mirror of
https://github.com/kwsch/pkNX.git
synced 2026-06-10 02:14:45 -05:00
Now I just need to make it functional again. for example fix all those flat buffer constructors that shouldn't be used like that.
364 lines
9.6 KiB
C#
364 lines
9.6 KiB
C#
namespace pkNX.Game;
|
|
|
|
/// <summary>
|
|
/// Simple descriptor related to what purpose the game data serves.
|
|
/// </summary>
|
|
public enum GameFile
|
|
{
|
|
/// <summary> Contains the game text that is commonly re-used, not related to the storyline or general overworld content. </summary>
|
|
GameText,
|
|
|
|
/// <summary> Localized Game Text for <see cref="GameLanguage.カタカナ"/>. </summary>
|
|
GameText0,
|
|
|
|
/// <summary> Localized Game Text for <see cref="GameLanguage.汉字简化方案"/>. </summary>
|
|
GameText1,
|
|
|
|
/// <summary> Localized Game Text for <see cref="GameLanguage.English"/>. </summary>
|
|
GameText2,
|
|
|
|
/// <summary> Localized Game Text for <see cref="GameLanguage.Français"/>. </summary>
|
|
GameText3,
|
|
|
|
/// <summary> Localized Game Text for <see cref="GameLanguage.Italiano"/>. </summary>
|
|
GameText4,
|
|
|
|
/// <summary> Localized Game Text for <see cref="GameLanguage.Deutsch"/>. </summary>
|
|
GameText5,
|
|
|
|
/// <summary> Localized Game Text for <see cref="GameLanguage.Español"/>. </summary>
|
|
GameText6,
|
|
|
|
/// <summary> Localized Game Text for <see cref="GameLanguage.한국"/>. </summary>
|
|
GameText7,
|
|
|
|
/// <summary> Localized Game Text for <see cref="GameLanguage.汉字简化方案"/>. </summary>
|
|
GameText8,
|
|
|
|
/// <summary> Localized Game Text for <see cref="GameLanguage.漢字簡化方案"/>. </summary>
|
|
GameText9,
|
|
|
|
/// <summary> Contains the story text that is used to tell the story via overworld events and interactions. </summary>
|
|
StoryText,
|
|
|
|
/// <summary> Localized Story Text for <see cref="GameLanguage.カタカナ"/>. </summary>
|
|
StoryText0,
|
|
|
|
/// <summary> Localized Story Text for <see cref="GameLanguage.汉字简化方案"/>. </summary>
|
|
StoryText1,
|
|
|
|
/// <summary> Localized Story Text for <see cref="GameLanguage.English"/>. </summary>
|
|
StoryText2,
|
|
|
|
/// <summary> Localized Story Text for <see cref="GameLanguage.Français"/>. </summary>
|
|
StoryText3,
|
|
|
|
/// <summary> Localized Story Text for <see cref="GameLanguage.Italiano"/>. </summary>
|
|
StoryText4,
|
|
|
|
/// <summary> Localized Story Text for <see cref="GameLanguage.Deutsch"/>. </summary>
|
|
StoryText5,
|
|
|
|
/// <summary> Localized Story Text for <see cref="GameLanguage.Español"/>. </summary>
|
|
StoryText6,
|
|
|
|
/// <summary> Localized Story Text for <see cref="GameLanguage.한국"/>. </summary>
|
|
StoryText7,
|
|
|
|
/// <summary> Localized Story Text for <see cref="GameLanguage.汉字简化方案"/>. </summary>
|
|
StoryText8,
|
|
|
|
/// <summary> Localized Story Text for <see cref="GameLanguage.漢字簡化方案"/>. </summary>
|
|
StoryText9,
|
|
|
|
/// <summary> Overworld grass/etc encounterable species data. </summary>
|
|
Encounters,
|
|
|
|
/// <summary> Trainer Data related to Trainers of a shared type. </summary>
|
|
TrainerSpecClass,
|
|
|
|
/// <summary> Trainer Data for individual Trainers that can be battled. </summary>
|
|
TrainerSpecData,
|
|
|
|
/// <summary> Trainer PKM template data for regular battles. </summary>
|
|
TrainerSpecPoke,
|
|
|
|
/// <summary> Move data that defines the properties of in-game moves. </summary>
|
|
MoveStats,
|
|
|
|
