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Rename SWSH Max Lair fbs fields
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@ -2,8 +2,8 @@ namespace pkNX.Structures.FlatBuffers.SWSH;
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attribute "fs_serializer";
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table EncounterUnderground {
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HasFlagRequirement:bool;
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FlagRequirementID:ulong;
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IsSingleCapture:bool; // Legendaries can only be caught once
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SingleCaptureFlagBlock:ulong; // Each capture flag has its own block
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Field_02:ubyte; // all zero, Gender?
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Form:ubyte;
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GigantamaxState:uint;
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@ -22,7 +22,7 @@ table EncounterUnderground {
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IV_SPA:byte;
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IV_SPD:byte;
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Ability:uint; // 1,2,4
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Field_14:ubyte; // ultra beasts only, selectability
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IsStoryProgressGated:bool; // Necrozma and Ultra Beasts available after completing all main quests
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Move0:uint;
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Move1:uint;
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Move2:uint;
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