using System.ComponentModel;
// ReSharper disable UnusedAutoPropertyAccessor.Global
// ReSharper disable ClassNeverInstantiated.Global
// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable UnusedType.Global
// ReSharper disable UnusedMember.Global

namespace pkNX.Structures.FlatBuffers.SWSH;

// player flying to location
[TypeConverter(typeof(ExpandableObjectConverter))]
public partial class PlacementZoneFlightAnchorHolder { }

[TypeConverter(typeof(ExpandableObjectConverter))]
public partial class PlacementZoneFlightAnchor { }
