pkNX/pkNX.Randomization/Randomizers/EvolutionRandomizer.cs
2018-11-13 19:44:43 -08:00

97 lines
3.3 KiB
C#

using pkNX.Structures;
namespace pkNX.Randomization
{
/// <summary>
/// <see cref="EvolutionSet"/> randomizer.
/// </summary>
public class EvolutionRandomizer : Randomizer
{
private readonly EvolutionSet[] Evolutions;
private readonly GameInfo Game;
public readonly SpeciesRandomizer Randomizer;
public EvolutionRandomizer(GameInfo game, EvolutionSet[] evolutions, PersonalTable t)
{
Game = game;
Evolutions = evolutions;
Randomizer = new SpeciesRandomizer(Game, t);
}
public override void Execute()
{
for (var i = 0; i < Evolutions.Length; i++)
{
var evo = Evolutions[i];
Randomize(evo, i);
}
}
public void ExecuteTrade()
{
for (var i = 0; i < Evolutions.Length; i++)
{
var evo = Evolutions[i];
ReplaceTradeMethods(evo, i);
}
}
private void Randomize(EvolutionSet evos, int species)
{
foreach (var evo in evos.PossibleEvolutions)
{
if (evo.Method != 0)
{
evo.Species = Randomizer.GetRandomSpecies(evo.Species, species);
}
}
}
private void ReplaceTradeMethods(EvolutionSet evos, int species)
{
for (var i = 0; i < evos.PossibleEvolutions.Length; i++)
{
var evo = evos.PossibleEvolutions[i];
ReplaceTradeMethod(evo, species, i);
}
}
private void ReplaceTradeMethod(EvolutionMethod evo, int species, int evoIndex)
{
switch (evo.Method)
{
case EvolutionType.Trade when Game.Generation == 6:
evo.Method = EvolutionType.LevelUp; // trade -> level up
evo.Argument = 30;
return;
case EvolutionType.Trade when Game.Generation == 7:
evo.Method = EvolutionType.LevelUp; // trade -> level up
evo.Level = 30;
return;
case EvolutionType.TradeHeldItem:
evo.Method = EvolutionType.LevelUpHeldItemDay;
return;
case EvolutionType.TradeSpecies:
evo.Method = EvolutionType.LevelUpWithTeammate;
if (species == 588)
evo.Argument = 616; // Karrablast with Shelmet
if (species == 616)
evo.Argument = 588; // Shelmet with Karrablast
return;
case EvolutionType.LevelUpVersion:
evo.Method = evoIndex == 0 ? EvolutionType.LevelUpECl5 : EvolutionType.LevelUpECgeq5;
evo.Argument = 0; // clear ver
return;
case EvolutionType.LevelUpVersionDay:
evo.Method = EvolutionType.LevelUpFriendshipMorning;
evo.Argument = 0; // clear ver
return;
case EvolutionType.LevelUpVersionNight:
evo.Method = EvolutionType.LevelUpFriendshipNight;
evo.Argument = 0; // clear ver
return;
}
}
}
}