pkNX/pkNX.Containers/VFS/FileSystems/IFileSystem.cs
Kurt c181db68ff Minor clean
Handle some nullable warnings, style c#12
2023-12-21 12:31:00 -08:00

151 lines
5.9 KiB
C#

using System.IO;
using System.Collections.Generic;
using System;
using System.Linq;
namespace pkNX.Containers.VFS;
public enum DeleteMode
{
TopMostLayer,
TopMostWriteableLayer,
AllWritable,
All,
}
public interface IFileSystem : IDisposable
{
bool IsReadOnly => false;
IEnumerable<FileSystemPath> GetEntitiesInDirectory(FileSystemPath directory, Func<FileSystemPath, bool>? filter = null);
IEnumerable<FileSystemPath> GetDirectoriesInDirectory(FileSystemPath directory, Func<FileSystemPath, bool>? filter = null);
IEnumerable<FileSystemPath> GetFilesInDirectory(FileSystemPath directory, Func<FileSystemPath, bool>? filter = null);
/// <summary>
/// Checks if the specified path exists in the filesystem.
/// </summary>
/// <param name="path">The path to check.</param>
/// <returns>True if the path exists, false otherwise.</returns>
bool Exists(FileSystemPath path);
/// <summary>
/// Opens a stream to the location of the specified file with the specified mode and access.
/// </summary>
/// <param name="path">The path and name of the file to open.</param>
/// <param name="mode">A FileMode value that specifies whether a file is created if one does not exist, and determines whether the contents of existing files are retained or overwritten.</param>
/// <param name="access">The access mode to use when opening the file.</param>
/// <returns>A stream to the location of the opened file.</returns>
Stream OpenFile(FileSystemPath path, FileMode mode = FileMode.Open, FileAccess access = FileAccess.Read);
/// <summary>
/// Creates or overwrites a file in the specified path
/// </summary>
/// <param name="path">The path and name of the file to create.</param>
/// <returns>A stream to the location of the new file.</returns>
public Stream CreateFile(FileSystemPath path) => OpenFile(path, FileMode.Create, FileAccess.Write);
/// <summary>
/// Opens a stream to the location of the specified file using FileMode.OpenOrCreate and FileAccess.Write.
/// </summary>
/// <param name="path">The path and name of the file to open.</param>
/// <returns>A stream to the location of the opened file.</returns>
public Stream OpenWrite(FileSystemPath path) => OpenFile(path, FileMode.OpenOrCreate, FileAccess.Write);
/// <summary>
/// Creates a directory in the specified path.
/// </summary>
/// <param name="path">The path and name of the directory to create.</param>
void CreateDirectory(FileSystemPath path);
/// <summary>
/// Deletes the specified file or directory. Does not throw an exception if the specified file or directory does not exist.
/// </summary>
/// <param name="path">The path and name of the file or directory to delete.</param>
/// <param name="mode">The method to use when deleting the file or directory.</param>
void Delete(FileSystemPath path, DeleteMode mode = DeleteMode.TopMostLayer);
public void Move(FileSystemPath sourcePath, IFileSystem destinationFileSystem, FileSystemPath destinationPath)
{
throw new NotImplementedException();
}
public void Copy(FileSystemPath sourcePath, IFileSystem destinationFileSystem, FileSystemPath destinationPath)
{
throw new NotImplementedException();
}
public IEnumerable<FileSystemPath> GetEntitiesRecursive(FileSystemPath path, Func<FileSystemPath, bool>? filter = null)
{
if (!path.IsDirectory)
throw new ArgumentException("The specified path is not a directory.");
foreach (var entity in GetEntitiesInDirectory(path, filter))
{
yield return entity;
if (!entity.IsDirectory)
continue;
foreach (var subEntity in GetEntitiesRecursive(entity, filter))
yield return subEntity;
}
}
public void CreateDirectoryRecursive(FileSystemPath path)
{
if (!path.IsDirectory)
throw new ArgumentException("The specified path is not a directory.");
var currentDirectoryPath = FileSystemPath.Root;
foreach (var dirName in path.GetDirectorySegments())
{
currentDirectoryPath = currentDirectoryPath.AppendDirectory(dirName);
if (!Exists(currentDirectoryPath))
CreateDirectory(currentDirectoryPath);
}
}
public string ReadAllText(FileSystemPath path)
{
if (!Exists(path))
return string.Empty;
using var stream = OpenFile(path);
using var reader = new StreamReader(stream);
return reader.ReadToEnd();
}
public void WriteAllText(FileSystemPath path, string content)
{
using var stream = OpenWrite(path);
using var writer = new StreamWriter(stream);
writer.Write(content);
}
}
public static class IFileSystemExtensions
{
public static ReadOnlyFileSystem AsReadOnlyFileSystem(this IFileSystem self) => new(self);
public static RelativeFileSystem AsRelativeFileSystem(this IFileSystem self, PathTransformation toAbsolutePath, PathTransformation toRelativePath)
{
return new(self, toAbsolutePath, toRelativePath);
}
public static IEnumerable<IFileSystemEntity> GetEntities(this IFileSystem self, FileSystemPath path, Func<FileSystemPath, bool>? filter = null)
{
return self.GetEntitiesInDirectory(path, filter).Select(p => IFileSystemEntity.Create(self, p)).OrderBy(x => x.Path);
}
public static IEnumerable<VirtualDirectory> GetDirectories(this IFileSystem self, FileSystemPath path, Func<FileSystemPath, bool>? filter = null)
{
return self.GetDirectoriesInDirectory(path, filter).Select(p => VirtualDirectory.Create(self, p)).OrderBy(x => x.Path);
}
public static IEnumerable<VirtualFile> GetFiles(this IFileSystem self, FileSystemPath path, Func<FileSystemPath, bool>? filter = null)
{
return self.GetFilesInDirectory(path, filter).Select(p => VirtualFile.Create(self, p)).OrderBy(x => x.Path);
}
}