Commit Graph

18 Commits

Author SHA1 Message Date
Kurt
4c16905249 Use c#11 features 2024-03-04 20:19:09 -06:00
Kurt
8e83b63d95
Flatsharp codegen (#326)
* Manually translated/attributed fbs files.

* Include fields in obj-as-table dump

* Emit fields for json too. FlatSharp generates structs with fields rather than properties at fixed offsets (maybe I'm missing a setting)

* Update .editorconfig to ignore generated code files (unsure if this actually works).
2023-04-06 18:00:19 -07:00
Kurt
38b784e19b Add handling for S/V load and data ripping
Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-11-24 15:30:03 -08:00
Kurt
33a2ab24f1 Minor clean 2022-10-01 17:46:11 -07:00
Kurt
76b0b62ca3 Refactoring
File scoped namespaces
NET6 for GUI
handle nullable references
add editorconfig (mostly for newline at end of file)
2022-10-01 12:44:47 -07:00
JelleInfinity
3a8328c0cd
Use interfaces for personal info to make updating the data easier (#234)
* Use GameVersion instead

* Fix formatting

* Update Personal info code

* Use interface versions in code

* Remove unnecessary param

* Remove TableLength

* Fix integration

Rename Forme to Form
Typed numbers
2022-09-18 12:44:51 -07:00
Kurt
0a30e0ca3c Remove unsupported games, split GameData
lack of interfaces and default interface implementations is killing me :)

Split GameData so we can interact with changed data structures a little less weird; PLA Learnsets are too incompatible for direct edits with existing abstractions.
2022-02-15 01:58:27 -08:00
Kurt
639f8156ab
Handle FlatBuffers in-process with FlatSharp, and add more flatbuffer editors. (#166)
Thanks @sora10pls for double checking some editors, and @Lusamine for some field identification.

Closes #115 -- tested the pokedex after randomization and it no longer crashes when randomizing+saving with the latest code in this pull request.

Adds:
* Shop editor (SWSH + LGPE)
* Move editor
* Item editor
* Symbol (Overworld Pokemon) Behavior editor
* Default Rental team editor
2021-09-02 19:47:41 -07:00
Kurt
955ba9fed6 Enable nullable checks for all subprojects except structures/game 2020-12-27 16:35:08 -08:00
Kurt
22ef506b4e Update for c#9 syntax sugar 2020-12-27 12:47:46 -08:00
sora10pls
caf9e635b4 Add AllowRandomFusions to Trainer Randomizer Settings
Move BattleExclusiveForms outside of Tables7 since it'll be used for every Generation, and update it with Gen 8 species.
Also fix FormRandomizer allowing Zen/Galarian Zen Darmanitan.
2020-07-01 15:16:03 -04:00
sora10pls
2e600b9080 Standardize using FormRandomizer for all randomizers 2020-06-27 14:59:59 -04:00
Kurt
63c6aab3bf Prep for dlc: unknown location hashes
We'll probably crowdsource the location labeling -- needs to be manually entered into the SWSHInfo tables. Location names aren't decipherable otherwise (yay fnvhashed refs)
2020-05-24 12:31:30 -07:00
Matt
19ec807c95 Sword/Shield updates (#41) 2019-12-16 15:51:12 -08:00
Kurt
4b3bf3380b Add static/gift/trade generic editors 2019-11-30 18:10:28 -08:00
Kurt
7237f7264f Update SSWE saving
something is still weird with re-opening after first saving, where the
tables are swapped
not sure what is misbehaving, so it'll get caught in an infinite loop
2019-11-28 15:03:25 -08:00
Matt
7549982192 Add Gen 8 Species to SpeciesSettings (#30)
Also allow Gen 2-7 Species when randomizing with SSWE.
2019-11-19 12:08:30 -08:00
Kurt
58b0597fea Sword/Shield Update
Many thanks to @SciresM and @sora10pls for assisting in this massive
update!
2019-11-15 17:00:41 -08:00