pkNX/pkNX.Randomization/Randomizers/Settings/LearnSettings.cs
Kurt 537ce93efa Initial c#8 update
pkNX.Sprites to be replaced with a pkhex.drawing dll once that is
updated with swsh stuff (when the time comes)
2019-10-15 18:47:20 -07:00

39 lines
1.5 KiB
C#

using System;
using System.ComponentModel;
namespace pkNX.Randomization
{
[Serializable]
public class LearnSettings
{
private const string General = nameof(General);
private const string Misc = nameof(Misc);
[Category(General), Description("Expands the learnset to the specified count.")]
public bool Expand { get; set; } = true;
[Category(General), Description("Count to expand the learnset to.")]
public int ExpandTo { get; set; } = 25;
[Category(General), Description("Evenly spreads learned moves out from level 1 to the specified end level.")]
public bool Spread { get; set; } = true;
[Category(General), Description("Level to end learning level up moves.")]
public int SpreadTo { get; set; } = 75;
[Category(General), Description("Requires a certain percent of moves to have STAB.")]
public bool STAB { get; set; }
[Category(General), Description("Required percent of moves having STAB.")]
public float STABPercent { get; set; }
[Category(Misc), Description("Reorders moves so that moves are learned with increasing power.")]
public bool OrderByPower { get; set; } = true;
[Category(Misc), Description("Requires the first move learned to be STAB.")]
public bool STABFirst { get; set; } = true;
[Category(Misc), Description("Requires 4 moves to be available at level 1.")]
public bool Learn4Level1 { get; set; } = false;
}
}