namespace pkNX.Game;

/// <summary>
/// Game Language IDs to index consecutive localized files
/// </summary>
public enum GameLanguage
{
    /// <summary>
    /// Japanese (katakana)
    /// </summary>
    カタカナ = 0,

    /// <summary>
    /// Japanese (hiragana)
    /// </summary>
    漢字 = 1,

    /// <summary>
    /// English
    /// </summary>
    English = 2,

    /// <summary>
    /// French
    /// </summary>
    Français = 3,

    /// <summary>
    /// Italian
    /// </summary>
    Italiano = 4,

    /// <summary>
    /// German
    /// </summary>
    Deutsch = 5,

    /// <summary>
    /// Spanish
    /// </summary>
    Español = 6,

    /// <summary>
    /// Korean
    /// </summary>
    한국 = 7,

    /// <summary>
    /// Chinese (Simplified)
    /// </summary>
    汉字简化方案 = 8,

    /// <summary>
    /// Chinese (Traditional)
    /// </summary>
    漢字簡化方案 = 9,
}