pkNX/pkNX.Structures/VsTrainer/3DS/TrData6XY.cs
Kurt 2578ba073c Refactoring
File scoped namespaces for all lib projects
netstandard2.0 => net6; now uniform. bye netframework!
2022-10-01 17:08:17 -07:00

23 lines
1.5 KiB
C#

using System;
namespace pkNX.Structures;
public sealed class TrData6XY : TrData6
{
public override int SIZE => 0x14;
public TrData6XY(byte[] trData = null) : base(trData) { }
protected override int Format { get => Data[0x00]; set => Data[0x00] = (byte) value; }
public override int Class { get => Data[0x01]; set => Data[0x01] = (byte)value; }
public override BattleMode Mode { get => (BattleMode)Data[0x02]; set => Data[0x02] = (byte)value; }
public override int NumPokemon { get => Data[0x03]; set => Data[0x03] = (byte)value; }
public override int Item1 { get => BitConverter.ToUInt16(Data, 0x04); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x04); }
public override int Item2 { get => BitConverter.ToUInt16(Data, 0x06); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x06); }
public override int Item3 { get => BitConverter.ToUInt16(Data, 0x08); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x08); }
public override int Item4 { get => BitConverter.ToUInt16(Data, 0x0A); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x0A); }
public override uint AI { get => BitConverter.ToUInt32(Data, 0x0C); set => BitConverter.GetBytes(value).CopyTo(Data, 0x0C); }
public override bool Heal { get => Data[0x10] == 1; set => Data[0x10] = value ? (byte)1 : (byte)0; }
public override int Money { get => Data[0x11]; set => Data[0x11] = (byte)value; }
public override int Gift { get => BitConverter.ToUInt16(Data, 0x12); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x12); }
}