From bd377812d5545cb6fd417ceb16d075cae09eb146 Mon Sep 17 00:00:00 2001 From: duckdoom4 <60387522+duckdoom4@users.noreply.github.com> Date: Mon, 24 Apr 2023 14:18:58 +0200 Subject: [PATCH] The flatsharp compiler doesn't like floating point numbers ?? I guess I should bug report it --- .../Schemas/Poke/PokeMiscTable.fbs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pkNX.Structures.FlatBuffers.Arceus/Schemas/Poke/PokeMiscTable.fbs b/pkNX.Structures.FlatBuffers.Arceus/Schemas/Poke/PokeMiscTable.fbs index 72367aa1..6e9d8abb 100644 --- a/pkNX.Structures.FlatBuffers.Arceus/Schemas/Poke/PokeMiscTable.fbs +++ b/pkNX.Structures.FlatBuffers.Arceus/Schemas/Poke/PokeMiscTable.fbs @@ -26,7 +26,7 @@ table PokeMisc { Field_13:int = 10; Field_14:bool = false; Field_15:int = 0; - Field_16:float = 0.01; + Field_16:float = 0; Field_17:float = 1.0; Field_18:bool = true; // false for zubat, psyduck Field_19:float = 0;