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* Create MoveInflict.cs * Create MoveStat.cs * Rename pkNX.Structures/MoveStat.cs to pkNX.Structures/Move/MoveStat.cs * Create MoveCritStage * Rename MoveCritStage to MoveCritStage.cs * Update MoveStat.cs * Update MoveInflict.cs * Update MoveStat.cs * Update MoveInflict.cs * Update MoveInflict.cs to include Tri Attack
15 lines
191 B
C#
15 lines
191 B
C#
using System;
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namespace pkNX.Structures;
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[Flags]
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public enum MoveCritStage : int
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{
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// Valid for Gen4 onwards
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OneOverTwentyFour = 0,
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OneOverEight = 1,
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Half = 2,
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Guaranteed = 6
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}
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