* Add support for categorized editors
* Rename functions
* Move utils to top
* Sort by category and add category tags
* Add all app_config editors
* Use client size, otherwise you'd have to enter the width/height of content + window border
Skip fetching/counting all files for the unpacked ROM that is used in determining which ROM it is.
Once we've computed it the first time, we can just reuse the value.
Re-add mouse tolerance distance fudge factor (pixels)
Reduce wormhole fill color opacity so that stacked spawners don't appear solid
Uppercase Map Viewer
Show full button name
lack of interfaces and default interface implementations is killing me :)
Split GameData so we can interact with changed data structures a little less weird; PLA Learnsets are too incompatible for direct edits with existing abstractions.