Add handling for S/V load and data ripping

Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
This commit is contained in:
Kurt
2022-11-24 15:30:03 -08:00
parent 11f2e58361
commit 38b784e19b
3451 changed files with 23026 additions and 42267 deletions

View File

@@ -61,7 +61,7 @@ private void Randomize(EvolutionSet evos, int species)
if (evo.Method == 0)
continue;
evo.Species = (ushort)RandSpec.GetRandomSpecies(evo.Species, species);
evo.Form = (byte)RandForm.GetRandomForme(evo.Species, false, false, true, Game.SWSH, Personal.Table);
evo.Form = (byte)RandForm.GetRandomForm(evo.Species, false, false, Game.Generation, Personal.Table);
}
}