namespace pkNX.Randomization;
/// Cyclical Shuffled Randomizer
///
/// The shuffled list is iterated over, and reshuffled when exhausted.
/// The list does not repeat values until the list is exhausted.
///
public class GenericRandomizer(T[] randomValues)
{
private int ctr;
public int Count => randomValues.Length;
public void Reset()
{
ctr = 0;
Util.Shuffle(randomValues);
}
public T Next()
{
if (ctr == 0)
Util.Shuffle(randomValues);
T value = randomValues[ctr++];
ctr %= randomValues.Length;
return value;
}
public T[] GetMany(int count)
{
var arr = new T[count];
for (int i = 0; i < arr.Length; i++)
arr[i] = Next();
return arr;
}
}