pkNX/pkNX.WinForms/Subforms/MapViewer9.cs
duckdoom4 51c73305de Made the model converter compile again
Now I just need to make it functional again.
for example fix all those flat buffer constructors that shouldn't be used like that.
2023-08-26 23:08:59 +02:00

220 lines
7.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Windows.Forms;
using pkNX.Game;
using pkNX.Structures;
using pkNX.Structures.FlatBuffers;
using pkNX.Structures.FlatBuffers.SV;
using pkNX.Structures.FlatBuffers.SV.Trinity;
namespace pkNX.WinForms.Subforms;
public partial class MapViewer9 : Form
{
private readonly GameManagerSV ROM;
private readonly bool Loading;
private readonly PaldeaMap Map;
public MapViewer9(GameManagerSV rom)
{
Map = new(ROM = rom);
InitializeComponent();
Loading = true;
CB_Map.Items.AddRange(Map.AreaNames.Select(z => z).ToArray());
Loading = false;
CB_Map.SelectedIndex = 0;
}
private class ComboItem
{
public ComboItem(string text, int value)
{
Text = text;
Value = value;
}
public string Text { get; }
public int Value { get; }
}
private void CB_Map_SelectedIndexChanged(object sender, EventArgs e)
{
UpdateMap(CB_Map.SelectedIndex);
}
private static string GetMapImagePath()
{
return @"map_sv\paldea.png";
}
private void UpdateMap(int map)
{
if (Loading)
return;
var areaName = Map.AreaNames[map];
var mapImagePath = System.IO.Path.GetFullPath(GetMapImagePath());
if (System.IO.File.Exists(mapImagePath))
{
pictureBox1.BackgroundImage = Image.FromFile(mapImagePath);
}
else
{
WinFormsUtil.Error($"Unable to find map image at path: {mapImagePath}", "Automatic extraction of map image is not yet supported.\nYou will have to extract it manually and place them at the location above.");
pictureBox1.BackgroundImage = new Bitmap(4096, 4096);
}
using var gr = Graphics.FromImage(pictureBox1.BackgroundImage);
var r = new SolidBrush(Color.FromArgb(100, 255, 0, 0));
var g = new SolidBrush(Color.FromArgb(20, 20, 255, 10));
var b = new SolidBrush(Color.FromArgb(100, 10, 0, 255));
var c = new SolidBrush(Color.FromArgb(100, 0, 255, 255));
var rs = new Pen(Color.FromArgb(255, 255, 0, 0)) { Width = 3 };
var gs = new Pen(Color.FromArgb(255, 20, 255, 10)) { Width = 3 };
var bs = new Pen(Color.FromArgb(255, 10, 0, 255)) { Width = 3 };
var cs = new Pen(Color.FromArgb(255, 10, 255, 255)) { Width = 3 };
double ConvertX(double x) => (4096.0 / 5000.0) * x;
double ConvertZ(double z) => (4096.0 / 5000.0) * (z + 5500.0);
if (Map.AreaCollisionTrees.TryGetValue(areaName, out var colTree))
{
var brush = new SolidBrush(Color.FromArgb(25, 0, 0, 255));
foreach (var rect in colTree.BoundingBoxRectangles)
{
gr.FillRectangle(brush, new RectangleF((float)ConvertX(rect.Left), (float)ConvertZ(rect.Top), (float)ConvertX(rect.Width), (float)ConvertX(rect.Height)));
}
}
else if (Map.AreaCollisionBoxes.TryGetValue(areaName, out var colBox))
{
var center_x = colBox.Position.X;
var center_z = colBox.Position.Z;
var size_x = colBox.Size.X;
var size_z = colBox.Size.Z;
var brush = new SolidBrush(Color.FromArgb(25, 0, 0, 255));
gr.FillRectangle(brush, new RectangleF((float)ConvertX(center_x - (size_x / 2.0)), (float)ConvertZ(center_z - (size_z / 2.0)), (float)ConvertX(size_x), (float)ConvertX(size_z)));
}
}
private void Map_MouseMove(object sender, MouseEventArgs e)
{
var x = ((e.X * 5000.0f) / pictureBox1.Width);
var z = ((e.Y * 5000.0f) / pictureBox1.Height) - 5500f;
Text = $"X: {x}, Z: {z}";
}
}
public class PaldeaMap
