namespace pkNX.Structures.FlatBuffers.ZA;
attribute "fs_serializer";

table DungeonMapUIData {
    Field00:uint;
    Field01:uint;
    Field02:string (required);
    Field03:float;
  //Field04:[ulong]; // dunno what this is, might be object[]?
}

table DungeonMapUIDataArray (fs_serializer) {
    Table:[DungeonMapUIData] (required);
}

root_type DungeonMapUIDataArray;
