include "PlacementShared.fbs";
namespace pkNX.Structures.FlatBuffers.SWSH;

// player flying to location
table PlacementZoneFlightAnchorHolder {
    FlightAnchor:PlacementZoneFlightAnchor (required);
}

table PlacementZoneFlightAnchor {
    Placement:PlacementZoneMetaTripleXYZ (required);
    UnlockFlagHash:ulong;
}
