pkNX/pkNX.Game/GameLanguage.cs
2018-11-13 19:44:43 -08:00

59 lines
1.1 KiB
C#

namespace pkNX.Game
{
/// <summary>
/// Game Language IDs to index consecutive localized files
/// </summary>
public enum GameLanguage
{
/// <summary>
/// Japanese (katakana)
/// </summary>
= 0,
/// <summary>
/// Japanese (hiragana)
/// </summary>
= 1,
/// <summary>
/// English
/// </summary>
English = 2,
/// <summary>
/// French
/// </summary>
Français = 3,
/// <summary>
/// Italian
/// </summary>
Italiano = 4,
/// <summary>
/// German
/// </summary>
Deutsch = 5,
/// <summary>
/// Spanish
/// </summary>
Español = 6,
/// <summary>
/// Korean
/// </summary>
= 7,
/// <summary>
/// Chinese (Simplified)
/// </summary>
= 8,
/// <summary>
/// Chinese (Traditional)
/// </summary>
= 9,
}
}