/// <summary> Egg Moves a species can learn when bred. </summary>
|
|
EggMoves,
|
|
|
|
/// <summary> Moves a species can learn via level up. </summary>
|
|
Learnsets,
|
|
|
|
/// <summary> Evolutions a species can have under specified conditions. </summary>
|
|
Evolutions,
|
|
|
|
/// <summary> Mega Evolutions a species can have under specified conditions. </summary>
|
|
MegaEvolutions,
|
|
|
|
/// <summary> In-game stats a species can have. </summary>
|
|
PersonalStats,
|
|
|
|
/// <summary> Properties of in-game posessible items. </summary>
|
|
ItemStats,
|
|
|
|
/// <summary> Static (fixed position/condition) encounter table. </summary>
|
|
EncounterTableStatic,
|
|
|
|
/// <summary> Post-game roulette trainer data with normal difficulty. </summary>
|
|
FacilityTrainerNormal,
|
|
|
|
/// <summary> Post-game roulette trainer data with heightened difficulty. </summary>
|
|
FacilityTrainerSuper,
|
|
|
|
/// <summary> Post-game roulette PKM template data for normal difficulty trainers. </summary>
|
|
FacilityPokeNormal,
|
|
|
|
/// <summary> Post-game roulette PKM template data for heightened difficulty trainers. </summary>
|
|
FacilityPokeSuper,
|
|
|
|
/// <summary> Title Screen staging data. </summary>
|
|
TitleScreen,
|
|
|
|
/// <summary> Box Interface wallpapers. </summary>
|
|
Wallpaper,
|
|
|
|
/// <summary> Walk/Collision data for individual Maps. </summary>
|
|
MapMatrix,
|
|
|
|
/// <summary> Zone assembling information to build large maps from individual small zones. </summary>
|
|
MapGameRegion,
|
|
|
|
/// <summary> Area settings and permissives related to in-game areas the player travels to. </summary>
|
|
ZoneData,
|
|
|
|
/// <summary> Post-battle items that can be picked up. </summary>
|
|
BattleDrops,
|
|
|
|
/// <summary> Items that can be dropped by pokemon in the field. </summary>
|
|
FieldDrops,
|
|
|
|
/// <summary> Map data for individual zones. </summary>
|
|
WorldData,
|
|
|
|
/// <summary> UI Sprites for pretty in-game move descriptors. </summary>
|
|
MoveSprites,
|
|
|
|
/// <summary> Traded Pokémon swap data. </summary>
|
|
EncounterTableTrade,
|
|
|
|
/// <summary> Gift Pokémon data. </summary>
|
|
EncounterTableGift,
|
|
|
|
/// <summary> Nest Data </summary>
|
|
NestData,
|
|
|
|
/// <summary> Wild Data </summary>
|
|
WildData,
|
|
|
|
/// <summary> Wild Data </summary>
|
|
WildData1,
|
|
|
|
/// <summary> Wild Data </summary>
|
|
WildData2,
|
|
|
|
/// <summary> Dynamax Adventure Dens </summary>
|
|
DynamaxDens,
|
|
|
|
/// <summary> Area Placement Archive </summary>
|
|
Placement,
|
|
|
|
/// <summary> Shop Inventory Lists </summary>
|
|
Shops,
|
|
|
|
/// <summary> Rental Team Pokémon </summary>
|
|
Rentals,
|
|
|
|
/// <summary> Symbol Behavior Definition </summary>
|
|
SymbolBehave,
|
|
|
|
ArchiveFolder,
|
|
PokemonArchiveFolder,
|
|
|
|
/// <summary> Area Resident Archive </summary>
|
|
Resident,
|
|
archive_contents,
|
|
|
|
/// <summary> "PokeEncount" Rate Multipler Archive </summary>
|
|
EncounterRateTable,
|
|
|
|
/// <summary> huge_outbreak.bin </summary>
|
|
Outbreak,
|
|
|
|
/// <summary> wazashop_table.bin </summary>
|
|
MoveShop,
|
|
|
|
/// <summary> "PokeMisc" Details about a given Species-Form not stored in <see cref="PersonalStats"/> </summary>
|
|
PokeMisc,
|
|
|
|
/// <summary> All pokedex research tasks </summary>
|
|
DexResearch,
|
|
DexFormStorage,
|
|
DexRank,
|
|
|
|
ThrowParam,
|
|
ThrowPermissionSet,
|
|
ThrowableParam,
