit more complex; just add an overload with another param
2018-11-30 18:17:59 -08:00
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BTTE.cs Rework call for high powered moves 2018-11-30 18:17:59 -08:00
BTTE.designer.cs Reenable move source fetch 2018-11-24 21:55:19 -08:00
BTTE.resx Add WIP trainer editor 2018-11-18 17:38:30 -08:00
GenericEditor.cs Save current entry on exit 2018-11-26 22:28:23 -08:00
GenericEditor.Designer.cs Use centralized settings 2018-11-24 21:57:24 -08:00
GenericEditor.resx Add simple editor for item/move 2018-11-20 22:55:35 -08:00
GGWE.cs unrestrict events, just ban m&m 2018-11-28 16:47:02 -08:00
GGWE.Designer.cs Hide duration 2018-11-29 18:21:31 -08:00
GGWE.resx Add wild editor (json in/out) 2018-11-22 20:18:20 -08:00
PokeDataUI.cs Add exp yield amp button 2018-11-27 17:44:20 -08:00
PokeDataUI.Designer.cs Add exp yield amp button 2018-11-27 17:44:20 -08:00
PokeDataUI.resx Add poke data editor (personal, learn, evo) 2018-11-20 16:31:53 -08:00
TextContainer.cs Allow text edits / saving 2018-11-17 12:08:31 -08:00
TextEditor.cs Add WIP trainer editor 2018-11-18 17:38:30 -08:00
TextEditor.designer.cs Allow text edits / saving 2018-11-17 12:08:31 -08:00
TextEditor.resx Add text editor 2018-11-17 09:18:01 -08:00