include "Math/Vec3f.fbs";

namespace pkNX.Structures.FlatBuffers.SV;
attribute "fs_serializer";

table Range {
    Origin:float;
    Max:float;
    Min:float;
}

table FieldInteriorCamera (fs_serializer) {
    Yaw:Range (required);
    Pitch:Range (required);
    Distance:float;
    DelayFactor:float;
    Offset:Vec3f (required);
}

root_type FieldInteriorCamera;