|
|
ThrowableResource,
|
|
ThrowableResourceSet,
|
|
|
|
WormholeConfig,
|
|
FieldLandmarkConfig,
|
|
FieldSpawnerConfig,
|
|
OutbreakConfig,
|
|
BallThrowConfig,
|
|
|
|
HaShop,
|
|
NewHugeGroup,
|
|
NewHugeGroupLottery,
|
|
NewHugeLottery,
|
|
NewHugeTimeLimit,
|
|
|
|
AICommonConfig,
|
|
AIExcitingConfig,
|
|
AIFieldWazaConfig,
|
|
AISemiLegendConfig,
|
|
AITirednessConfig,
|
|
|
|
AppConfigList,
|
|
AppliHudConfig,
|
|
AppliStaffrollConfig,
|
|
AppliTipsConfig,
|
|
|
|
BattleCommonConfig,
|
|
BattleEndConfig,
|
|
BattleInConfig,
|
|
BattleLogicConfig,
|
|
BattleStartConfig,
|
|
BattleViewConfig,
|
|
BattleVsnsConfig,
|
|
|
|
BuddyBattleConfig,
|
|
BuddyConfig,
|
|
BuddyDirectItemConfig,
|
|
BuddyGroupTalkConfig,
|
|
BuddyLandmarkConfig,
|
|
BuddyNPCReactionConfig,
|
|
BuddyPlayerModeConfig,
|
|
BuddyWarpConfig,
|
|
|
|
CharacterBipedIkConfig,
|
|
CharacterBlinkConfig,
|
|
CharacterControllerConfig,
|
|
CharacterLookAtConfig,
|
|
|
|
CaptureConfig,
|
|
CommonGeneralConfig,
|
|
CommonItemConfig,
|
|
|
|
DemoConfig,
|
|
|
|
EnvPokeVoiceConfig,
|
|
EventBalloonrunConfig,
|
|
EventBalloonthrowConfig,
|
|
EventBanditConfig,
|
|
EventCullingConfig,
|
|
EventDitherConfig,
|
|
EventFarmConfig,
|
|
EventGameOverConfig,
|
|
EventItemConfig,
|
|
EventMkrgRewardConfig,
|
|
EventQuestBoardConfig,
|
|
EventRestrictionBattle,
|
|
EventWork,
|
|
|
|
FieldAnimationFramerateConfig,
|
|
FieldAreaSpeedConfig,
|
|
FieldCameraConfig,
|
|
FieldCaptureDirectorConfig,
|
|
FieldCharaViewerConfig,
|
|
FieldCommonConfig,
|
|
FieldDirectItemConfig,
|
|
FieldEnvConfig,
|
|
FieldItem,
|
|
FieldItemRespawn,
|
|
FieldLandmarkInciteConfig,
|
|
FieldLockonConfig,
|
|
FieldBallMissedConfig,
|
|
FieldObstructionWazaConfig,
|
|
FieldPokemonSlopeConfig,
|
|
FieldQuestDestinationConfig,
|
|
FieldShadowConfig,
|
|
FieldThrowConfig,
|
|
FieldThrowableAfterHitConfig,
|
|
FieldVigilanceBgmConfig,
|
|
FieldWeatheringConfig,
|
|
FieldWildPokemonConfig,
|
|
|
|
NPCAIConfig,
|
|
NPCControllerConfig,
|
|
NPCCreaterConfig,
|
|
NPCPokemonAIConfig,
|
|
NPCPopupConfig,
|
|
NPCTalkTableConfig,
|
|
|
|
PlayerCameraShakeConfig,
|
|
PlayerCollisionConfig,
|
|
PlayerConfig,
|
|
PlayerControllerConfig,
|
|
PlayerFaceConfig,
|
|
Player1DressupTable,
|
|
Player2DressupTable,
|
|
|
|
PokemonConfig,
|
|
PokemonControllerConfig,
|
|
EvolutionConfig,
|
|
PokemonFriendshipConfig,
|
|
/// <summary> Gives bonus rolls based on met thresholds. </summary>
|
|
ShinyRolls,
|
|
SizeScaleConfig,
|
|
|
|
RideBasuraoCollisionConfig,
|
|
RideBasuraoConfig,
|
|
RideChangeConfig,
|
|
RideCommonConfig,
|
|
RideNyuuraCollisionConfig,
|
|
RideNyuuraConfig,
|
|
RideNyuuraControllerConfig,
|
|
RideOdoshishiCollisionConfig,
|
|
RideOdoshishiConfig,
|
|
RideRingumaCollisionConfig,
|
|
RideRingumaConfig,
|
|
RideRingumaControllerConfig,
|
|
RideWhooguruCollisionConfig,
|
|
RideWhooguruConfig,
|
|
RideWhooguruControllerConfig,
|
|
|
|
SoundConfig,
|
|
|
|
WaterMotion,
|
|
|
|
PokemonResourceList,
|
|
PokeBodyParticle,
|
|
PokeCaptureCollision,
|
|
PokemonResourceTable,
|
|
PokeBattleSpawn,
|
|
PokeDefaultLocator,
|
|
PokeEatingHabits,
|
|
MoveObstructionLegend,
|
|
MoveObstructionLegendEffect,
|
|
MoveObstructionSE,
|
|
MoveObstructionWild,
|
|
MoveObstructionWildEffect,
|
|
MoveObstructionWater,
|
|
MoveObstructionWaterEffect,
|
|
NushiBattleSettings,
|
|
|
|
DataTrpfs,
|
|
DataTrpfd,
|
|
|
|
Debug_SWSHPokemonArchiveFolder,
|
|
}
|