using System;

namespace pkNX.Structures;

[Flags]
public enum AIType : ushort
{
    None = 0,
    Basic = 1 << 0,
    Strong = 1 << 1,
    Expert = 1 << 2,

    Double = 1 << 7,
    // Allowance,
    // UseItem,
    // Switch,
}
