include "Shared/ItemID.fbs";

namespace pkNX.Structures.FlatBuffers.SV;
attribute "fs_serializer";

table LegendPokeTable (fs_serializer) {
    StateWorkName:string;
    ReleaseItemId:ItemID;
    ReactionMessage:string;
    EscapeMessage:string;
    BattleEnemyId:string;
    BattlePlayerPosName:string;
    BattlePokePosName:string;
    DisableGrounding:bool;
    ReleaseBgmFlagName:string;
}

root_type LegendPokeTable;
