namespace pkNX.Structures.FlatBuffers.SV;

enum PokemonInterestPlaceType : int
{
    NONE = 0,
    TREE_TOP = 1,
    BUSH = 2,
    WATERSIDE = 3,
    UNDER_WATER = 4,
    SUNNY = 5,
    SHADE = 6,
    SANDY_BEACH = 7,
    UNDER_TREE = 8,
    WATER_SURFACE = 9,
}
