mirror of
https://github.com/kwsch/pkNX.git
synced 2026-04-24 14:56:50 -05:00
There is still a bug that requires the editor to be closed are reopened before the new entry will appear. I'll fix this bug before adding it to other editors
72 lines
1.9 KiB
C#
72 lines
1.9 KiB
C#
using System;
|
|
using System.Windows.Forms;
|
|
using pkNX.Game;
|
|
using pkNX.Structures;
|
|
|
|
namespace pkNX.WinForms;
|
|
|
|
public sealed partial class GenericEditor<T> : Form where T : class
|
|
{
|
|
public GenericEditor(DataCache<T> cache, string[] names, string title, Action? randomizeCallback = null, Action? addEntryCallback = null, bool canSave = true)
|
|
{
|
|
InitializeComponent();
|
|
Cache = cache;
|
|
Text = title;
|
|
Names = names;
|
|
|
|
CB_EntryName.Items.AddRange(names);
|
|
CB_EntryName.SelectedIndex = 0;
|
|
if (!canSave)
|
|
B_Save.Enabled = false;
|
|
|
|
if (randomizeCallback != null)
|
|
{
|
|
B_Rand.Visible = true;
|
|
B_Rand.Click += (_, __) =>
|
|
{
|
|
randomizeCallback();
|
|
LoadIndex(0);
|
|
System.Media.SystemSounds.Asterisk.Play();
|
|
};
|
|
}
|
|
|
|
if (addEntryCallback != null)
|
|
{
|
|
B_AddEntry.Visible = true;
|
|
B_AddEntry.Click += (_, __) =>
|
|
{
|
|
addEntryCallback();
|
|
Modified = true;
|
|
System.Media.SystemSounds.Asterisk.Play();
|
|
};
|
|
}
|
|
}
|
|
|
|
private readonly string[] Names;
|
|
private readonly DataCache<T> Cache;
|
|
public bool Modified { get; set; }
|
|
|
|
private void CB_EntryName_SelectedIndexChanged(object sender, EventArgs e)
|
|
{
|
|
var index = CB_EntryName.SelectedIndex;
|
|
LoadIndex(index);
|
|
}
|
|
|
|
private void LoadIndex(int index) => Grid.SelectedObject = Cache[index];
|
|
|
|
private void B_Save_Click(object sender, EventArgs e)
|
|
{
|
|
LoadIndex(0);
|
|
Modified = true;
|
|
Close();
|
|
}
|
|
|
|
private void B_Dump_Click(object sender, EventArgs e)
|
|
{
|
|
var arr = Cache.LoadAll();
|
|
var result = TableUtil.GetNamedTypeTable(arr, Names, Text.Split(' ')[0]);
|
|
Clipboard.SetText(result);
|
|
System.Media.SystemSounds.Asterisk.Play();
|
|
}
|
|
}
|