mirror of
https://github.com/kwsch/pkNX.git
synced 2026-07-09 22:06:19 -05:00
* Create MoveInflict.cs * Create MoveStat.cs * Rename pkNX.Structures/MoveStat.cs to pkNX.Structures/Move/MoveStat.cs * Create MoveCritStage * Rename MoveCritStage to MoveCritStage.cs * Update MoveStat.cs * Update MoveInflict.cs * Update MoveStat.cs * Update MoveInflict.cs * Update MoveInflict.cs to include Tri Attack
32 lines
643 B
C#
32 lines
643 B
C#
using System;
|
|
|
|
namespace pkNX.Structures;
|
|
|
|
[Flags]
|
|
public enum MoveInflict : int
|
|
{
|
|
None = 0,
|
|
Paralyze = 1,
|
|
Sleep = 2,
|
|
Freeze = 3,
|
|
Burn = 4,
|
|
Poison = 5,
|
|
Confusion = 6,
|
|
Infatuation = 7,
|
|
DamageTransiently = 8, // Used in Fire Spin, Wrap, etc.
|
|
Nightmare = 9,
|
|
Torment = 12,
|
|
Disable = 13,
|
|
Drowsiness = 14,
|
|
HealBlock = 15,
|
|
Identify = 17, // Used by Odor Sleuth and whatnot
|
|
Seed = 18, // Used by Leech Seed
|
|
Embargo = 19,
|
|
SingPerish = 20, // Used by Perish Song
|
|
Ingrain = 21,
|
|
ChopThroat = 24, // Used by Throat Chop
|
|
FireWeaken = 42, // Used by Tar Shot
|
|
ParalyzeFreezeBurn = 65535 // Used by Tri Attack
|
|
}
|
|
|