{
public readonly List<string> AreaNames = new();
private readonly Dictionary<string, AreaDef9> Areas = new();
public readonly Dictionary<string, HavokCollision.AABBTree> AreaCollisionTrees = new();
public readonly Dictionary<string, BoxCollision9> AreaCollisionBoxes = new();
private readonly IList<FieldMainArea> MainAreas;
private readonly IList<FieldSubArea> SubAreas;
private readonly IList<FieldInsideArea> InsideAreas;
private readonly IList<FieldDungeonArea> DungeonAreas;
private readonly IList<FieldLocation> FieldLocations;
public PaldeaMap(GameManagerSV ROM)
{
MainAreas = FlatBufferConverter.DeserializeFrom<FieldMainAreaArray>(ROM.GetPackedFile("world/data/field/area/field_main_area/field_main_area_array.bin")).Table;
SubAreas = FlatBufferConverter.DeserializeFrom<FieldSubAreaArray>(ROM.GetPackedFile("world/data/field/area/field_sub_area/field_sub_area_array.bin")).Table;
InsideAreas = FlatBufferConverter.DeserializeFrom<FieldInsideAreaArray>(ROM.GetPackedFile("world/data/field/area/field_inside_area/field_inside_area_array.bin")).Table;
DungeonAreas = FlatBufferConverter.DeserializeFrom<FieldDungeonAreaArray>(ROM.GetPackedFile("world/data/field/area/field_dungeon_area/field_dungeon_area_array.bin")).Table;
FieldLocations = FlatBufferConverter.DeserializeFrom<FieldLocationArray>(ROM.GetPackedFile("world/data/field/area/field_location/field_location_array.bin")).Table;
LoadScene(ROM);
}
private void LoadScene(GameManagerSV ROM)
{
var area_management = FlatBufferConverter.DeserializeFrom<TrinitySceneObjectTemplate>(ROM.GetPackedFile(0x0573CA323061A2D3));
foreach (var obj in area_management.Objects)
{
if (obj is not { Type: "trinity_SceneObject", SubObjects.Count: > 0 })
continue;
if (obj.SubObjects[0].Type != "trinity_CollisionComponent")
continue;
var sceneObject = FlatBufferConverter.DeserializeFrom<TrinitySceneObject>(obj.Data);
var trcData = obj.SubObjects[0].Data;
var trc = FlatBufferConverter.DeserializeFrom<TrinityComponent>(trcData);
var collisionComponent = trc.Component.CollisionComponent;
AreaNames.Add(sceneObject.ObjectName);
var areaInfo = FindAreaInfo(sceneObject.ObjectName);
var shape = collisionComponent.Shape;
if (shape.TryGet(out Box? box))
{
// Box collision, obj.ObjectPosition.Field_02 is pos, box.Field_01 is size of box
AreaCollisionBoxes[sceneObject.ObjectName] = new BoxCollision9
{
Position = sceneObject.ObjectPosition.Field02,
Size = box!.Field01,
};
}
if (shape.TryGet(out Havok? havok))
{
var havokData = ROM.GetPackedFile(havok!.TrcolFilePath);
AreaCollisionTrees[sceneObject.ObjectName] = HavokCollision.ParseAABBTree(havokData);
}
Areas[sceneObject.ObjectName] = new AreaDef9
{
SceneObject = sceneObject,
CollisionComponent = collisionComponent,
Info = areaInfo,
};
}
}
public AreaInfo FindAreaInfo(string name)
{
foreach (var area in MainAreas)
{
if (area.Name == name)
return area.Info;
}
foreach (var area in SubAreas)
{
if (area.Name == name)
return area.Info;
}
foreach (var area in InsideAreas)
{
if (area.Name == name)
return area.Info;
}
foreach (var area in DungeonAreas)
{
if (area.Name == name)
return area.Info;
}
foreach (var area in FieldLocations)
{
if (area.Name == name)
return area.Info;
}
throw new ArgumentException($"Unknown area {name}");
}
}
public class AreaDef9
{
public required TrinitySceneObject SceneObject;
public required CollisionComponent CollisionComponent;
public required AreaInfo Info;
}