pkNX/pkNX.Randomization/Randomizers
Kurt f77454d3d4 Rework call for high powered moves
learn is a bit more complex; just add an overload with another param
2018-11-30 18:17:59 -08:00
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Personal Add persistent rand settings 2018-11-24 23:50:40 -08:00
Settings Try to fix broken test environment 2018-11-27 17:49:48 -08:00
EvolutionRandomizer.cs Initial Commit 2018-11-13 19:44:43 -08:00
FormRandomizer.cs Misc fixes 2018-11-18 17:38:30 -08:00
GenericRandomizer.cs Make trainer rand work 2018-11-23 22:08:41 -08:00
LearnsetRandomizer.cs Rework call for high powered moves 2018-11-30 18:17:59 -08:00
MoveRandomizer.cs Use centralized settings 2018-11-24 21:57:24 -08:00
MoveRandType.cs Add trainer randomizer beginnings 2018-11-23 20:39:46 -08:00
Randomizer.cs Initial Commit 2018-11-13 19:44:43 -08:00
SpeciesRandomizer.cs Disallow melmetal/meltan for ggwe rand 2018-11-28 16:17:20 -08:00
TrainerRandomizer.cs Rework species-form-item randomization for gg 2018-11-29 19:43:31 -08:00