pkNX/pkNX.WinForms/Controls
Kurt 639f8156ab
Handle FlatBuffers in-process with FlatSharp, and add more flatbuffer editors. (#166)
Thanks @sora10pls for double checking some editors, and @Lusamine for some field identification.

Closes #115 -- tested the pokedex after randomization and it no longer crashes when randomizing+saving with the latest code in this pull request.

Adds:
* Shop editor (SWSH + LGPE)
* Move editor
* Item editor
* Symbol (Overworld Pokemon) Behavior editor
* Default Rental team editor
2021-09-02 19:47:41 -07:00
..
EncounterList.cs Handle FlatBuffers in-process with FlatSharp, and add more flatbuffer editors. (#166) 2021-09-02 19:47:41 -07:00
EncounterList.Designer.cs Style fixes 2018-12-01 16:33:40 -08:00
EncounterList.resx Add wild editor (json in/out) 2018-11-22 20:18:20 -08:00
EncounterList8.cs Handle FlatBuffers in-process with FlatSharp, and add more flatbuffer editors. (#166) 2021-09-02 19:47:41 -07:00
EncounterList8.Designer.cs Sword/Shield Update 2019-11-15 17:00:41 -08:00
EncounterList8.resx Sword/Shield Update 2019-11-15 17:00:41 -08:00
EvolutionRow.cs Enable nullable checks for all subprojects except structures/game 2020-12-27 16:35:08 -08:00
EvolutionRow.Designer.cs Sword/Shield updates (#41) 2019-12-16 15:51:12 -08:00
EvolutionRow.resx Add poke data editor (personal, learn, evo) 2018-11-20 16:31:53 -08:00
MegaEvoEntry.cs Minor clean 2021-01-14 21:57:11 -08:00
MegaEvoEntry.Designer.cs Sword/Shield updates (#41) 2019-12-16 15:51:12 -08:00
MegaEvoEntry.resx Add poke data editor (personal, learn, evo) 2018-11-20 16:31:53 -08:00
StatEditor.cs Enable nullable checks for all subprojects except structures/game 2020-12-27 16:35:08 -08:00
StatEditor.Designer.cs Document and Expose CanDynamax Flag (#46) 2020-01-01 19:03:30 -08:00
StatEditor.resx Add WIP trainer editor 2018-11-18 17:38:30 -08:00