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* Manually translated/attributed fbs files. * Include fields in obj-as-table dump * Emit fields for json too. FlatSharp generates structs with fields rather than properties at fixed offsets (maybe I'm missing a setting) * Update .editorconfig to ignore generated code files (unsure if this actually works).
66 lines
1.8 KiB
C#
66 lines
1.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Windows.Forms;
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using pkNX.Structures.FlatBuffers.Arceus;
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namespace pkNX.WinForms.Controls;
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public partial class LandmarkEditor8a : UserControl
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{
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public IList<LandmarkItemSpawn> Spawners = Array.Empty<LandmarkItemSpawn>();
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public LandmarkEditor8a() => InitializeComponent();
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public void LoadTable(IList<LandmarkItemSpawn> table, string path)
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{
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Spawners = table;
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if (table.Count == 0)
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{
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Visible = false;
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return;
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}
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Visible = true;
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L_ConfigName.Text = path;
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var items = table.Select(z => new ComboItem(z.NameSummary.Replace("\"", ""), z)).ToArray();
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CB_Encounters.DisplayMember = nameof(ComboItem.Text);
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CB_Encounters.ValueMember = nameof(ComboItem.Value);
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CB_Encounters.DataSource = new BindingSource(items, null);
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CB_Encounters.SelectedIndex = 0;
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}
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private class ComboItem
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{
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public ComboItem(string text, LandmarkItemSpawn value)
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{
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Text = text;
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Value = value;
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}
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public string Text { get; }
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public LandmarkItemSpawn Value { get; }
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}
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private void CB_Encounters_SelectedIndexChanged(object sender, EventArgs e)
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{
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if (CB_Encounters.SelectedValue is not LandmarkItemSpawn spawner)
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throw new ArgumentException(nameof(CB_Encounters.SelectedValue));
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PG_Encounters.SelectedObject = spawner;
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}
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private void B_HighEncounterChance_Click(object sender, EventArgs e)
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{
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const int chance = 75;
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foreach (var spawner in Spawners)
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{
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spawner.ActivationRate = chance;
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}
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WinFormsUtil.Alert($"Changed all encounter chance to {chance}%.");
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CB_Encounters_SelectedIndexChanged(sender, e);
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}
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}
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