using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Linq; using pkNX.Structures.FlatBuffers.ZA; namespace pkNX.WinForms; public sealed class MapSpawnerSet { public required Dictionary SpawnerInfo { get; init; } public bool TryGetSpawnerFromEncounter(string encId, [NotNullWhen(true)] out PokemonSpawnerData? spawnerData) { foreach (var (key, value) in SpawnerInfo) { if (value.EncountDataInfoList.All(x => x.EncountDataId != encId)) continue; spawnerData = value; return true; } spawnerData = null; return false; } }