include "../Enum/PokemonUniqueMotionType.fbs";

namespace pkNX.Structures.FlatBuffers.SV;

table PokemonUniqueMotionParam {
    Trigger_2:PokemonUniqueMotionType;
    Loop_1:PokemonUniqueMotionType;
    Loop_2:PokemonUniqueMotionType;
}

root_type PokemonUniqueMotionParam;
